I will keep this post straight to the point, due to some voice actor & personal things I am doing one last & final delay to Red Haze & Hollow Bliss, but this is 100% going to be the last delay (sans some unfortunate incident of some kind). However, this is as good time as any to reveal my crazy idea I have for 2017. More than an idea actually, this is a commitment. My goal is to release eight games during 2017, which include Red Haze & Hollow Bliss. Two of them will be bigger projects while the other four will be small/medium-small ones. But first, the new dates for Red Haze & Hollow Bliss:
http://store.steampowered.com/app/428860/
Red Haze - January 13th
Red Haze will finally release for $1.99 with a 10% discount for the first week of launch (there won't be another sale on the game until the summer, I like to be transparent with this stuff, and the sale in the summer won't be any steeper). Join Rockette in a shanty apartment seeking out her dealer, Aunti G, to hook her up with the goods. With 27 endings & various aspects of the game that change as you do more in different playthroughs, I hope the wait will have been worth it.
http://store.steampowered.com/app/545450/
Hollow Bliss - February 17th
Hollow Bliss will release for $4.99 with a 10% discount for the first week (similarly to Red Haze, it won't have another sale until Summer and not be any further discounted at that time, like to support early buyers). All in all, Chris Lansan lived his life in the uttermost normalcy he could muster. A routine is a comfortable thing, and if you do as you're expected things will usually fall in line. But one day Chris awakens staring at an unknown and strange ceiling, and finds himself in an abandoned hut in a misty valley... Someone or something has violated Chris's cycle, and now only through misery after misery and clinging to an uncertain hope may he possibly make it through and find catharsis. But are the dreams we think we have what we truly want, or is it nothing more than a Hollow Bliss?
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Now, those two have obviously been in the production line for a while. The rest of the projects will need to go through Steam Greenlight, and I don't especially looking forward to greenlighting 6 projects all around the same time, but we do as we must. If everything goes smoothly, these dates will remain. My goal is to not delay too much if at all possible, being a two-person team there are some things that sometimes come up in life and all that, but will try our hardest to try and meet our goals for 2017.
Without further ado, we debated which of our projects to prioritize for 2017 (we have a lot that we want to work on and get started in background and that we conceptualize, work on, and sometimes put away for a time and come back to later), I'll just give a basic description of each right now, but will be many more details in the near future. Here's what we decided to go with:
A Girl Is Eating From My Garbage - April 14th
A young man is becoming paranoid as a creepy woman comes to the garbage bin along the side of his house every night and eats from it. He gathers up the courage to confront her...
Blank Slate - May 26th
A remake of the first game I had ever released publicly online. A nameless protagonist wakes up and heads out to a barren land full of puzzles known as the White Zone. Seaming with oddness, and with an abstract flow, what is it that our protagonist continues onward for?
Close Your Eyes 2 (tentative title) - August 25th
Two years after the release of the Final Expansion of the original Close Your Eyes, we are releasing a sequel. Taking place immediately after the events of the original game, we join a pent-up individual who lashes out at the world, a copycat killer inspired by the original Judith Manor Murders. Meanwhile, a poor unfortunate Little Marshmallow has faced the past, but now realizes the present may be far worse...
Noiseless Signal - October 13th
Humans use signals in many aspects of their life to transfer information, sometimes vocally, sometimes with body gestures, sometimes with wireless connections... Almost all information shared is done via a large variety of signals. What happens if those signals are distorted, twisted? Something comes between the signal and its delivery? Is something wrong with the receiver, the sender, or something in-between?
Nostalgica: An Old World Passes - November 17th
Once upon a time, there was a beautiful princess who went by the name of Valerie. However, despite her splendor, the princess was very sad. The princess was in love with a prince. But, their love was forbidden. She fought for him with all her might, but was locked away in an impossibly high tower by her own father, the King. Still, her spirit was not broken. She knew she would break free of her imprisonment, and see her love again someday...
Simon was a lowly man who grew up in the slums of a big city. However, through a stroke of pure luck, Daniel gets his own golden ticket of opportunity after against all odds, he wins the lottery. Life is looking up, he is finally able to move away from the city and into a fantastical house deep in the forest... However, his luck is cut short when he finds himself trapped within his own home, becoming more and more intertwined in a terrifying local legend. Now Simon's only hope of escape is to crack a mystery that's been buried for years...
Suspended Ascent - December 18th
Inspired to try and fill the void of not too many very good Silent Hill inspired games out there, this is our own personal take on such a game. Much more word on it later, just know it stars a woman in the Philippines and I'll post that early piece of concept art which was our first little piece for it from last year.
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I hope you guys look forward to next year and our planned titles for the year!
Red Haze
Yai Gameworks
Yai Gameworks
2017-02-13
Indie Adventure Singleplayer
Game News Posts 81
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(161 reviews)
https://store.steampowered.com/app/428860 
The Game includes VR Support
Red Haze Depot Linux [386.69 M]
Red Haze - Bruises Glimmer in Starlight
It isn't safe...
Falling into the dark pits of society, Rockette turned to drugs to give meaning to her miserable existence. Squatting in an old apartment complex, she finds herself at her last pump, and decides to venture from her shanty abode to locate her dealer, an older woman by the name of Aunti G. However, a creeping feeling takes hold; something is following her. A voice begins to talk to her from within the walls...
A semi-sequel to Close Your Eyes, something of a loose retelling of Little Red Riding Hood. Featuring a cryptic, surreal, and morbid story where not everything is as it seems, perception is important, and choice matters.
- Something always watches you in the dark places of your mind; different people may perceive things differently.
- A harrowing experience featuring an original soundtrack & art.
- An unsettling and slowly-building atmosphere, paced to keep things interesting.
- A cryptic and harrowing tale exploring the dark corners of society.
- Voice acting that may be turned on or off.
- Multiple endings, many secrets, and multiple pathways support replayability.
What soft skin you have, my child...
- OS: Ubuntu 14.04 or Steam OS 2.0 (64 bit)Memory: 4 MB RAMStorage: 800 MB available spaceAdditional Notes: 1280x720 or better Display
- Memory: 4 MB RAMStorage: 800 MB available spaceAdditional Notes: 1280x720 or better Display
- Storage: 800 MB available spaceAdditional Notes: 1280x720 or better Display
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