TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Major Update: Version 0.5 (Build 55)

We're proud to announce the release of Overload's version 0.5 on Steam. This is a major drop with some big new features and content in it. Plus, Overload is part of the Steam Summer Sale and 25% off for a limited time!

New Content


* Challenge Mode level: Roundabout * Single-player level: Titan 6 * Robot: Scourge

New Features


* Initial player death sequence * Initial level exit sequence * Axis settings/calibration menus * Menus for save game/load game * Five new achievements * Automap Heatmaps -- see note below

Fixes & Improvements


* Now see your primary weapon when the cockpit is enabled (note that firing positions have changed slightly) * Slightly larger Pickup radius * Slightly larger font size for armor value on the reticle * Tweaked missile damage to player * Tweaked how robots are chosen to appear in Challenge Mode (should not affect overall difficulty, but should have more variety and more consistent difficulty) * Better feedback when invulnerable (sound + less push/shake) * Fixed descriptions/functionality for some upgrades and added asummary page * Fixed Thunderbolt exploits * Fixed a few controller issues * Fixed foreign language Linux bug * Fixed an issue with map-spawned armor/energy pickups despawning in Challenge Mode

Additional Notes


* The heatmap feature is new and is not in its final state. Heatmaps can be turned on in the regular automap by pressing the "Switch Missile" control. * Heatmaps can also be viewedfrom the Level Complete and Player Died menus. Red dots are robotdeaths; magenta dots are super-robot deaths; and blue dots are player damage. * When viewing a heatmap, pressing the "Roll Left 90" control will show a time-lapse view of activity. * VR support may be a bit buggy/unfinished with the death/exit sequences. * The player ship model is still low poly and untextured, but does represent the overall direction.

Known Bugs


* Exit sequence does not function properly in VR * Player ship does not break into pieces while exploding. We would appreciate it if you would take a brief survey about your experience with Overload: https://docs.google.com/forms/d/e/1FAIpQLSduqRflU0191LNeZvfjPdhw-sl66TNGQ5nbRKQeo1AjeZDeag/viewform


[ 2017-06-22 17:04:10 CET ] [ Original post ]

Overload
Revival Productions, LLC Developer
Revival Productions, LLC Publisher
2018-05-31 Release
Game News Posts: 26
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (1480 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
  • Overload Linux [1.79 G]
Available DLCs:
  • Overload Level Editor
  • Overload Community Level Pack
  • Overload Anniversary Level Pack
Overload is a new six-degree-of-freedom shooter from the creators of Descent, currently under development. We're releasing in Early Access on March 13, 2017. The first Early Access release contains:

  • 4 unique Challenge Mode levels
  • Infinite and Countdown variants that change the focus to Survival or Efficiency
  • Optional training level for refining your piloting skills
  • One sample single-player level (not part of the main campaign)
  • 12 explosive weapons (7 primary weapons and 5 missile)
  • 10 terrifying robot enemies

See below for the Full Game features, expected to release in late 2017.

EARLY ACCESS ROADMAP

Our focus with Early Access is to make Challenge Mode the best it can be through iteration, polish, and player feedback. We will also be revealing about a third of the single-player campaign with a focus on refinement of the elements present there as well as interface and level complexity/flow.


The first update, currently planned for late March/early April, will add the following to the game:

  • One full singleplayer level from the main campaign
  • One new Challenge Mode level, Hive
  • A new missile, Nova
  • Top 25 personal scores on leaderboards (in additional to Steam world-wide and friends)

We plan to do a significant update to the game every 3-4 weeks of similar size, with some smaller updates to address bugs and player feedback. Much of the story content will be held back for the full game release, but by the end of Early Access, Overload will feature:

  • 10+ Challenge Mode levels
  • Multiple rule variants in Challenge Mode
  • XP-based unlocks and permanent upgrades for Challenge Mode
  • 5 Single-player fully playable campaign levels
  • 13-14 upgradeable weapons with fully functional upgrade screen in single-player
  • 15+ robots of varying ferocity

The remaining content listed in the FULL GAME will be added at launch.

FULL GAME

When we exit Early Access and launch the full game, Overload will contain:


  • Single-player story campaign with 15+ FULL-SIZE atmospheric levels
  • 12+ Challenge Mode levels with tons of replayability
  • Upgradeable player ship and 16 weapons with multiple upgrade options
  • 20+ terrifying robot types and 3 massive bosses
  • Story by the writer of FREESPACE 2, plus pulse-pounding soundtrack
  • Epic soundtrack by Dan Wentz (DESCENT 2) and Allister Brimble (DESCENT 1 REDBOOK)

MULTIPLAYER EXPANSION AND LEVEL EDITOR

All purchases include the FREE expansion to add Multiplayer support 6-8 months after launch. A custom Level Editor will also be released sometime after launch. The Level Editor is currently expected to be available before the Multiplayer Expansion.

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+
  • Processor: SSE2 instruction set supportMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Shader model 3.0 support
  • Storage: 8 GB available space
GAMEBILLET

[ 5499 ]

9.19$ (8%)
8.25$ (17%)
18.39$ (8%)
23.99$ (40%)
8.47$ (15%)
18.39$ (8%)
7.35$ (8%)
2.50$ (50%)
8.29$ (17%)
3.20$ (54%)
23.99$ (40%)
4.00$ (80%)
9.06$ (70%)
33.99$ (15%)
37.32$ (17%)
1.83$ (8%)
24.78$ (17%)
16.00$ (60%)
16.99$ (15%)
6.79$ (15%)
8.39$ (16%)
8.47$ (15%)
13.79$ (8%)
7.50$ (75%)
4.00$ (80%)
14.10$ (17%)
18.47$ (16%)
8.59$ (14%)
4.22$ (15%)
12.74$ (15%)
GAMERSGATE

[ 1846 ]

0.53$ (92%)
10.43$ (48%)
6.96$ (65%)
0.68$ (86%)
5.0$ (75%)
5.63$ (81%)
2.34$ (82%)
2.03$ (86%)
0.6$ (85%)
1.6$ (90%)
2.0$ (80%)
2.0$ (80%)
2.25$ (85%)
29.99$ (40%)
0.56$ (89%)
7.5$ (50%)
13.2$ (67%)
4.0$ (90%)
2.25$ (85%)
1.13$ (91%)
4.05$ (73%)
3.14$ (55%)
0.64$ (87%)
11.24$ (63%)
3.05$ (69%)
0.94$ (81%)
9.37$ (63%)
9.37$ (63%)
0.82$ (59%)
3.06$ (82%)

FANATICAL BUNDLES

Time left:

13 days, 12 hours, 39 minutes


Time left:

26 days, 12 hours, 39 minutes


Time left:

32 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

29 days, 12 hours, 39 minutes


Time left:

54 days, 12 hours, 39 minutes


Time left:

34 days, 12 hours, 39 minutes


HUMBLE BUNDLES

Time left:

2 days, 6 hours, 39 minutes


Time left:

9 days, 6 hours, 39 minutes


Time left:

9 days, 6 hours, 39 minutes


Time left:

14 days, 6 hours, 39 minutes


Time left:

21 days, 6 hours, 39 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE