So game is releasing February 13th. It'll be done before the 13th I think, but I was looking over release schedules and hardly anything else is releasing that day, so it's why I picked it. It wasn't going to make the 6th date like I hoped, I still need to finish up a couple more areas I'm crunching right now and recording dialogue with Rockette's and Starry's VA's tomorrow and the day after. In the future once my next project, Hollow Bliss is released as well, I'm going to try to avoid specific dates until I'm 100% certain like I am right now. That's one thing I've certainly learnt the hard way, and I do understand if the delays have made some lose interest and I take full responsibility. It can be hard to gauge these things, especially when managing other aspects of your life. I appreciate the few in beta testing who've been helping me tremendously in polishing the title, they've been helping to make sure this is a fairly smooth launch as far as bugs & typos are concerned and several have been committed to helping there, which I'm grateful for. I don't want to say too much yet as I do fully believe Red Haze is best experienced going in blind, just knowing the game is not meant for a single playthrough (in fact, to experience everything would take, no joke, at least 27 playthroughs, and probably more due to a few things), and it's been interesting and challenging to design a game with that sort of focus, one where players only experience a small fraction of the game in a single playthrough, and trying to spice up replays so you never fully know what to expect. With a game that demands to be played at least 27 times to get to the true ending, it's challenging making those 27 runs interesting and more different than one might expect. Still, has been definitely a roller coaster for me developing the game, and I'm sure for some of you following the game with the delays. It will release 6 AM PST / 9 AM EST on the 13th of February (yes, 2017), it will cost $1.99 with a 5% discount off for the first week (so $1.89). It won't go cheaper than that for a while, it will go on sale for 5% again during the next Summer Sale. I like to be transparent about this and not rip off early customers. And I thank all those who've been patient.
Red Haze
Yai Gameworks
Yai Gameworks
2017-02-13
Indie Adventure Singleplayer
Game News Posts 81
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(161 reviews)
https://store.steampowered.com/app/428860 
The Game includes VR Support
Red Haze Depot Linux [386.69 M]
Red Haze - Bruises Glimmer in Starlight
It isn't safe...
Falling into the dark pits of society, Rockette turned to drugs to give meaning to her miserable existence. Squatting in an old apartment complex, she finds herself at her last pump, and decides to venture from her shanty abode to locate her dealer, an older woman by the name of Aunti G. However, a creeping feeling takes hold; something is following her. A voice begins to talk to her from within the walls...
A semi-sequel to Close Your Eyes, something of a loose retelling of Little Red Riding Hood. Featuring a cryptic, surreal, and morbid story where not everything is as it seems, perception is important, and choice matters.
- Something always watches you in the dark places of your mind; different people may perceive things differently.
- A harrowing experience featuring an original soundtrack & art.
- An unsettling and slowly-building atmosphere, paced to keep things interesting.
- A cryptic and harrowing tale exploring the dark corners of society.
- Voice acting that may be turned on or off.
- Multiple endings, many secrets, and multiple pathways support replayability.
What soft skin you have, my child...
- OS: Ubuntu 14.04 or Steam OS 2.0 (64 bit)Memory: 4 MB RAMStorage: 800 MB available spaceAdditional Notes: 1280x720 or better Display
- Memory: 4 MB RAMStorage: 800 MB available spaceAdditional Notes: 1280x720 or better Display
- Storage: 800 MB available spaceAdditional Notes: 1280x720 or better Display
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