Hello everyone! We are very glad to announce that Fossil Echo is now available on Mac & Linux on Steam. We are sorry the port took a little bit longer than expected, we thank you for your patience and we're happy Mac & Linux users finally get a chance to play the game :-) Everything should work fine, but please let us know if you have any issues running the game on Mac or Linux so we can troubleshoot as soon as possible. Thanks again for your patience, and stay tuned for the upcoming console release! :-) -Phil
Hello everyone! We are very glad to announce that Fossil Echo is now available on Mac & Linux on Steam. We are sorry the port took a little bit longer than expected, we thank you for your patience and we're happy Mac & Linux users finally get a chance to play the game :-) Everything should work fine, but please let us know if you have any issues running the game on Mac or Linux so we can troubleshoot as soon as possible. Thanks again for your patience, and stay tuned for the upcoming console release! :-) -Phil
Fossil Echo gets its first major update, adding a new Easy Mode and making the overall experience much smoother. Here are the main changes this update brings:
Easy Mode
Fossil Echo is a very challenging game, and while some players really like the difficulty, others prefer to enjoy the story and atmosphere without having to work too hard for it. The addition of an Easy Mode lets those players enjoy the story with significantly easier levels (less enemies, longer timing windows...). Note: The Temple levels remain the same, as they are optional challenge levels, we felt that they should remain consistant despite the difficulty setting.
Gameplay Tweaks
In addition, we made several gameplay tweaks that should enhance the experience. Better wall recognition for wall jumping, better hitboxes, among others, all make for a smoother and more enjoyable gameplay. In addition, we fixed several bugs and glitches (such as crashes near the end of the game). We are still working on porting the game to other platforms, so stay tuned for some news on that in the near future! - Phil
Fossil Echo gets its first major update, adding a new Easy Mode and making the overall experience much smoother. Here are the main changes this update brings:
Easy Mode
Fossil Echo is a very challenging game, and while some players really like the difficulty, others prefer to enjoy the story and atmosphere without having to work too hard for it. The addition of an Easy Mode lets those players enjoy the story with significantly easier levels (less enemies, longer timing windows...). Note: The Temple levels remain the same, as they are optional challenge levels, we felt that they should remain consistant despite the difficulty setting.
Gameplay Tweaks
In addition, we made several gameplay tweaks that should enhance the experience. Better wall recognition for wall jumping, better hitboxes, among others, all make for a smoother and more enjoyable gameplay. In addition, we fixed several bugs and glitches (such as crashes near the end of the game). We are still working on porting the game to other platforms, so stay tuned for some news on that in the near future! - Phil
Hi everyone! We are extremely proud that Fossil Echo won the Best Audio Award at the Indie Prize Awards that took place at Casual Connect USA in San Francisco. Congratulations to John Robert Matz (music) and A Shell in The Pit (sound design) for their awesome collaboration to create Fossil Echo's incredibly rich soundscape.
Hi everyone! We are extremely proud that Fossil Echo won the Best Audio Award at the Indie Prize Awards that took place at Casual Connect USA in San Francisco. Congratulations to John Robert Matz (music) and A Shell in The Pit (sound design) for their awesome collaboration to create Fossil Echo's incredibly rich soundscape.
Hey everyone! We're very excited to announce that Fossil Echo will be playable around the world in the coming months, here's where: At Gamescom in the Indie Arena Booth From August 17 to August 21 Cologne, Germany At PAX West In the PAX 10 From September 2 to September 5 Seattle, USA Come say Hi and show us your platforming skills! Cheers Phil
Hey everyone! We're very excited to announce that Fossil Echo will be playable around the world in the coming months, here's where: At Gamescom in the Indie Arena Booth From August 17 to August 21 Cologne, Germany At PAX West In the PAX 10 From September 2 to September 5 Seattle, USA Come say Hi and show us your platforming skills! Cheers Phil
Hey! Fossil Echo is finally available for everyone! You can visit fossilecho.com for all the purchasing options. Consider the Special Edition if you enjoy epic orchestral soundtracks and behind the scenes "Making Of" content. We hope you enjoy the game, let us know what you think! Cheers :) Phil
Hey! Fossil Echo is finally available for everyone! You can visit fossilecho.com for all the purchasing options. Consider the Special Edition if you enjoy epic orchestral soundtracks and behind the scenes "Making Of" content. We hope you enjoy the game, let us know what you think! Cheers :) Phil
Hello everyone! Fossil Echo is now available for purchase at www.fossilecho.com Getting the game there lets you play on Steam before the official Steam release, on July 8th. We hope you enjoy the game! Cheers Phil
Hello everyone! Fossil Echo is now available for purchase at www.fossilecho.com Getting the game there lets you play on Steam before the official Steam release, on July 8th. We hope you enjoy the game! Cheers Phil
Fossil Echo will launch on July 1st at FossilEcho.com. You will be able to play the game on Steam if you bought from the website. Steam launch will be delayed by 1 week, and is set to July 8th, but purchasing from the website will let you add the game to your Steam library and play via Steam starting July 1st.
Fossil Echo will launch on July 1st at FossilEcho.com. You will be able to play the game on Steam if you bought from the website. Steam launch will be delayed by 1 week, and is set to July 8th, but purchasing from the website will let you add the game to your Steam library and play via Steam starting July 1st.
Fossil Echo
Awaceb
Awaceb
2016-07-08
Indie Adventure Singleplayer
Game News Posts 14
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(94 reviews)
http://www.fossilecho.com
https://store.steampowered.com/app/466350 
The Game includes VR Support
Fossil Echo Linux [2.17 G]
Fossil Echo - Special Edition Content Pack
Features
- Varied and detailed environments
- Hand animated 2D characters
- Over 15 minutes of fully animated cutscenes
- A wordless, mysterious story
- Breathtaking orchestral score
- Very dynamic and demanding platforming gameplay
- Tense stealth mechanics
- Easy Mode lets you enjoy the story without worrying too much about the challenge.
- Well hidden secrets and unlockables
- No HUD or on-screen indications
- Speedrun-Friendly (in-game timers...)
Story
Influenced by the Oddworld series, Ico, and Shadow of the Collosus, as well as Studio Ghibli films, Fossil Echo tells the story of a young boy and his journey to climb a giant tower in the middle of the sea. How and why he got there are questions that will be answered via playable flashbacks during his ascent. The game offers over 15 minutes of fully animated cutscenes and the story is told without any dialogue or written text.
Gameplay
Fossil Echo mixes old-school, "die & retry" platforming gameplay with some stealth elements. As in Abe's Oddysee and Another World, you have little margin for error; precise movement and timing is required to get through and avoid confrontation, as the character is young, weak, and unable to fight or kill, most of the time...
Art
Fossil Echo features a detailed art style, with pre-rendered/hand painted backgrounds and hand animated 2D characters. Adopting the style of animated film, it presents an array diverse environments, from lush forest to snow covered tower. With no HUD or any indications displayed on screen, the game aims at immersing you from start to finish.
Sound
The world of Fossil Echo is brought to life by over two hours of unique, original music by John Robert Matz (Gunpoint, Rodina) and sound design by Gordon McGladdery (Rogue Legacy, Fantastic Contraption). Music and sound work in concert to set the mood and highlight the story and actions during gameplay and cutscenes.
Fossil Echo is developed by Phil Crifo (Story, Art & Design), Thierry Boura (Programming), John Robert Matz (Music), and A Shell In The Pit (Sound Design).
- Processor: Dual core 2GHz or higherMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1 GB Video Memory
- Storage: 2 GB available space
- Processor: Dual core 3GHz or higherMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 1500Mo Video Memory
- Storage: 2 GB available space
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