Roguelite catacombs that evolve and expand with each of your successes.
Hundreds of items, enemies and rooms, and dozens of epic boss fights.
Fully playable with keyboard+mouse or gamepad.
5 difficulty levels range from "Relatively Easy" to "Nigh Impossible."
Play as a "head in a mech" harvested from the neck of everyone's favorite Hydral.
Find secrets of The Megalith, a giant structure lodged in a star, as you lose many heads.
Figure out what happened to Rodney, an AI redshirt of uncertain motives.
Over-the-top mod support. Detailed wiki: create enemies, items, weapons, and rooms.
Secrets! Among them "incredibilities" that massively change the way the game plays.
Varied mech suits: dipole magnetism, time control, and more.
Upgrade during each "run" via EXP/Perks, shops, and items found while exploring.
Update 1.013: New Rooms, New Enemies, and Balance Work
This one is rather big! Nothing too giant individually, but there's a whole heck of a lot of things in this one. First of all, there's 14 new rooms from community members, boss updates and additions, new enemies, updated and overhauled drones, and balance to feats. Among many, many other things.
More to come soon! Because of the recent layoffs we are in a slower development phase now, so the updates won't be daily. But there will be one or two a week at the very least, and likely more than that (particularly thanks to community contributions and our awesome volunteers).
As I noted last update, we've also resumed working on Stars Beyond Reach, and are now working on our other next project as well (Keith on the one and Blue and I on the other, respectively), so we have a plan for moving forward as a smaller company now.
Official forum thread on this post.
Minimum Setup OS: Ubuntu 12.04+. SteamOS+ Processor: 2.2Ghz CPUMemory: 3 GB RAM Memory: 3 GB RAM Graphics: Screen resolution at least 720px high. and 1024px wide. Storage: 400 MB available space
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