I've pushed a small update fixing an issue with the game becoming unresponsive after collecting the first relic.
-Modified level layout to stop the possibility of glitching across a gap. This glitch broke the trigger needed to complete the first level.
If you had collected the relic and quit the game after it becoming unresponsive, it should recognize that you have completed that and respawn you in the correct location.
I've pushed a small update fixing an issue with the game becoming unresponsive after collecting the first relic.
-Modified level layout to stop the possibility of glitching across a gap. This glitch broke the trigger needed to complete the first level.
If you had collected the relic and quit the game after it becoming unresponsive, it should recognize that you have completed that and respawn you in the correct location.
Perso is a time-consuming puzzle game. Collecting relics within each level will slowly reveal what and where you are. You will be in control of at least five cubes, each with different abilities. Use them all to find your way.
You will need to approach each level in different ways to solve the puzzle. Changing your direction will change the layout of the world, opening up pathways or letting you fall. Take control and use all of your abilities to find new ways of staying alive. Collecting the relics in each level is your goal. These relics will ultimately lead you to a decision.