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Patch 0.2.2
Our current top priority is improving card acquisition and our progression systems. We decided, based on community feedback, that a larger overhaul was needed than we had initially planned, and so it's going to take a little longer. We think you will be pleased with the improvements!
Conquest is now unlocked after playing 25 Standard matches. As conquest uses win-based matchmaking (instead of skill-rating based like Standard) we want players to gain at least a little experience before diving into what can be wildly varying match-ups.
[ 2017-04-24 20:56:24 CET ] [ Original post ]
Progression Changes Coming Soon
Our current top priority is improving card acquisition and our progression systems. We decided, based on community feedback, that a larger overhaul was needed than we had initially planned, and so it's going to take a little longer. We think you will be pleased with the improvements!
General Changes and Additions
Conquest is now unlocked after playing 25 Standard matches. As conquest uses win-based matchmaking (instead of skill-rating based like Standard) we want players to gain at least a little experience before diving into what can be wildly varying match-ups.
Balance
- Cyclone, Meteor, and Blazer no longer stun when they push
- All bashes changed from 20% to 17% chance
- This changes Blademasters, Brawler Gaurds, Demon Tower, Lexikhan, Shank, Vermillion, and Rat Pack.
- All Totems have had their health increased from 1000 to 2000 and their decay rate increased from 100/s to 200/s
- This gives totems some added health to withstand attacks and nukes, but doesn't increase their normal lifetime at all
- Mana cost decreased from 8 to 7
- Mana cost decreased from 8 to 7
- Projectile speed increased from 7 to 8.5 t/s
- Now spawns 3 units, down from 4
- Fixed not dropping her target if it dies between volleys
- Duration decreased from 20s to 15s
- Aura now grants +2 Mana for every 8 Mana spent, up from every 7
- Mana cost increased from 5 to 6
- Projectile speed decreased from 12 to 10.5 t/s
- Mana cost decreased from 12 to 11
- Mana cost decreased from 12 to 11
- Mana cost increased from 6 to 7
- Deploy Time increased from 1 to 2 seconds
- Base damage increased from 35 to 65
Bug Fixes
- Fixing broken card previews
- Fixed showing gearset colors that do not exist
What Are We Doing?
- Fixing bugs!
- Working on improving card acquisition and progression.
- Working on 2 new game modes.
[ 2017-04-24 20:56:24 CET ] [ Original post ]
Brawl of Ages
BNA Studios, LLC
Developer
S2 Games, LLC
Publisher
2017-09-12
Release
FREE
Game News Posts:
32
🎹🖱️Keyboard + Mouse
No user reviews
(0 reviews)
The Game includes VR Support
Public Linux Depots:
- Brawl of Ages Content [681.34 M]
- Brawl of Ages Linux x64 [47.37 M]
Brawl of Ages is a free to play, multiplayer Collectible Card Arena game that draws elements from the most fun, exciting and competitive gameplay aspects of several different genres, including CCGs, MOBAs, RTS & Tower Defense.
Brawl of Ages was designed with several factors in mind: for all types of gamers to be able to have a fun time competing against each other in fair & balanced matchups, without having to deal with some of the more recently prevalent game models that feature power multipliers, gated content, slow & painful progression, and unfair matches where their opponents could have stronger cards than them because they chose to pay for a power advantage. BoA’s gameplay balance is for the highly competitive gamer and free of any pay-to-win mechanics.
Choose 10 cards from a large collection featuring unique & exciting gameplay mechanics from some of the most popular competitive multiplayer genres. Tailor your deck to match your own personal gameplay style & strategy. Challenge your opponents to 1v1 battle arenas. Use your cards to summon units, build structures and cast spells. Execute your attack strategies & manage your resources with precision timing to destroy your opponent’s base. With a short duration and the action gets ever more frantic, will you be the one standing victorious at the end?
- Fast-paced 1v1 arena battles.
- Matchmaking & Ladder rankings.
- Full Featured Brawl Clubs (clans): Text & Voice Chat, Friendly Challenge with up to 50 Club members. Compete in the Club v Club Ladder and earn extra free content together.
- Built-in VoIP and text chat in Smash Parties where you & your friends can challenge each other and compete for the bounty rewarded to the final champion.
- Robust crafting system allowing players to directly craft the cards they desire most.
- Gameplay modes & experience that caters to both highly competitive & casual gamers.
Brawl of Ages was designed with several factors in mind: for all types of gamers to be able to have a fun time competing against each other in fair & balanced matchups, without having to deal with some of the more recently prevalent game models that feature power multipliers, gated content, slow & painful progression, and unfair matches where their opponents could have stronger cards than them because they chose to pay for a power advantage. BoA’s gameplay balance is for the highly competitive gamer and free of any pay-to-win mechanics.
Choose 10 cards from a large collection featuring unique & exciting gameplay mechanics from some of the most popular competitive multiplayer genres. Tailor your deck to match your own personal gameplay style & strategy. Challenge your opponents to 1v1 battle arenas. Use your cards to summon units, build structures and cast spells. Execute your attack strategies & manage your resources with precision timing to destroy your opponent’s base. With a short duration and the action gets ever more frantic, will you be the one standing victorious at the end?
MINIMAL SETUP
- OS: Linux (64 bit)
- Processor: Dual-core Intel or AMD at 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8600 or higher. ATI/AMD Radeon HD 2600 or higher. Intel HD 2000 or higherNetwork: Broadband Internet connection
- Storage: 1 GB available space
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