TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]


Patch 1.3 is Live

Hey Everyone! Patch 1.3 is now live! To ensure you receive the update please exit and relaunch your Steam client. In this patch we've addressed a few outstanding bugs as well as corrected a few that popped up in our previous patch. We hope you enjoy the update and thanks so much for picking up the game! You can check out the previous patch notes http://steamcommunity.com/app/409660/discussions/0/371918937257287626/]here Patch 1.3 Notes

  • We've optimized the linux version of the game. The game can now take full advantage of 64 bit CPU's. The game will now auto detect between 32 and 64 bit versions.
  • You can now back out of menus by pressing “B” or “O” on a controller. Or escape on the keyboard
  • Added the “Fucking Impossible” tag to appropriate saved game files.
  • Corrected a bug that would allow players to stack multiple charge shots by pressing fire on the keyboard while charging on the controller. (Say goodbye to the Omega shot, it was fun while it lasted)
  • Corrected a bug that would cause the SFX to revert to 100% volume when Mike is explaining the overworld map.
  • Corrected a bug that would allow players to keep a “N.E.R.D” cartridge after dying without activating a checkpoint
  • Corrected a bug that could randomly cause the Nerd to slide off of the explosive plunger at the end of levels.
  • Added the ability to skip the introduction cutscene by pressing “start”, “enter”, or “escape”.
  • Corrected an issue that allowed some bosses to try and run away from fights.
  • Corrected an issue with a few Death Blocks on Virtual Insanity that would allow players to touch them without dying.
  • Corrected a bug in Monster Madness 1 that would allow players to fall past the screen and enter an underwater shortcut.
  • Corrected a bug in Monster Madness 2 that would allow players to use color switches to glitch through walls.
  • Corrected a bug in the Sir Werepire that was preventing a dissappearing block from reappearing on
Also, we're that some users are experiencing large frame drops at times. We’ve identified the problem and are working on a fix. Expect another update the moment this is corrected. Thanks for your patience!


[ 2016-05-26 20:23:58 CET ] [ Original post ]


Patch 1.3 is Live

Hey Everyone! Patch 1.3 is now live! To ensure you receive the update please exit and relaunch your Steam client. In this patch we've addressed a few outstanding bugs as well as corrected a few that popped up in our previous patch. We hope you enjoy the update and thanks so much for picking up the game! You can check out the previous patch notes http://steamcommunity.com/app/409660/discussions/0/371918937257287626/]here Patch 1.3 Notes

  • We've optimized the linux version of the game. The game can now take full advantage of 64 bit CPU's. The game will now auto detect between 32 and 64 bit versions.
  • You can now back out of menus by pressing B or O on a controller. Or escape on the keyboard
  • Added the Fucking Impossible tag to appropriate saved game files.
  • Corrected a bug that would allow players to stack multiple charge shots by pressing fire on the keyboard while charging on the controller. (Say goodbye to the Omega shot, it was fun while it lasted)
  • Corrected a bug that would cause the SFX to revert to 100% volume when Mike is explaining the overworld map.
  • Corrected a bug that would allow players to keep a N.E.R.D cartridge after dying without activating a checkpoint
  • Corrected a bug that could randomly cause the Nerd to slide off of the explosive plunger at the end of levels.
  • Added the ability to skip the introduction cutscene by pressing start, enter, or escape.
  • Corrected an issue that allowed some bosses to try and run away from fights.
  • Corrected an issue with a few Death Blocks on Virtual Insanity that would allow players to touch them without dying.
  • Corrected a bug in Monster Madness 1 that would allow players to fall past the screen and enter an underwater shortcut.
  • Corrected a bug in Monster Madness 2 that would allow players to use color switches to glitch through walls.
  • Corrected a bug in the Sir Werepire that was preventing a dissappearing block from reappearing on
Also, we're that some users are experiencing large frame drops at times. Weve identified the problem and are working on a fix. Expect another update the moment this is corrected. Thanks for your patience!


[ 2016-05-26 20:23:58 CET ] [ Original post ]



Angry Video Game Nerd II: ASSimilation
FreakZone Games
  • Developer

  • ScrewAttack Games
  • Publisher

  • 2016-03-29
  • Release

  • Action Indie Adventure Singleplayer
  • Tags

  • Game News Posts 17  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (651 reviews)


  • Review Score

  • https://avgngame.com
  • Website

  • https://store.steampowered.com/app/409660 
  • Steam Store

  • The Game includes VR Support



    Angry Video Game Nerd II: ASSimilation Linux [186.15 M]

  • Public Linux depots

  • Angry Video Game Nerd II: ASSimilation - Soundtrack
  • Available DLCs

  • When a mysterious beam from space changes the world into a video game, the angriest gamer you've ever heard must return to put the "ASS" in ASSimilation! Experience the classic, NES-hard challenge you've come to love, mixed with new mechanics, abilities, and collectible armor pieces that the Nerd must utilize in order to defeat his most challenging foe yet. This time the Angry Video Game Nerd isn't just saving his friends -- he's saving the world!!!

    If you're a fan of old school difficulty, fart jokes, The Nerd, and/or old school platformers, you'll love Angry Video Game Nerd II: ASSimilation!


    We're 100% cool with you posting gameplay videos, Let's Plays, reviews, etc of AVGNII:ASSimilation and monetizing them as much as you possibly can. Have fun! All we ask is that when you do them, let us know, because we want to watch you play the game -- that's fun for us!
    MINIMAL SETUP
    • OS: Ubuntu 14.04. Mint 17
    • Processor: Intel Core 2 Duo 2.1 ghz or equivalentMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 2nd Generation Intel Core HD Graphics (2000/3000). 256MB
    • Storage: 250 MB available space
    GAMEBILLET

    [ 5949 ]

    49.79$ (17%)
    21.24$ (15%)
    9.95$ (17%)
    13.99$ (30%)
    3.88$ (81%)
    16.39$ (18%)
    20.65$ (17%)
    9.93$ (17%)
    17.59$ (12%)
    22.99$ (8%)
    6.00$ (76%)
    16.99$ (15%)
    10.91$ (16%)
    5.00$ (50%)
    4.97$ (17%)
    11.04$ (15%)
    10.00$ (50%)
    33.19$ (17%)
    8.25$ (17%)
    11.99$ (40%)
    16.88$ (16%)
    16.57$ (17%)
    7.50$ (75%)
    10.00$ (50%)
    18.03$ (18%)
    0.75$ (85%)
    10.78$ (17%)
    12.48$ (58%)
    8.47$ (15%)
    2.00$ (80%)
    GAMERSGATE

    [ 1903 ]

    27.99$ (30%)
    1.31$ (81%)
    0.56$ (81%)
    3.9$ (70%)
    12.18$ (51%)
    1.84$ (74%)
    0.59$ (40%)
    6.37$ (36%)
    14.06$ (50%)
    1.25$ (75%)
    2.81$ (81%)
    0.53$ (92%)
    0.89$ (87%)
    1.84$ (74%)
    8.44$ (66%)
    4.5$ (77%)
    3.4$ (83%)
    2.44$ (81%)
    0.94$ (81%)
    3.0$ (70%)
    14.99$ (25%)
    7.5$ (70%)
    0.3$ (92%)
    1.13$ (92%)
    7.49$ (63%)
    1.69$ (81%)
    0.53$ (92%)
    0.38$ (92%)
    0.53$ (92%)
    0.53$ (92%)

    FANATICAL BUNDLES

    Time left:

    3 days, 13 hours, 40 minutes


    Time left:

    26 days, 13 hours, 40 minutes


    Time left:

    8 days, 13 hours, 40 minutes


    Time left:

    39 days, 13 hours, 40 minutes


    Time left:

    45 days, 13 hours, 40 minutes


    HUMBLE BUNDLES

    Time left:

    6 days, 7 hours, 40 minutes


    Time left:

    6 days, 7 hours, 40 minutes


    Time left:

    15 days, 7 hours, 40 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE