Brawl of Ages is a free to play, multiplayer Collectible Card Arena game that draws elements from the most fun, exciting and competitive gameplay aspects of several different genres, including CCGs, MOBAs, RTS & Tower Defense.


Choose 10 cards from a large collection featuring unique & exciting gameplay mechanics from some of the most popular competitive multiplayer genres. Tailor your deck to match your own personal gameplay style & strategy. Challenge your opponents to 1v1 battle arenas. Use your cards to summon units, build structures and cast spells. Execute your attack strategies & manage your resources with precision timing to destroy your opponent’s base. With a short duration and the action gets ever more frantic, will you be the one standing victorious at the end?

- Fast-paced 1v1 arena battles.
- Matchmaking & Ladder rankings.
- Full Featured Brawl Clubs (clans): Text & Voice Chat, Friendly Challenge with up to 50 Club members. Compete in the Club v Club Ladder and earn extra free content together.
- Built-in VoIP and text chat in Smash Parties where you & your friends can challenge each other and compete for the bounty rewarded to the final champion.
- Robust crafting system allowing players to directly craft the cards they desire most.
- Gameplay modes & experience that caters to both highly competitive & casual gamers.

Choose 10 cards from a large collection featuring unique & exciting gameplay mechanics from some of the most popular competitive multiplayer genres. Tailor your deck to match your own personal gameplay style & strategy. Challenge your opponents to 1v1 battle arenas. Use your cards to summon units, build structures and cast spells. Execute your attack strategies & manage your resources with precision timing to destroy your opponent’s base. With a short duration and the action gets ever more frantic, will you be the one standing victorious at the end?
Patch 0.2.2
Our current top priority is improving card acquisition and our progression systems. We decided, based on community feedback, that a larger overhaul was needed than we had initially planned, and so it's going to take a little longer. We think you will be pleased with the improvements!
Conquest is now unlocked after playing 25 Standard matches. As conquest uses win-based matchmaking (instead of skill-rating based like Standard) we want players to gain at least a little experience before diving into what can be wildly varying match-ups.
All Totems have had their health increased from 1000 to 2000 and their decay rate increased from 100/s to 200/s This gives totems some added health to withstand attacks and nukes, but doesn't increase their normal lifetime at all [/list]
Arcane Larceny
Progression Changes Coming Soon
Our current top priority is improving card acquisition and our progression systems. We decided, based on community feedback, that a larger overhaul was needed than we had initially planned, and so it's going to take a little longer. We think you will be pleased with the improvements!
General Changes and Additions
Conquest is now unlocked after playing 25 Standard matches. As conquest uses win-based matchmaking (instead of skill-rating based like Standard) we want players to gain at least a little experience before diving into what can be wildly varying match-ups.
Balance
- Cyclone, Meteor, and Blazer no longer stun when they push
- All bashes changed from 20% to 17% chance
[list] - This changes Blademasters, Brawler Gaurds, Demon Tower, Lexikhan, Shank, Vermillion, and Rat Pack.
Arcane Larceny
- Mana cost decreased from 8 to 7
- Mana cost decreased from 8 to 7
- Projectile speed increased from 7 to 8.5 t/s
- Now spawns 3 units, down from 4
- Fixed not dropping her target if it dies between volleys
- Duration decreased from 20s to 15s
- Aura now grants +2 Mana for every 8 Mana spent, up from every 7
- Mana cost increased from 5 to 6
- Projectile speed decreased from 12 to 10.5 t/s
- Mana cost decreased from 12 to 11
- Mana cost decreased from 12 to 11
- Mana cost increased from 6 to 7
- Deploy Time increased from 1 to 2 seconds
- Base damage increased from 35 to 65
Bug Fixes
- Fixing broken card previews
- Fixed showing gearset colors that do not exist
What Are We Doing?
- Fixing bugs!
- Working on improving card acquisition and progression.
- Working on 2 new game modes.
[ 2017-04-24 20:56:24 CET ] [Original Post]
Minimum Setup
- OS: Linux (64 bit)
- Processor: Dual-core Intel or AMD at 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8600 or higher. ATI/AMD Radeon HD 2600 or higher. Intel HD 2000 or higherNetwork: Broadband Internet connection
- Storage: 1 GB available space
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