





You are a nameless dreamer, trying to make sense of the mystery that is the Common Dream. You know that deliverance lies within the lost pages of the Necronomicon and in the enigmatic Abyss deep within the Dream. To reach these, however, you must fight through hordes of insane dreamers and eldritch beings, as well as discover your past and the occult history of the Common Dream.
- H.P. Lovecraft inspired, original story - told carefully piece by piece
- Challenging combat that respects the player's ability to learn and adapt
- Procedural level structure that ensures endless replay value
- Wide array of weapons, items, and foes to offer tons of unique, compelling scenarios
- Permadeath system akin to modern roguelike titles
- Beautiful, stylized pixel art with the audio to match
Quality of Life patch 1.0.1 (Windows)
Focus on making the game less punishing and more comfortable to play
Note to controller users: interact is now on the square(ps)/x(xbox) button by default
- Keyboard keys and gamepad buttons are now rebindable in the options menu
- Thumbstick now properly works in menus, enlarged gamepad deadzone
- All enemy attacks deal slightly less damage
- Reduced stamina cost of basically every action
- Stamina now starts recovering faster after performing an action
- Invulnerability period after being hit is now slightly longer
- Invulnerability period after parrying is now slightly longer
- Wendigo shrines are less common in Unholy Parish
- A random room in Unholy Parish now holds a chest with an extra Token in it (to add a feeling of progress and more variability to runs even if the player is unable to defeat the first boss)
- Crippled cultists no longer randomly spawn when a cultist is killed
- Token shop now has descriptions for each choice available
- Increased jump height
- Adjusted the physical size of several enemies and their attacks to make jumping more viable
- Reduced the price of items that give Strength or Finesse
- Made adjustments to the intro to improve the experience
- Added a new Potion effect
[ 2017-04-18 18:54:36 CET ] [Original Post]
Quality of Life patch 1.0.1 (Windows)
Focus on making the game less punishing and more comfortable to play
Note to controller users: interact is now on the square(ps)/x(xbox) button by default
- Keyboard keys and gamepad buttons are now rebindable in the options menu
- Thumbstick now properly works in menus, enlarged gamepad deadzone
- All enemy attacks deal slightly less damage
- Reduced stamina cost of basically every action
- Stamina now starts recovering faster after performing an action
- Invulnerability period after being hit is now slightly longer
- Invulnerability period after parrying is now slightly longer
- Wendigo shrines are less common in Unholy Parish
- A random room in Unholy Parish now holds a chest with an extra Token in it (to add a feeling of progress and more variability to runs even if the player is unable to defeat the first boss)
- Crippled cultists no longer randomly spawn when a cultist is killed
- Token shop now has descriptions for each choice available
- Increased jump height
- Adjusted the physical size of several enemies and their attacks to make jumping more viable
- Reduced the price of items that give Strength or Finesse
- Made adjustments to the intro to improve the experience
- Added a new Potion effect
[ 2017-04-18 18:54:36 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 14 or above
- Processor: 2 GHz processorMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: 128 MB graphics
- Storage: 100 MB available space
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