Day 1 Patch
[ 2017-04-25 11:56:15 CET ] [ Original post ]
Immortal Redneck has been ready for a few weeks, but we've been working non-stop to deliver you an even greater experience. The game is going to have a day-one patch featuring a lot of new things.
Here's the complete list of fixes and changes:
v1.1
- Improved the recoil system, weapons should feel smoother now and cause less motion sickness
- Also improved and further tinkering on the general feeling of the weapons
- Improved the climb system. Now you shouldn't climb if your falling down on purpouse.
- Improved the visual transition between rooms
- Buying a new God Favor will grant it appearing on the next run
- Added five new music tracks to avoid repetition
- Changed vSync off/on setting for a custom Frame Rate choice. Now you can select between 30/60/72/90/120/144 or just unlimited FPS.
- Lots of fixes on the Achievements system
- Reduced the times a Voice Reaction can be repeated in the same run
- Reduced voting time on Twitch Mode
- Fixed the performance issues while using the AK47
- Fixed a rare bug where a certain enemy could be immortal. The only immortal being here should be the Redneck.
- Lots of other minor fixes and improves
Immortal Redneck
Crema
Crema
Spring 2017
Indie Singleplayer
Game News Posts 25
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(2042 reviews)
http://www.immortalredneck.com
https://store.steampowered.com/app/595140 
The Game includes VR Support
Immortal Redneck Stable Linux [4.77 G]
Immortal Redneck - Artbook
Immortal Redneck is a FPS set in Egypt with rogue-lite elements. The game mixes old-school first-person shooter action with a rogue-lite mechanics. Frantic gameplay, twitch controls and an arcade-style feel meet procedural dungeons, a complete skill tree, permanent death and 9 classes with different traits.
The game revolves around a redneck tourist who wakes up mummified in ancient Egypt after an accident. Why is he here? How did he survive the accident? And why the hell is he mummified?!
The answer lies within the three danger-filled pyramids of Giza, all protected by an army of monsters and huge bosses. Obviously, your mission is to get inside the pyramids, kill all the enemies and discover what's going on!
- Old School FPS: frantic gameplay, twitch controls and an arcade-style
- RogueLite mechanics: randomly generated dungeons, classes, skills, permanent death but with gameplay progression
- Nine playable classes: all with different skill sets. Players can switch classes between each play through, selecting the one most suitable for their current run
- Complete skill tree: evolve your character, buying equipment and weapons, upgrading and acquiring new skills
- Over 50 different weapons: traditional firearms, magical, mythological, futuristic or just plain weird weapons including a Potato Launcher. You name it, this game has it
- Over 100 scroll modifiers: Each scroll picked up in-game changes your current run, for good (convert your enemies in to chickens) or for bad (reduces your speed of movement) and everything in between!
- Over 35 enemies: mummies, sarcophagus, flying skulls, humanoid snakes, big fat warriors... All willing to kill you
- Huge bosses: two in each pyramid with unique gameplay
- Merchant: Buy equipment and supplies that will be maintained between different games, even when you die
- Skill Rooms: hone your skills in rooms focused on platforming and avoiding a variety of traps
- Twitch Quest: special mode for streamers, your community will vote on what happens next
MINIMAL SETUP
- OS: 64-bit OS
- Processor: Intel i3 2nd-Generation 2.5GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX650 or equivalent with 2GB VRAM
- Storage: 7 GB available space
- OS: 64-bit OS
- Processor: Intel i3 4th-Generation 3.5GHz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX760 or equivalent with 2GB VRAM
- Storage: 7 GB available space
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