▶
V0.8.0: Guts, HoverBoards, Leaderboards, and Pedestrian AI
Yup, you heard right. I finally added GUTS for all you gore lovers! All characters, including pedestrians, now have bloody guts in their gooey middles.
Annnnnnd Blood/Gore Settings so you can crank it up even more and paint the town red…
…OR you can turn it all OFF, if you’re not into that sort of thing and just want to enjoy all the ragdoll physics hilarity.
Earlier this month, you guys helped me figure out who the 8th and final character should be, and here he is. With absolutely no affiliation with any blockbuster movie whatsoever, meet the HoverBoard-riding “Junior.” Junior is one of the few unlockable contents in the game. Complete any 20 Official Tracks to unlock him. He can be used on any Class B, C, or F tracks! If it’s a Class F track, press the Boost button to get vertical lift.
One of the top requested features has been to add basic artificial intelligence to the pedestrian characters. Now you can set them to stand, wander, or even dance like idiots.
They’re somewhat aware of their surroundings and will attempt to flee from danger and try to avoid falling off of ledges. It’s very basic AI, so they’re still pretty stupid, but entertaining.
Community Tracks now have their own leaderboards too. Old scores are not auto-uploaded like the Official Tracks were, so these are clean slates, ready for you to claim your spot at the top as the most glorious player in the world!
I added a few new Blocks under the “Physics Blocks” category. These rotate around their centers and can be rotated and scaled however you wish. Should provide some really interesting level design options for all you creative types out there.
If you’ve ever discovered the Easter Egg level in the game, then you’ve ran into these Donkey Kong-esque bouncing barrels! These are now available in the Level Editor for your sandbox physics entertainment.
No update would be complete without some bug fixes. Here’s a brief recap: - Fixed Leaderboards sometimes not appearing after completing a level. - Fixed "Next Track" button sometimes redirecting player to Main Menu when it shouldn't. - Fixed pedestrian hand rigs - Fixed Pedro being unaffected by Acid Fog and some other Hazards + other minor fixes to Pedro and his truck. - Fixed 'Pumpkin Destructible' having no gravity while in Level Editor - Fixed Settings-->General UI navigation issue with controller/keyboard input - Improved Leaderboard update reliability - Blood decal rendering optimizations Special thanks to the handful of dedicated players that have consistently sent me quality bug reports! Very helpful, especially in these later stages of development.
If you missed the update earlier this month, I also added several new Halloween and Christmas props to the Level Editor. I hope you all enjoy the new update!
[ 2017-10-28 14:41:32 CET ] [ Original post ]
Guts, Blood and Gore Settings, New Character, Pedestrian AI, more Blocks, and even a new Hazard in this big update!
Blood, Guts and Gore Settings
Yup, you heard right. I finally added GUTS for all you gore lovers! All characters, including pedestrians, now have bloody guts in their gooey middles.
Annnnnnd Blood/Gore Settings so you can crank it up even more and paint the town red…
…OR you can turn it all OFF, if you’re not into that sort of thing and just want to enjoy all the ragdoll physics hilarity.
The Final Character
Earlier this month, you guys helped me figure out who the 8th and final character should be, and here he is. With absolutely no affiliation with any blockbuster movie whatsoever, meet the HoverBoard-riding “Junior.” Junior is one of the few unlockable contents in the game. Complete any 20 Official Tracks to unlock him. He can be used on any Class B, C, or F tracks! If it’s a Class F track, press the Boost button to get vertical lift.
Pedestrian AI
One of the top requested features has been to add basic artificial intelligence to the pedestrian characters. Now you can set them to stand, wander, or even dance like idiots.
They’re somewhat aware of their surroundings and will attempt to flee from danger and try to avoid falling off of ledges. It’s very basic AI, so they’re still pretty stupid, but entertaining.
Community Track Leaderboards
Community Tracks now have their own leaderboards too. Old scores are not auto-uploaded like the Official Tracks were, so these are clean slates, ready for you to claim your spot at the top as the most glorious player in the world!
Rotating Blocks
I added a few new Blocks under the “Physics Blocks” category. These rotate around their centers and can be rotated and scaled however you wish. Should provide some really interesting level design options for all you creative types out there.
Barrel Launcher
If you’ve ever discovered the Easter Egg level in the game, then you’ve ran into these Donkey Kong-esque bouncing barrels! These are now available in the Level Editor for your sandbox physics entertainment.
Bug Fixes
No update would be complete without some bug fixes. Here’s a brief recap: - Fixed Leaderboards sometimes not appearing after completing a level. - Fixed "Next Track" button sometimes redirecting player to Main Menu when it shouldn't. - Fixed pedestrian hand rigs - Fixed Pedro being unaffected by Acid Fog and some other Hazards + other minor fixes to Pedro and his truck. - Fixed 'Pumpkin Destructible' having no gravity while in Level Editor - Fixed Settings-->General UI navigation issue with controller/keyboard input - Improved Leaderboard update reliability - Blood decal rendering optimizations Special thanks to the handful of dedicated players that have consistently sent me quality bug reports! Very helpful, especially in these later stages of development.
Halloween Items
If you missed the update earlier this month, I also added several new Halloween and Christmas props to the Level Editor. I hope you all enjoy the new update!
[ 2017-10-28 14:41:32 CET ] [ Original post ]
V0.8.0: Guts, HoverBoards, Leaderboards, and Pedestrian AI
Yup, you heard right. I finally added GUTS for all you gore lovers! All characters, including pedestrians, now have bloody guts in their gooey middles.
Annnnnnd Blood/Gore Settings so you can crank it up even more and paint the town red
OR you can turn it all OFF, if youre not into that sort of thing and just want to enjoy all the ragdoll physics hilarity.
Earlier this month, you guys helped me figure out who the 8th and final character should be, and here he is. With absolutely no affiliation with any blockbuster movie whatsoever, meet the HoverBoard-riding Junior. Junior is one of the few unlockable contents in the game. Complete any 20 Official Tracks to unlock him. He can be used on any Class B, C, or F tracks! If its a Class F track, press the Boost button to get vertical lift.
One of the top requested features has been to add basic artificial intelligence to the pedestrian characters. Now you can set them to stand, wander, or even dance like idiots.
Theyre somewhat aware of their surroundings and will attempt to flee from danger and try to avoid falling off of ledges. Its very basic AI, so theyre still pretty stupid, but entertaining.
Community Tracks now have their own leaderboards too. Old scores are not auto-uploaded like the Official Tracks were, so these are clean slates, ready for you to claim your spot at the top as the most glorious player in the world!
I added a few new Blocks under the Physics Blocks category. These rotate around their centers and can be rotated and scaled however you wish. Should provide some really interesting level design options for all you creative types out there.
If youve ever discovered the Easter Egg level in the game, then youve ran into these Donkey Kong-esque bouncing barrels! These are now available in the Level Editor for your sandbox physics entertainment.
No update would be complete without some bug fixes. Heres a brief recap: - Fixed Leaderboards sometimes not appearing after completing a level. - Fixed "Next Track" button sometimes redirecting player to Main Menu when it shouldn't. - Fixed pedestrian hand rigs - Fixed Pedro being unaffected by Acid Fog and some other Hazards + other minor fixes to Pedro and his truck. - Fixed 'Pumpkin Destructible' having no gravity while in Level Editor - Fixed Settings-->General UI navigation issue with controller/keyboard input - Improved Leaderboard update reliability - Blood decal rendering optimizations Special thanks to the handful of dedicated players that have consistently sent me quality bug reports! Very helpful, especially in these later stages of development.
If you missed the update earlier this month, I also added several new Halloween and Christmas props to the Level Editor. I hope you all enjoy the new update!
[ 2017-10-28 14:41:32 CET ] [ Original post ]
Guts, Blood and Gore Settings, New Character, Pedestrian AI, more Blocks, and even a new Hazard in this big update!
Blood, Guts and Gore Settings
Yup, you heard right. I finally added GUTS for all you gore lovers! All characters, including pedestrians, now have bloody guts in their gooey middles.
Annnnnnd Blood/Gore Settings so you can crank it up even more and paint the town red
OR you can turn it all OFF, if youre not into that sort of thing and just want to enjoy all the ragdoll physics hilarity.
The Final Character
Earlier this month, you guys helped me figure out who the 8th and final character should be, and here he is. With absolutely no affiliation with any blockbuster movie whatsoever, meet the HoverBoard-riding Junior. Junior is one of the few unlockable contents in the game. Complete any 20 Official Tracks to unlock him. He can be used on any Class B, C, or F tracks! If its a Class F track, press the Boost button to get vertical lift.
Pedestrian AI
One of the top requested features has been to add basic artificial intelligence to the pedestrian characters. Now you can set them to stand, wander, or even dance like idiots.
Theyre somewhat aware of their surroundings and will attempt to flee from danger and try to avoid falling off of ledges. Its very basic AI, so theyre still pretty stupid, but entertaining.
Community Track Leaderboards
Community Tracks now have their own leaderboards too. Old scores are not auto-uploaded like the Official Tracks were, so these are clean slates, ready for you to claim your spot at the top as the most glorious player in the world!
Rotating Blocks
I added a few new Blocks under the Physics Blocks category. These rotate around their centers and can be rotated and scaled however you wish. Should provide some really interesting level design options for all you creative types out there.
Barrel Launcher
If youve ever discovered the Easter Egg level in the game, then youve ran into these Donkey Kong-esque bouncing barrels! These are now available in the Level Editor for your sandbox physics entertainment.
Bug Fixes
No update would be complete without some bug fixes. Heres a brief recap: - Fixed Leaderboards sometimes not appearing after completing a level. - Fixed "Next Track" button sometimes redirecting player to Main Menu when it shouldn't. - Fixed pedestrian hand rigs - Fixed Pedro being unaffected by Acid Fog and some other Hazards + other minor fixes to Pedro and his truck. - Fixed 'Pumpkin Destructible' having no gravity while in Level Editor - Fixed Settings-->General UI navigation issue with controller/keyboard input - Improved Leaderboard update reliability - Blood decal rendering optimizations Special thanks to the handful of dedicated players that have consistently sent me quality bug reports! Very helpful, especially in these later stages of development.
Halloween Items
If you missed the update earlier this month, I also added several new Halloween and Christmas props to the Level Editor. I hope you all enjoy the new update!
[ 2017-10-28 14:41:32 CET ] [ Original post ]
Guts and Glory
HakJak Productions
Developer
tinyBuild
Publisher
2018-07-19
Release
GameBillet:
2.83 €
Game News Posts:
42
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(1740 reviews)
The Game includes VR Support
Public Linux Depots:
- 537343 "GutsAndGlory_LnxUni" [4.19 G]
Welcome to Guts and Glory -- The craziest game show on earth, where ordinary people compete in extraordinary challenges of life and death, for glory!
The objective is simple: Race to the finish line while everything tries to kill you.
Dodge spinning saw blades, deadly spikes, explosives, turrets, and a growing list of other hazards—while navigating insane tracks set in a wide variety of environments. A game full of LOLs and WTFs and OMGs, where failing can be just as much fun as winning. Do it to prove your awesomeness. Do it for the laughs. Do it for the glory!
Featuring a Level Editor to create your own Death Traps!
Current Features:
- Physics-driven vehicles with dynamic damage and destruction
- 100% ragdoll riders, with realtime dismemberment and blood (guts coming soon!)
- In-Game Level Editor with Steam Workshop integration
- Pedestrian characters to run over (no AI yet)
- Destructible props and environments: smash through windows, fences, etc.
- Loads of Hazards: cannons, explosives, wrecking balls, circular saws and so much more
- Special Items: Mega Fans, Turbo Boosters, and more
- 4 Unique Vehicles and their associated Heroes (12 planned)
- 25 Official Tracks (100 planned)
- Community Tracks for endless new content!
- PLUS new features/content being added each month, using your feedback in the Community!
MINIMAL SETUP
- OS: SteamOS / Ubuntu 12.04+
- Processor: 2 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce GT 650M / Radeon R9 M375 or higher graphics card (see Additional Notes below).
- Storage: 6 GB available spaceAdditional Notes: Dedicated graphics card means NOT an Intel HD _____. Basically any video card with a benchmark of 1.200+ (see: www.videocardbenchmark.net). Technically runs on lower. but at your own risk. Controller recommended for best experience. Keyboard and mouse needed for Level Editor.
- OS: SteamOS / Ubuntu 12.04+
- Processor: i5 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 750 / Radeon R7 360 or higher graphics card (see Additional Notes below).
- Storage: 6 GB available spaceAdditional Notes: Dedicated graphics card means NOT an Intel HD _____. Basically any video card with a benchmark of 1.200+ (see: www.videocardbenchmark.net). Technically runs on lower. but at your own risk. Controller recommended for best experience. Keyboard and mouse needed for Level Editor.
GAMEBILLET
[ 6132 ]
GAMERSGATE
[ 2625 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB