Brawl of Ages is a free to play, multiplayer Collectible Card Arena game that draws elements from the most fun, exciting and competitive gameplay aspects of several different genres, including CCGs, MOBAs, RTS & Tower Defense.


Choose 10 cards from a large collection featuring unique & exciting gameplay mechanics from some of the most popular competitive multiplayer genres. Tailor your deck to match your own personal gameplay style & strategy. Challenge your opponents to 1v1 battle arenas. Use your cards to summon units, build structures and cast spells. Execute your attack strategies & manage your resources with precision timing to destroy your opponent’s base. With a short duration and the action gets ever more frantic, will you be the one standing victorious at the end?

- Fast-paced 1v1 arena battles.
- Matchmaking & Ladder rankings.
- Full Featured Brawl Clubs (clans): Text & Voice Chat, Friendly Challenge with up to 50 Club members. Compete in the Club v Club Ladder and earn extra free content together.
- Built-in VoIP and text chat in Smash Parties where you & your friends can challenge each other and compete for the bounty rewarded to the final champion.
- Robust crafting system allowing players to directly craft the cards they desire most.
- Gameplay modes & experience that caters to both highly competitive & casual gamers.

Choose 10 cards from a large collection featuring unique & exciting gameplay mechanics from some of the most popular competitive multiplayer genres. Tailor your deck to match your own personal gameplay style & strategy. Challenge your opponents to 1v1 battle arenas. Use your cards to summon units, build structures and cast spells. Execute your attack strategies & manage your resources with precision timing to destroy your opponent’s base. With a short duration and the action gets ever more frantic, will you be the one standing victorious at the end?
Patch 1.0.3

[u]Dancing Daggers[/u]
[u]Hexbane Souls[/u]

[u]Abaddon[/u]
[u]Aemon[/u]
[u]Arcane Domination[/u]

[u]Assassin Temple[/u]
[u]Baldir[/u]
[u]Bastion[/u]
[u]Blademasters[/u]
[u]Blazer[/u]
[u]Brawler Bomb[/u]
[u]Bo[/u]
[u]Brawler Guards[/u]
[u]Brawler Knight [/u]
[u]Brawler Vanguard [/u]
[u]Chaos Golem[/u]
[u]Cyclone[/u]
[u]Death Dealers[/u]
[u]Demon Tower[/u]
[u]Dragon Pups[/u]
[u]Dragon's Breath[/u]
[u]Drow Rangers[/u]
[u]Earthquake Totem[/u]
[u]Eclipse[/u]
[u]Faerie Dragon[/u]
[u]Fire Souls[/u]
[u]Freeze Totem[/u]
[u]Frost Bolts[/u]
[u]Gargoyle[/u]
[u]Gargoyle Tower[/u]
[u]Goblin Bomber[/u]
[u]GoKong[/u]
[u]Golems[/u]
[u]Golem Mines[/u]
[u]Golem Tower[/u]
[u]Hellfire Tower [/u]
[u]Imps[/u]
[u]Imp Horde[/u]
[u]Imp Spire[/u]
[u]Lightning Tower[/u]
[u]Magical Door[/u]
[u]Mana Generator [/u]
[u]Moxie[/u]
[u]Krytos[/u]
[u]Meteor[/u]
[u]Missile[/u]
[u]Murder of Crows[/u]
[u]Petrify Totem[/u]
[u]Polymorph Totem[/u]
[u]PowderKeg[/u]
[u]Retribution[/u]
[u]Rocket Barrage[/u]
[u]Shadow Portal[/u]
[u]Shank[/u]
[u]Silence Totem[/u]
[u]Steel Golems[/u]
[u]Tempest[/u]
[u]The Rat Pack[/u]
[u]Thieves[/u]
[u]Troll Warlord[/u]
[u]Vermillion[/u]
[u]Winter Soul[/u]
[u]Witches[/u]
[u]Wizard[/u]
[u]Yeti[/u]
New Content

[u]Dancing Daggers[/u]
- Enchant enemy units in a 2 Tile radius for 8 seconds.
- Enchanted enemies deal 25% less damage and take 120 dmg for each attack they make.

[u]Hexbane Souls[/u]
- Splash: Leaps at enemies, dealing AoE Dmg in a 1.5 Tile radius.
- On Death: Polymorphs enemy units into puppets for 3 seconds. Enemies are disabled & Silenced for the duration.
Gameplay & Balance Changes

[u]Abaddon[/u]
- Health increased from 1200 to 1240.

[u]Aemon[/u]
- Health decreased from 4300 to 4150.
- Attack CD increased from 1.8 to 1.9 seconds.

[u]Arcane Domination[/u]
- Manacost decreased from 5 to 4.

[u]Assassin Temple[/u]
- Manacost increased from 7 to 9.
- Health increased from 1200 to 1390.

[u]Baldir[/u]
- Health decreased from 3200 to 3080.
- Damage decreased from 250 to 200.

[u]Bastion[/u]
- Aura: Bastion gains +25% Attack/Movement Speed when below 75% Health.

[u]Blademasters[/u]
- Damage increased from 120 to 130.

[u]Blazer[/u]
- Special Attack: Attack bounces to 3 additional nearby targets.
- Manacost increased from 7 to 9.
- Health increased from 1150 to 1400.

[u]Brawler Bomb[/u]
- Damage increased from 1500 to 1550.

[u]Bo[/u]
- Health decreased from 1850 to 1830.
- Damage decreased from 420 to 410.

[u]Brawler Guards[/u]
- Manacost increased from 5 to 6.
- Health decreased from 300 to 265.

[u]Brawler Knight [/u]
- Health increased from 1600 to 1750.
- Damage increased from 190 to 200.
- Attack CD decreased from 1.2 to 1.1 seconds.

[u]Brawler Vanguard [/u]
- Health decreased from 1000 to 545.
- Damage increased from 220 to 245.
- Attack CD decreased from 1.4 to 1.2 seconds.

[u]Chaos Golem[/u]
- Now explodes into 2-3 random golems upon death.
- Can now spawn Inferno Golems upon death.

[u]Cyclone[/u]
- Mana cost decreased from 5 to 4.
- Damage decreased from 235 to 200.
- Knockback distance increased.

[u]Death Dealers[/u]
- Attack CD increased from 1.1 to 1.4 seconds.
- Aura Bonus Damage decreased from 200% to 150%.

[u]Demon Tower[/u]
- Attack CD decreased from 0.4 to 0.35 seconds.

[u]Dragon Pups[/u]
- Manacost increased from 9 to 11.
- Health increased from 425 to 540.
- Speed decreased from Fast to Medium.

[u]Dragon's Breath[/u]
- Burning Damage decreased from 70/second to 60/second.

[u]Drow Rangers[/u]
- Health decreased from 340 to 320.
- Damage decreased from 110 to 105.
- Attack CD decreased from 1.2 to 1 second.

[u]Earthquake Totem[/u]
- Lifetime increased from 10 to 13 seconds.

[u]Eclipse[/u]
- Now deals Double Damage if it only strikes 1 enemy.

[u]Faerie Dragon[/u]
- Health increased from 1250 to 1330.
- Speed decreased from Fast to Medium.

[u]Fire Souls[/u]
- Manacost decreased from 4 to 3.
- Damage increased from 215 to 220.

[u]Freeze Totem[/u]
- Lifetime increased from 8 to 12 seconds.

[u]Frost Bolts[/u]
- Damage decreased from 225 to 210 per projectile.

[u]Gargoyle[/u]
- Aura: Gargoyle gains +7% Max Health regeneration/s when below 75% Health.
- Health decreased from 950 to 870.
- Damage decreased from 340 to 330.

[u]Gargoyle Tower[/u]
- Health increased from 2000 to 2100.
- Damage decreased from 250 to 220.
- Attack CD decreased from 1.5 to 1.35 seconds.

[u]Goblin Bomber[/u]
- Health decreased from 400 to 390.
- Damage decreased from 350 to 340.
- Attack CD increased from 1.7 to 1.8 seconds.

[u]GoKong[/u]
- Health decreased from 1750 to 1600.
- Damage decreased from 330 to 315.

[u]Golems[/u]
- Health decreased from 840 to 800.
- Damage decreased from 210 to 200.

[u]Golem Mines[/u]
- Manacost decreased from 14 to 13.

[u]Golem Tower[/u]
- Health increased from 1400 to 1600.
- Damage increased from 200 to 290.
- Attack CD increased from 3 to 4 seconds.

[u]Hellfire Tower [/u]
- Health increased from 1700 to 1850.
- Attack CD decreased from 1.3 to 1.1 seconds.

[u]Imps[/u]
- Damage increased from 105 to 110.

[u]Imp Horde[/u]
- Manacost increased from 9 to 10.
- Damage increased from 105 to 110.

[u]Imp Spire[/u]
- Upon Death: Spawns 2 Imps.
- Manacost increased from 10 to 12.

[u]Lightning Tower[/u]
- Manacost decreased from 9 to 8.
- Health decreased from 1400 to 1200.

[u]Magical Door[/u]
- Upon Death: Spawns 5 Brawlers.
- Health increased from 500 to 530.

[u]Mana Generator [/u]
- Health decreased from 1300 to 1250.

[u]Moxie[/u]
- Health decreased from 800 to 750.
- Damage decreased from 295 to 290.
- Attack CD decreased from 1.4 to 1.3 seconds.

[u]Krytos[/u]
- Special Attack now deals 350 damage. Krytos deals 100% Bonus Damage (700) every 3rd attack.
- Leap Damage increased from 200 to 350.
- Health decreased from 5500 to 4420.

[u]Meteor[/u]
- Manacost decreased from 6 to 5.
- Damage decreased from 325 to 300.
- Knockback distance increased.

[u]Missile[/u]
- Damage decreased from 750 to 720.
- Projectile Speed increased from 10.5 to 11.5 Tiles/second.

[u]Murder of Crows[/u]
- Manacost decreased from 8 to 7.

[u]Petrify Totem[/u]
- Lifetime increased from 10 to 13 seconds.
- Can now target other Totems.

[u]Polymorph Totem[/u]
- Can now target other Totems.

[u]PowderKeg[/u]
- Health increased from 3100 to 3320.
- Damage decreased from 220 to 190.
- Attack CD decreased from 1.2 to 1.1 seconds.

[u]Retribution[/u]
- Damage decreased from 1100 to 1050.

[u]Rocket Barrage[/u]
- Damage increased from 300 to 310.
- Projectile Speed increased from 12 to 14 Tiles/second.

[u]Shadow Portal[/u]
- Radius decreased from 5 to 4.5 Tiles.

[u]Shank[/u]
- Health decreased from 1350 to 1320.
- Damage decreased from 710 to 690.
- Attack CD decreased from 1.8 to 1.7 seconds.

[u]Silence Totem[/u]
- Lifetime increased from 10 to 15 seconds.

[u]Steel Golems[/u]
- Manacost increased from 11 to 12.
- Health decreased from 1300 to 1220.
- Damage increased from 270 to 290.
- Attack CD decreased from 1.7 to 1.6 seconds.

[u]Tempest[/u]
- Health decreased from 950 to 830.
- Damage increased from 85 to 90.
- Attack CD increased from 1.1 to 1.4 seconds.

[u]The Rat Pack[/u]
- Health from decreased 850 to 750.
- Attack CD decreased from 1.2 to 1.15 seconds.

[u]Thieves[/u]
- Health decreased from 150 to 140.
- Damage increased from 65 to 75.
- Attack CD decreased from 1.3 to 1.2 seconds.

[u]Troll Warlord[/u]
- Manacost decreased from 6 to 5.

[u]Vermillion[/u]
- Health decreased from 850 to 750.
- Attack CD decreased from 1.2 to 1.15 seconds.

[u]Winter Soul[/u]
- Health increased from 200 to 310.
- Damage decreased from 130 to 120.

[u]Witches[/u]
- Manacost decreased from 11 to 10.

[u]Wizard[/u]
- Health increased from 850 to 870.
- Damage decreased from 110 to 95.
- Attack CD decreased from 0.8 to 0.7 seconds.

[u]Yeti[/u]
- Health decreased from 4200 to 4080.
Bug Fixes
- Fix some effects crashing the Mac OS X client
[ 2017-09-26 10:56:32 CET ] [Original Post]
Minimum Setup
- OS: Linux (64 bit)
- Processor: Dual-core Intel or AMD at 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8600 or higher. ATI/AMD Radeon HD 2600 or higher. Intel HD 2000 or higherNetwork: Broadband Internet connection
- Storage: 1 GB available space
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