Soon we'll be making some changes in order to support cross-platform cloud saves between Windows, MacOS, and Linux (including the Steam Deck)! This is planned to occur on Monday, 15th of August at 05:00 (UTC). These changes will replace the MacOS and Linux cloud save locations, and all platforms will use the existing Windows save location. This will have a few side effects:
- MacOS and Linux users will need to play the game once for Steam to upload their existing local save files to cloud storage
- Windows users should not need to do anything, except:
- Cross-platform users who manually migrated their save files between platforms may have conflicting files. When steam prompts you to keep or overwrite your files it is important to choose the correct one carefully (which will depend on your own situation). If in doubt, back up your save files first!
Save File locations
Windows:
%USERPROFILE%/AppData/LocalLow/Team Cherry/Hollow Knight
MacOS: ~/Library/Application Support/unity.Team Cherry.Hollow Knight
Linux: ~/.config/unity3d/Team Cherry/Hollow Knight
Help: missing save files
In some edge cases it may appear that your save files are missing. First, confirm that they can't be found at the locations above. You can manually download save files from the Steam Cloud website and place them in their relevant locations.
- Fixed Aspid Hunters and Primal Aspids sometimes spitting immediately after breaking out of jars - Fixed door in a city house staying locked sometimes after defeating the enemy - Fixed brightness resetting on quit to menu if set to minimum value - Fixed some camera shakes ignoring config value - Fixed getting damaged by spikes while on a lift and ending up inside the ground - Fixed background blur for Low and Medium options when using a screen resolution that is taller than 16:9 - Fixed Low and Medium background blur to have the same vibrancy as High
- Fixed pantheons getting stuck at end screen when not using a controller - Fixed language setting not saving when changed within game
- Fixed achievements for macOS (not firing in v1.5.68.11808) - Fixed nail art damage - Fixed missing effects when slashing lift spikes - Re-added native input option (on by default) - Updated InControl plugin to latest version - Added ControllerRumbleMultiplier and CameraShakeMultiplier to Config.ini - Crystal Guardian will now wake up when damaged by Dreamshield and Grimmchild - Fixed controller screen showing Xbox 360 controller if none plugged in - Fixed Troupe Master Grimm's flame balls to now spawn from behind him - Fixed camera shake not working during hit pauses
- Added "Borderless" option to fullscreen in video options - 64-bit is now required (For players with 32-bit computers the previous version (1.4.3.2) can still be accessed as a beta) - Vulkan is now the default graphics API for Linux - Enabled controller rumble (only supported for certain configurations, e.g. Xbox One controller on Windows) - Hopefully less hitching, and less memory usage on startup (enabled incremental GC, removed heap size increase method) - Reduced screen tearing during screen shakes - Fixed uncollected Grubfather rewards being miss-able - Fixed the Soul Tyrant battle in pantheons getting stuck after being defeated sometimes - Fixed death loop if moving too high during Absolute Radiance phase 2 - Fixed Elderbug's Greenpath hint dialogue - Grimm chest reward is now left on the ground if you banish him without collecting it - Fixed issues with binding mouse buttons - Fixed multi damage sometimes taking too much health with lifeblood - Fixed Absolute Radiance music change triggering too early if moving too high in phase 2 - Fixed Glowing Womb charm becoming inaccessible - Sideways dash is now preferred when Dashmaster is equipped (less accidental down dashing!) - Fixed issue where Watcher Knight's back roll was not happening - Crystal Guardian will now wake up when damaged by area attacks (Spore Shroom, etc) - Fixed damage inconsistency with area attacks on Radiance, Absolute Radiance, and Pure Vessel - Fixed settings changed in pause menu being reset when quitting to menu - Fixed damage sometimes not being applied correctly to Nail Arts when using the Fury of the Fallen charm - Fixed dialogue box getting stuck when talking to Cloth in Queen's Gardens - Fixed issue where closing the brightness menu in-game would in some cases restart the game - Various minor map fixes - Various minor translation fixes - Other minor fixes
Become the Princess Knight
As Hornet, princess-protector of Hallownest, adventure through a whole new kingdom haunted by silk and song. Captured and brought to an unfamiliar land, Hornet must battle foes and solve mysteries as she ascends on a deadly pilgrimage to the kingdoms peak.
Hollow Knight: Silksong is the second game by Team Cherry (thats us!) and the full-scale sequel to Hollow Knight. And Pwoarrrrrrowza! if this one hasnt been a struggle to keep under-wraps! Hidden behind the scenes, Hornets gigantic adventure has been growing (and growing and growing!) for well over a year now, with the very first pieces coming together right after the original PC release of Hollow Knight on Feb 24th 2017. Almost from the very start, Hornets adventure was intended to take place in a new land, but as we dove in, it quickly became too large and too unique to stay a DLC, as initially planned. We do know that makes the wait a little longer, but we think the final, fresh world youll get to explore is worth it. Check out our shiny new Steam store page and WISHLIST today! https://store.steampowered.com/app/1030300/Hollow_Knight_Silksong/
Save 34% on Hollow Knight as part of this week's Weekend Deal*!
*Offer ends Monday at 10AM Pacific Time
It's here gang! Hollow Knight's fourth free Content Pack, Godmaster, is now available for all players on PC, Mac and Linux.
Hollow Knight: Godmaster is the final chapter of the Knight's story and the hugest content pack by far! Meet all-new characters, take on all-new quests, hunt for all-new secrets, and most of all, prepare yourself for an incredible battle to take your place once and for all amongst the gods of Hallownest!
To celebrate the launch, Hollow Knight is on Sale! If you (or your besties) were ever on the fence about HK, now's the perfect time to jump in!
Our dates are locked in...
Hollow Knight’s fourth Free Content Pack, Gods & Glory, will be arriving for all players on August 23rd! We said this’d be the largest pack yet and we weren’t lying! A whole bunch of new bosses. A slew of new music. New NPCs. New Quests. The final chapter for the knight is turning into the celebration we hoped it would be! We’re so eager to get this one out to you all, and we’re so close. Get ready for the end of August. We’re gonna put your Hollow Knight skills to the test!
Gods & Nightmares...
Through Hollow Knight’s Content Packs, Chris has been expanding Hollow Knight with a full suite of incredible new tracks. Gods & Nightmares packages them all together in one epic album (along with an all new, live recorded arrangement, Pale Court). Hollow Knight: Gods & Nightmares is releasing on Steam ($4.99USD) on August 9th. Read more HERE!
Hollow Knight: Lifeblood is a free, automatic update for all players on all platforms! Descend into a kingdom refined, tweaked and optimised in this major Hollow Knight update.
Features:
- A brand new boss with a new music track by Chris Larkin!
- One boss has been seriously upgraded. A true challenge awaits!
- Custom Map Markers are here! Cartographers rejoice!
- Extras added to the Extras menu!
- Numerous game balances and tweaks.
- Now playable in Japanese.
- Various bug fixes.
- Additional sound effects and voices.
- Optimisations and performance enhancements.
Today's Deal: Save 34% on Hollow Knight!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Monday at 10AM Pacific Time
Today's Deal: Save 34% on Hollow Knight!*
Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!
*Offer ends Monday at 10AM Pacific Time
Click here to see the Gods & Glory Trailer!
It’s time for the huge reveal of Hollow Knight’s third free content pack – Hollow Knight: Gods & Glory.
This is the big one. Take your place amongst the Gods in an epic celebration of Hallownest’s Glory and the final chapter of the Knight’s journey.
Let’s jump right into the details:
New Character and Quest – The Godseeker arrives (and your romance options expand). Track down this disturbing yet alluring being, break her chains and aid her in an ancient duty.
New Boss Fights – Hallownest’s greatest warriors raise their blades. Prepare yourself for giant new boss fights against the ultimate foes. Each new battle intertwines with the Godseeker’s quest. No specifics on how that’ll happen, but it may not be as you expect!
New Game Mode – Hollow Knight receives a third game mode. This ones been long requested and is a classic for the genre. Complete the Gods & Glory story to unlock the new mode.
New Music – Christopher Larkin is going all out for Hollow Knight’s final free pack, with new soaring boss tracks and giant remixes of some beloved classics.
Glorify Charms – Prove yourself and uncover a whole new depth to your charm collection.
Of course, other surprises will be hiding about the place, but we can’t spoil all the fun!
Gods and Glory can be accessed at any point in your Hollow Knight journey. Prepare to ascend, Early 2018, free for all players!
The Scarlet Clan Descends
Light the Nightmare Lantern and take part in a sinister ritual. Fight terrifying new foes and gain powerful new friends! And of course, there are a few small extra surprises as well!
The Grimm Troupe content arrives as a free update for all players in Hollow Knight v1.2.1.1 (Check your main menu for the version number). Steam players will receive the update automatically. Custom Map Markers will be slightly delayed for further testing and polishing. Expect them to arrive in a small upcoming patch!
More Languages Added
Thanks to our talented translators, you can now experience Hollow Knight in Russian and Brazilian-Portuguese! We’ll keep the (Beta) tag on these two languages through the next few weeks, just in case any small display issues pop up.
Quick note for Mac & Linux users
Due to a whole bunch of last-minute additions and fixes (We’re down to the wire on this one!), please expect Mac and Linux versions of the Grimm Troupe to roll out through the next day or two. The Grimm Troupe is the second of 3 free content packs for Hollow Knight. Pack 3 is its own big, unique thing, so keep paying attention and we’ll take the wraps off in an update soon! Patch Notes for Hollow Knight version 1.2.1.1 are available here: link
This Halloween, Grimm and his Troupe arrive in Hollow Knight, free for all players. What’s packed in for this chilling expansion? Let’s jump into the details!
- New Major Quest - Light the Nightmare Lantern and summon the Grimm Troupe to Hallownest, if you dare! Take part in a twisted ritual that stretches the breadth of the kingdom and bestows the player with a powerful new ally.
- New Boss Fights - What epic quest is complete without epic show-downs? Get ready to face off against a dark new foe and a twisted scarlet spectre. Who are they? What brings them to Hallownest? We won’t spoil the surprise!
- 4 New Charms - We’re going all out with the quest, but that’s not enough! Your charm range is also expanding, granting unique new aids and abilities. You’ll have to discover their powers for yourself, but their appearance may give a few hints.
- New Enemies - The arrival of the Troupe doesn’t just mean enormous boss encounters, it also brings new smaller (but challenging!) foes to test your nail and spells against. Your Hunter’s Journal is going to be overflowing by the time your done!
- New Friends - Grimm’s clan may appear scary but they aren’t all bad. Get ready to befriend a new bunch of weirdos, including one who offers a very special service for players flush with Geo!
- New Music - Tying this whole cavalcade together are all new spooky and spine tingling tracks by Christopher Larkin. Get ready to feel the fear!
- Map Markers - In a world as big as Hallownest finding your way is the greatest challenge of all, and you’ll now have an extra tool in your cartographic journeys with custom Map Markers! Place them anywhere on your maps to remember a point of interest, a difficult foe or an item just out of reach.
Save 34% on Hollow Knight as part of this week's Weekend Deal*!
Hollow Knight is a classically styled 2D action adventure across a vast interconnected world. Explore twisting caverns, ancient cities and deadly wastes; battle tainted creatures and befriend bizarre bugs; and solve ancient mysteries at the kingdom's heart.
*Offer ends Monday at 10AM Pacific Time
Hidden Dreams has Launched!
This is it gang! It’s time to face two of Hallownest’s greatest warriors; uncover a hidden stag station; and traverse Hallownest in a whole new way with Dream Gates! We’ve even included a few small surprises to keep veteran players on their toes.
The Hidden Dreams content is included in Hollow Knight v1.1.1.4 (Check your main menu for the version number). Steam players will receive the update automatically.
Italian Language Added:
Italian is now available in v1.1.1.4. If that’s your preferred language, nows the time to jump in!
Quick note for Mac users:
Due to a last-minute mac specific bug, there’ll be a very slight delay on the Hidden Dreams update. We’re sorry for the inconvenience, and please expect the Mac version to arrive very soon. Hidden Dreams is the first of 3 free content packs for Hollow Knight, and we’re packing all sorts of crazy stuff into the next ones. Keep your eyes peeled for more info and more reveals in the near future! Patch Notes for Hollow Knight version 1.1.1.4 are available here: link
Power-up your Dreamnails!
Hollow Knight’s first free content pack ‘Hidden Dreams’ is dropping this July for all players.
So whaddya get? Here’s the rundown:
- 2 New Bosses - Leap into battle with the mightiest foes! These epic new duels will test even the most skilled of players. Each fight grants rewards to the victor, though note: Engaging with each imposing boss is entirely optional! Who are these enigmatic, impossible-to-discern figures? We’re not telling! It’s up to you to find out this July!
- 2 New Tracks - Epic battles need epic music and Chris’s been preparing just that, with stirring new boss themes for each encounter! He's gone all out on these ones!
- New Upgrade: Dream Gate - Discover a whole new method of traversing Hallownest! Slice through the Veil and travel in an instant from one corner of the kingdom to another.
- A New Stag Station Uncovered - Hallownest’s stags once travelled the breadth of the kingdom, but with the departure of the King, one station was walled away, hidden from bugs and forgotten by stags, until now!
Get ready Mac and Linux users! Hollow Knight has landed on your OS of choice!
Descend into the vast insect kingdom of Hallownest. Battle ferocious beasts, forsaken knights, and twisted spectres. Befriend the cutest, creepiest bugs you’ll ever meet. Explore a beautiful, ruined land of surreal sites, and ancient mysteries. French language is also available now (in Beta state)! If you're a French speaker, and would prefer to experience Hollow Knight in your sultry native tongue, then head over to the options menu and flip that switch!
The reviews are in!
While we’ve been hard at work, there’ve been some wonderful words written about Hollow Knight. Here are a few of our faves:
- PC Gamer thinks ‘Hollow Knight's charming art sets the bar for hand drawn games.’
- Destructoid awarded Hollow Knight a 10/10! and claim it ‘May be the best metroidvania title out there right now.’
- Game Informer awarded a 9/10 and wrote ‘It’s a deep dive into a dark place, and a brilliantly rich experience.
Hi everyone, today we've pushed out a new patch to everyone that includes various optimisations and bug fixes. Thank you all very much for your support! Our next goals are to release a beta Mac version this week for testing, as well as implementing different languages (starting with French). If you have any issues with this update, you can let us know using the bug report form: http://hollowknight.com/bugs List of fixes and changes: 1.0.1.4 - Fixed an issue where opening full map via Quickmap shortcut while in a late game area caused a game-freeze - Fixed an animation error on player character when exiting a late-game cutscene - Fixed Shrumish Ogre persistence issue - Fixed an issue where hitting Zote with Dreamnail during his battle cry made him invincible, which he doesn’t deserve. - Decreased heap size allocation at start-up. 1.0.1.3 - Fixed issue where Soul Master’s shockwave attack would sometimes not spawn - Fixed issue with sfx not playing correctly on some breakable one-way walls - Fixed issue for some players whereby collecting a mask fragment would white out the screen - Fixed display bug for cages in Colosseum of Fools - Fixed bug on exiting Trial in the Colosseum of Fools that caused player to become stuck behind metal grate - Fixed a dialogue issue for Iselda - Fixed sound effects playing on incorrect mixer and thus being unaffected by in-game audio setting - Fixed issue where Speed Completion achievement was not being awarded correctly - Fixed an issue with Thorns of Agony charm not firing correctly when taking damage with inventory open - Increased Geo reward for defeating Entombed Husk - Fixed inaccurate hitbox on Broken Vessel/Lost Kin when stunned - Fixed issue in City of Tears where entering a battle room from the left spawned an enemy outside of room - Fixed an issue where Lifeseeds and their cocoons couldn’t be damaged by Grubberfly beam 1.0.1.1 - Fixed issue where defeating Crystal Guardian and then immediately dying prevented his bench from becoming useable. - Fixed issue where defeating Crystal Guardian (rematch) and then immediately dying prevented Battle Gate from staying open. - Fixed City Crest in statue displaying over player. - Fixed issue with Isma’s Grove battle gates not re-opening on re-entry. - Fixed players being able to escape tilemap in Abyss Dream. - Increased Cyclone Slash size - Fixed intermittent frame-flickering on certain enemies - Fixed inventory button not opening inventory on Logitech F310 in X mode. - Added anticipation SFX to certain enemy attacks - Optimisation: New pooling system for spawned enemies - Fixed gramatical, and, spelling errers in Game Text - Fixed Hive Husk displaying incorrect Enemy Dream text - Added additional SFX to Husk Hive - Increased Geo awarded by Husk Hive - Added additional SFX to Hive Soldier - Fixed an issue where player could travel up through an unbroken window in Soul Sanctum, causing game freeze - Fixed Gruz Mother sometimes turning into a weird, stretched-out fatty when dying in the Colosseum - Increased Notch Cost of Quick Slash charm to 3 (affects new files only) - Slightly decreased invulnerability time for Stalwart Shell charm - Improved recycling system for frequently recycled objects - Fixed an issue where Hornet was knocked out of the arena on being defeated, robbing the player of a hard-won victory - Fixed an issue locking players out of Distant Village event - Fixed an issue where getting hit with Inventory open and Thorns of Agony equipped caused a game-freeze - Fixed an issue with lifts in City of Tears becoming inoperable - Fixed issue with Grubberfly beams firing upward and downwards with Joni’s Blessing equipped, regardless of health remaining - Fixed an issue with Red Grubberfly beams being fired with Joni’s Blessing/Grubberfly Elegy/Fury charms equipped, regardless of health remaining - Fixed a Battle Scene in White Palace being triggered prematurely - Fixed Failed Champion’s dream remaining accessible after his defeat - Fixed fader stuttering in City lift scenes - Fixed an issue where Failed Champion’s battle could be triggered prematurely - Increased effect of Soul Eater charm - Fixed a lever in White Palace that could be poked through its gate - Fixed an issue with the Warrior Dream’s sprite lingering on after defeat - Fixed an issue where player couldn’t jump out of water when up against some walls - Fixed an issue where player could get locked back into a City room upon return - Fixed an issue where progress past a Kingsmold battle was blocked by an unopening gate in certain circumstances - Fixed an issue where dying on a conveyor belt could cause the effect to persist on respawn - Fixed an issue where roar lock could persist after death - Fixed issue where shade summoned by Jiji becomes invulnerable - Fixed an issue where Hornet’s needle’s hitbox could remain after she’s stunned - Fixed an issue where player could perform actions while respawning from a hazard - Fixed an issue where player could become invulnerable when blocking a hit with Baldur Shell - Fixed an issue where Soul could be reimbursed incorrectly when focusing with Shape of Unn equipped - Fixed the spike respawn location in Soul Tyrant battle to be inside the battle arena. - Fixed map display for Sharp Shade room showing the whole room whilst only able to access its entrance. - Remodelled a wall in the White Palace that allowed a challenge to be bypassed. - Fixed 2 spike pits in Deepnest that respawned the player outside the map. Numerous small scene fixes.
Thanks everyone for playing Hollow Knight! Today we’re pushing out an interim patch that addresses various issues. Our larger optimisation focused patch (1.0.0.8) will be hitting early next week, and we’ll be setting it live on the Steam Beta branch tomorrow afternoon. Opt in to the Beta if you’re keen to check it out. Thanks for all your support, and all the wonderful words we’ve received about the game. We really appreciate it, and we’ll keep working to make Hollow Knight even better! 1.0.0.7 Change Notes - Reduced slowdown issues around Failed Tramway. - Initial optimisation improvements. - Added Cornifer ambient hum and paper trail. - Fixed Soul Vessel sometimes not displaying on first collect. - Fix for Kingdom’s Edge soft-lock. - Fixed Geo collection slow-down. - Fixed Quick Cast keyboard map not saving between play sessions. - Increased effects on colosseum Shade location. - Various small scene fixes. - Relinked missing dialogues for Lemm & Leg Eater. - Fixed various spelling/grammatical errors in Game Text - Restored Cloth event in Dirtmouth. - Fixed issue where dying in a dream with Joni’s Blessing equipped left you with 1 HP on waking up. - Fixed Issue with Dash Slash effects sometimes disappearing. - Fixed an issue where defeating Shade and quickly exiting scene didn’t restore Soul Orb. - Dream Pin and Bench Pin fixes for map. - Fixed Collector’s spawned creatures sometimes not dealing damage. - Fixed issue with Mantis Traitor battle becoming unbeatable. Note: One known issue as of this version - A room in the Crystal Peak is not displaying on the map. This will be corrected as of version 1.0.0.8
Hey Everyone, After a long journey, Hollow Knight is ready to step out into the world! The game and soundtrack are now both available on Steam. The whole team is pretty flat-out with the launch, but we just want to say that we appreciate all of your support and we hope you have a fun, strange, surprising, exciting adventure as you delve into the world of Hallownest! We'll talk soon about our post-launch plans, so until then, keep your nails ready and descend into the darkness! Team Cherry
Hey everyone, We're excited to announce that Hollow Knight will be releasing on Steam February 24! We hope you're excited to finally descend into the world of Hallownest, challenge its guardians and uncover all of its deepest secrets! To kick things off, we've put out a new Release Trailer! You can view it here in Steam or on Youtube here: https://www.youtube.com/watch?v=UAO2urG23S4 If you want to help us out by sharing the news, that's be great! In the meantime we'll be cleaning up and polishing the game for you. Cheers, Team Cherry
Hollow Knight
Team Cherry
Team Cherry
2017-02-24
Indie Adventure Singleplayer
Game News Posts 23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(335450 reviews)
http://hollowknight.com
https://store.steampowered.com/app/367520 
The Game includes VR Support
Hollow Knight Linux [8.68 G]
Brave the Depths of a Forgotten Kingdom
Beneath the fading town of Dirtmouth sleeps an ancient, ruined kingdom. Many are drawn below the surface, searching for riches, or glory, or answers to old secrets.Hollow Knight is a classically styled 2D action adventure across a vast interconnected world. Explore twisting caverns, ancient cities and deadly wastes; battle tainted creatures and befriend bizarre bugs; and solve ancient mysteries at the kingdom's heart.
Game Features
- Classic side-scrolling action, with all the modern trimmings.
- Tightly tuned 2D controls. Dodge, dash and slash your way through even the most deadly adversaries.
- Explore a vast interconnected world of forgotten highways, overgrown wilds and ruined cities.
- Forge your own path! The world of Hallownest is expansive and open. Choose which paths you take, which enemies you face and find your own way forward.
- Evolve with powerful new skills and abilities! Gain spells, strength and speed. Leap to new heights on ethereal wings. Dash forward in a blazing flash. Blast foes with fiery Soul!
- Equip Charms! Ancient relics that offer bizarre new powers and abilities. Choose your favourites and make your journey unique!
- An enormous cast of cute and creepy characters all brought to life with traditional 2D frame-by-frame animation.
- Over 130 enemies! 30 epic bosses! Face ferocious beasts and vanquish ancient knights on your quest through the kingdom. Track down every last twisted foe and add them to your Hunter's Journal!
- Leap into minds with the Dream Nail. Uncover a whole other side to the characters you meet and the enemies you face.
- Beautiful painted landscapes, with extravagant parallax, give a unique sense of depth to a side-on world.
- Chart your journey with extensive mapping tools. Buy compasses, quills, maps and pins to enhance your understanding of Hollow Knight’s many twisting landscapes.
- A haunting, intimate score accompanies the player on their journey, composed by Christopher Larkin. The score echoes the majesty and sadness of a civilisation brought to ruin.
- Complete Hollow Knight to unlock Steel Soul Mode, the ultimate challenge!
An Evocative Hand-Crafted World
The world of Hollow Knight is brought to life in vivid, moody detail, its caverns alive with bizarre and terrifying creatures, each animated by hand in a traditional 2D style.Every new area you’ll discover is beautifully unique and strange, teeming with new creatures and characters. Take in the sights and uncover new wonders hidden off of the beaten path.
If you like classic gameplay, cute but creepy characters, epic adventure and beautiful, gothic worlds, then Hollow Knight awaits!
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Intel Core 2 Duo E5200Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce 9800GTX+ (1GB)
- Storage: 9 GB available spaceAdditional Notes: 1080p. 16:9 recommended
- OS: Ubuntu 16.04 LTS (64bit)
- Processor: Intel Core i5Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: GeForce GTX 560
- Storage: 9 GB available spaceAdditional Notes: 1080p. 16:9 recommended
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