- Fixed a bug with "Easy Slide" locking into Row/Column prematurely.
[ 2018-07-08 17:57:42 CET ] [ Original post ]
- Removed wait when voting after completing a level. Voting will happen in the background.
- Fixed a crash when accessing bad data in Theme Browser.
- Fixed a bug where vote button stopped working after opening Theme Browser.
- Switched "Restart" and "Continue" buttons around.
- Adjusted some Leaderboard fonts.
- Fixed an issue with popup dialog boxes cutting off at some resolutions.
- Fixed a slight visual glitch that appeared when starting a new puzzle.
- Escape Keypress now cancels out Restart/Retry popup.
- Fixed a offset problem with puzzle name dialog in Editor.
- Fixed a problem where workshop level browser would go to next page automatically.
- Various performance enhancements.
[ 2018-05-07 16:13:24 CET ] [ Original post ]
Small patch to address a performance problem with the Leaderboards/Results screen.
- Fixed a performance problem with some buttons.
- Added a "X" ghost preview in "Preview Mode".
[ 2018-05-06 17:06:24 CET ] [ Original post ]
Fixed issue with some of the new puzzles crashing the workshop. I also restored the puzzles that were temporarily removed. Sorry about the inconvenience.
[ 2018-05-04 09:49:02 CET ] [ Original post ]
- Fixed "Preview Mode" when sliding with the "X".
- Fixed issue when opening level with missing difficulty stat.
- Fixed issue when older puzzle stat page was opened causing game to crash.
- Re-enabled Cloud support. Seemed to have been disabled by mistake.
[ 2018-05-03 19:08:39 CET ] [ Original post ]
Just a quick patch to address the bigger problems that were created with 2.00 release. I am reading all your comments and suggestions, so be aware that you are not being ignored. More updates to come.
- Fixed issue with workshop returning to Page 1 everytime.
- Fixed issue with results panel cutting off in some resolutions.
- Adjusted the Fade In effect on screen transitions. Let me know if it lags and if so I'll remove this completely.
- Fixed issue where 30x30 and 35x35 levels were not showing up in User Created / User Favorites.
- Fixed issue with Level Select Button color when changing themes.
- Removed a bad puzzle that was crashing the game due to missing difficulty data.
- Deimosian Skull
- Othala
- Jester
- Full Moon
- Fairy Tale Logo
[ 2018-05-03 12:05:34 CET ] [ Original post ]
Big update this round. Feel free to leave comments if you find issues, or want to discuss a feature. I kinda lost track of what I have added, but this is a list of the major changes:
- Added a Theme Editor with full steam workshop support.
- Added a Theme Browser.
- Modified the Options page to include Help on Hover.
- Added an in-game Zoom. Grid too close? Zoom it out.
- Added a "Go to Next Puzzle" option. This will automatically find the next incomplete puzzle.
- Added a "Difficulty Bar". A small bar will show below a workshop puzzle to indicate how difficult it is (Beta).
- Optimized the Editor significantly.
- Removed Black Font option. Black fonts must be set with Theme Editor now.
- Fixed bug with "View Submissions" and "View Favorites".
- Fixed Linux color bug.
- Changed most screens to be more cohesive.
- Various other bug fixes and enhancements.
[ 2018-05-02 18:02:12 CET ] [ Original post ]
Version 1.93 brings a big update to the Puzzle Solver used in the Editor. A Picross Touch player by the name of Patrick Hogg decided to write a picross puzzle solver for fun. He then contacted me and provided me with the source code to his solver. His implementation is so efficient that it allows for larger puzzles to be validated. He allowed me to use his code, and I implemented it into Picross Touch. Full changelog:
- Added support for 30x30 and 35x35 puzzle sizes.
- Replaced puzzle solver with Patrick Hogg's implementation.
- Removed the auto-zoom feature in the Editor.
- Fixed a small bug with leaderboards.
[ 2018-01-21 14:09:02 CET ] [ Original post ]
Version 1.93 brings a big update to the Puzzle Solver used in the Editor. A Picross Touch player by the name of Patrick Hogg decided to write a picross puzzle solver for fun. He then contacted me and provided me with the source code to his solver. His implementation is so efficient that it allows for larger puzzles to be validated. He allowed me to use his code, and I implemented it into Picross Touch. Full changelog:
- Added support for 30x30 and 35x35 puzzle sizes.
- Replaced puzzle solver with Patrick Hogg's implementation.
- Removed the auto-zoom feature in the Editor.
- Fixed a small bug with leaderboards.
[ 2018-01-21 14:09:02 CET ] [ Original post ]
- Added missing puzzle title to clear screen when "Hide puzzle name" enabled.
- Fixed issue with Leaderboards not loading properly.
- Attempted to fix issue where some people had a crash on startup. (let me know if resolved, thanks).
- Set Mac graphics settings to "Auto". Should resolve slowdown issue for some people.
- Fixed issue with color selection in Linux (hopefully).
- Removed feature where you could right-click on a workshop level to view creator. It was spamming the steam api causing problems.
- Fixed some issues with the "View Details" page on workshop puzzles.
[ 2018-01-11 20:11:05 CET ] [ Original post ]
- Added missing puzzle title to clear screen when "Hide puzzle name" enabled.
- Fixed issue with Leaderboards not loading properly.
- Attempted to fix issue where some people had a crash on startup. (let me know if resolved, thanks).
- Set Mac graphics settings to "Auto". Should resolve slowdown issue for some people.
- Fixed issue with color selection in Linux (hopefully).
- Removed feature where you could right-click on a workshop level to view creator. It was spamming the steam api causing problems.
- Fixed some issues with the "View Details" page on workshop puzzles.
[ 2018-01-11 20:11:05 CET ] [ Original post ]
- Attempt to fix issue with game crashing after completing a workshop level. The issue was intermittent and I think it has been fixed. But let me know if it still crashes for you.
- Added a new option "Hide Level Names". Will hide the workshop level names when enabled. You must beat the level before the name will be displayed.
- Adjusted the default FPS Lock option to 120 frames per second.
- Fixed issue with filters on "Submissions" and "Created" workshop browsing pages.
[ 2018-01-07 14:32:14 CET ] [ Original post ]
- Attempt to fix issue with game crashing after completing a workshop level. The issue was intermittent and I think it has been fixed. But let me know if it still crashes for you.
- Added a new option "Hide Level Names". Will hide the workshop level names when enabled. You must beat the level before the name will be displayed.
- Adjusted the default FPS Lock option to 120 frames per second.
- Fixed issue with filters on "Submissions" and "Created" workshop browsing pages.
[ 2018-01-07 14:32:14 CET ] [ Original post ]
Patch to address some outstanding issues:
- Fixed issue with Saved Search Query where Paging was going to wrong page.
- Fixed an issue with Color selection in Linux (Please confirm if this is fixed).
- Removed 8 older workshop puzzles that caused some caching issues.
- Fixed an Avatar downloading bug.
- Fixed a bug with total number of workshop puzzles displayed wrong.
[ 2017-08-21 21:45:41 CET ] [ Original post ]
Patch to address some outstanding issues:
- Fixed issue with Saved Search Query where Paging was going to wrong page.
- Fixed an issue with Color selection in Linux (Please confirm if this is fixed).
- Removed 8 older workshop puzzles that caused some caching issues.
- Fixed an Avatar downloading bug.
- Fixed a bug with total number of workshop puzzles displayed wrong.
[ 2017-08-21 21:45:08 CET ] [ Original post ]
- Added a "Clear Saved Level State" option in the Retry dialog.
- Added Avatars to the leaderboards.
- Game will now retain your last Search Options.
- Fixed issue with paging adding a blank page when results returned are multiples of 25.
- Fixed issue with Rank #0 appearing in leaderboards.
- Fixed issue with wrong names being displayed in leaderboards.
- Fixed issue with FPS lock option.
- Attempted to fix issue with color selection in Linux.
- Game will not allow score of less than 1 second to be submitted to leaderboards.
[ 2017-08-10 18:22:19 CET ] [ Original post ]
- Added a "Clear Saved Level State" option in the Retry dialog.
- Added Avatars to the leaderboards.
- Game will now retain your last Search Options.
- Fixed issue with paging adding a blank page when results returned are multiples of 25.
- Fixed issue with Rank #0 appearing in leaderboards.
- Fixed issue with wrong names being displayed in leaderboards.
- Fixed issue with FPS lock option.
- Attempted to fix issue with color selection in Linux.
- Game will not allow score of less than 1 second to be submitted to leaderboards.
[ 2017-08-10 18:22:19 CET ] [ Original post ]
Tiny patch to address minor issues.
- Fixed issue with Rank showing as #0 on Leaderboards.
- Fixed an issue where you would appear as someone else on the Leaderboards.
- Removed VSync option, and replaced it with a FPS Lock option.
- Leaderboards will average out top 1000 entries now, instead of 100. You will also be ranked in the top 1000 instead of top 100.
- Fixed an issue with average time displaying weird numbers.
[ 2017-08-05 20:01:37 CET ] [ Original post ]
Tiny patch to address minor issues.
- Fixed issue with Rank showing as #0 on Leaderboards.
- Fixed an issue where you would appear as someone else on the Leaderboards.
- Removed VSync option, and replaced it with a FPS Lock option.
- Leaderboards will average out top 1000 entries now, instead of 100. You will also be ranked in the top 1000 instead of top 100.
- Fixed an issue with average time displaying weird numbers.
[ 2017-08-05 19:58:53 CET ] [ Original post ]
Hey Picross Fans, here is another patch. Let me know of bugs or requests as always. Changelog:
- Added a "View Details" on workshop levels. Ability to view a level's details, leaderboards, creator information.
- From the new Level Details screen, two new browsing options were added. You can view that creator's other levels, or the levels they added to their favorites.
- Added new option "Prompt on Retry". Enable/disable the prompt when clicking retry.
- Added new option "Manual Tags". You must click tags to gray them out in this mode.
- Adjusted "Thumbs Up/Thumbs Down" to be more obvious.
- Added Average Time to leaderboards. Calculates the average time of the top 100.
- Fixed issues with names cutting off.
- Fixed issue with favorite star overflowing.
- Fixed paging issues with workshop levels.
- Fixed issue with Leaderboards crashing.
- Added link to Options Guide on Options screen.
[ 2017-07-28 17:11:04 CET ] [ Original post ]
Hey Picross Fans, here is another patch. Let me know of bugs or requests as always. Changelog:
- Added a "View Details" on workshop levels. Ability to view a level's details, leaderboards, creator information.
- From the new Level Details screen, two new browsing options were added. You can view that creator's other levels, or the levels they added to their favorites.
- Added new option "Prompt on Retry". Enable/disable the prompt when clicking retry.
- Added new option "Manual Tags". You must click tags to gray them out in this mode.
- Adjusted "Thumbs Up/Thumbs Down" to be more obvious.
- Added Average Time to leaderboards. Calculates the average time of the top 100.
- Fixed issues with names cutting off.
- Fixed issue with favorite star overflowing.
- Fixed paging issues with workshop levels.
- Fixed issue with Leaderboards crashing.
- Added link to Options Guide on Options screen.
[ 2017-07-28 15:11:00 CET ] [ Original post ]
Quick patch to address some issues that came up with leaderboards. More updates coming soon enough. Changelog:
- Fixed issue with leaderboard not displaying correct millisecond time.
- Fixed issue with leaderboard crashing.
- Other leaderboard adjustments
- Fixed an issue with sorting.
- Added a dupe check in the editor. No more checkerboard patterns.
[ 2017-07-22 17:06:53 CET ] [ Original post ]
- Added a Retry button.
- Fixed problem with best time not being cleared when clearing data.
- Improved Leaderboards slightly.
- Attempted to resolve some Linux issues.
[ 2017-07-18 18:39:58 CET ] [ Original post ]
Main change is that I added Steam Leaderboards. If you disable the Timer in the Options, you will not be able to participate in the Leaderboards. Full changelog:
- Added Leaderboards ("Show Timer" option must be enabled).
- Made it easier to Add/Remove Favorite levels.
- Fixed an issue with workshop levels cutting off in certain resolutions.
- Fixed an issue with some Sort/Filter options not saving properly.
- Fixed memory leak on workshop level complete screen.
[ 2017-07-17 18:33:40 CET ] [ Original post ]
Changelog Details:
- Added a Favorite Star. Click the star to add a level to your favorites.
- Added new Workshop browsing options.
- Added new Workshop sorting options.
- Fixed problem when browsing user levels.
[ 2017-07-11 19:08:22 CET ] [ Original post ]
Small patch for now. Working on some more stuff stay tuned, your comments are not being ignored. Changes:
- Fixed issue with Workshop Screen freezing on "Fetch Levels".
- Changed the way the Workshop Data is stored. File download no longer required.
[ 2017-07-07 17:53:20 CET ] [ Original post ]
Added new gameplay option "Erase with SHIFT". With this option active, the only way to erase blocks is to hold down the LEFT SHIFT key. This provides more flexibility in allowing you to select your own play style. This new option is off by default, and can be enabled on the Options screen. Full changelog:
- Added new option "Erase with SHIFT".
- Adjusted UI on multiple screens.
- Added a new special validation in Editor for specific puzzle submissions.
- Fixed bug in tutorial when first launching game.
- Added Workshop Terms of Service link to Editor.
- Added progress bars to the Difficulty Select screen.
- Added percentage indicators to the progress bars.
[ 2017-05-23 18:22:41 CET ] [ Original post ]
We have reached over 4000 submitted workshop puzzles! Wow! Workshop support was added to Picross Touch on October 7th 2016. Since then, players have submitted over 4000 levels to the workshop. When it was first launched, I would wonder if we would reach 500 levels. Never did I expect this game to explode to this amount of community participation. I would like to take this moment to thank everyone that has helped make Picross Touch the game it is today. Thank you.
[ 2017-05-23 00:08:48 CET ] [ Original post ]
- Added a progress indicator on main screen.
- Fixed an issue with Tutorial crashing.
- Fixed a small bug with timers.
- Fixed an issue with non-ascii characters on workshop page.
[ 2017-05-21 14:25:59 CET ] [ Original post ]
Added 25x25 puzzle support. When creating 25x25 puzzles, the validation may take some time. I sped up the algorithm some, but the bottleneck is that all possibilities must be verified in order to ensure that the puzzle has only one unique solution. Leave a comment to let me know how it works for you.
[ 2017-05-16 13:21:15 CET ] [ Original post ]
Added a new game play style option, "Preview Mode". Enable it in options to try it out. Changelog:
- Game will now continue to update when not in focus.
- Fixed a bug where partially completed level sets itself to solved.
- Fixed an issue where total time not refreshing properly.
- Added time records to cloud save.
- Added a 6 second timeout for rating submit buttons.
- Added "Preview Mode" play style option (off by default).
[ 2017-05-15 17:05:10 CET ] [ Original post ]
- Added a "Go To Page" option in Workshop Level Browser.
- Added a Timer option.
[ 2017-05-10 17:12:49 CET ] [ Original post ]
- Fixed issue with editor size selection
- Fixed issue with workshop level browser size selection.
[ 2017-05-06 00:59:50 CET ] [ Original post ]
- Fixed issue with wrong workshop level completed count.
- Wrong level count should also fix an issue with achievements.
- Fixed issue with playing offline, where vote screen would lock up.
- Added an indicator to show when problems encountered while connecting to steam. Will lock out Editor and Workshop screens when this happens.
[ 2017-05-05 14:51:29 CET ] [ Original post ]
- Added support for Linux and Mac OS
- Added Achievements
- Added Cloud Saves
- Adjusted the "Rate Puzzle" screen to display completed puzzle
- Added puzzle title to solve screen
- Added indicator to show partially completed levels
- Added a new option "Always Highlight"
[ 2017-04-16 15:59:50 CET ] [ Original post ]
I am currently finalizing the latest patch for Picross Touch. The update will include steam achievements and cloud support. It will also include Mac and Linux OS support. I am currently looking for testers that are not scared of losing their save file data. If you are able to help with this please email me at admin@jgallant.com
[ 2017-04-15 17:58:43 CET ] [ Original post ]
Hello Picross Fans, I have submitted a greenlight proposal for Picross Touch Color. If you are interested in seeing a color variant of Picross Touch, please visit the link below and vote: http://steamcommunity.com/sharedfiles/filedetails/?id=902631623
[ 2017-04-10 18:23:55 CET ] [ Original post ]
If you are one of the users that has had their save file wiped since the last update, you can attempt to fix the issue by running the following command via Command Prompt. RUN AT OWN RISK. A discussion thread on this subject can be found here: http://steamcommunity.com/app/476460/discussions/0/133258092244708677/ The command is: reg copy "HKEY_CURRENT_USERSOFTWAREjgallantPicross Touch" "HKEY_CURRENT_USERSOFTWAREAppDataLowSoftwarejgallantPicross Touch" /f /s The above command will copy the old key location to the new location. This change was done when I updated my version of Unity. I apologize for any inconvenience. Please email me if you have any issues with this @ admin@jgallant.com
[ 2017-02-26 22:19:42 CET ] [ Original post ]
- Fixed issue with missing buttons for Touch Screen PCs.
- Fixed issue with missing workshop previews for completed puzzles.
[ 2017-01-28 17:36:52 CET ] [ Original post ]
- Fixed issue with workshop paging returning the same page multiple times.
- Fixed a sorting issue with puzzle sizes in workshop.
- Fixed workshop title overflowing. Now crops to 18 characters.
- Added new restriction to editor, to stop fully filled puzzles from being submitted.
- Fixed a small issue with the per-hint graying out.
- Removed some bad levels from the workshop.
[ 2016-12-09 19:12:28 CET ] [ Original post ]
- Fixed "Fetching Levels" bug. - Fixed wrong page loading when returning to workshop. - Fixed wrong number of levels being displayed in workshop. - Fixed white line bug that appeared over tiles at certain resolutions. Comment below if you are still getting the Fetching Levels bug. Thanks.
[ 2016-11-23 15:48:29 CET ] [ Original post ]
Second attempt at resolving the dreaded "Fetching Levels" bug. Please comment if the workshop browser is working for you or not. Thank you.
[ 2016-11-20 17:33:48 CET ] [ Original post ]
This patch is to address the "Fetching Levels" bug. Also added a Workshop "Browse by creator" browsing option. Hold Right-Click on a level to see the author. While holding Right-Click, Left-Click to see all levels by that author.
[ 2016-11-18 13:03:30 CET ] [ Original post ]
Patch to fix issues with last release.
- Fixed issue with some of the numbers graying out improperly.
- Fixed issue with workshop Next/Prev buttons not working properly.
- Added back button to workshop page.
- Workshop search query now saves and retains pages.
- Fixed issue with wrong puzzle sometimes loading from workshop.
- Fixed issue with puzzle rotated 90 degrees in workshop.
- Tweaked meta graying to be more legible.
[ 2016-11-08 15:04:47 CET ] [ Original post ]
This release is pretty major, and deals mainly with refreshing the UI. I didn't want to rush this release so quickly, but the workshop is filling up with levels so fast it is starting to create issues with the old version. Please report bugs to me if you encounter any. I will fix them. Some of the changes in this release:
- New UI
- Per tag graying out (as requested)
- Font Color option
- New workshop browser
- Improved Editor
[ 2016-11-04 18:19:52 CET ] [ Original post ]
Puzzles no longer have logical flaws. I ran every level through the validation tool, and fixed errors. There are no longer any problems with any of the levels.
[ 2016-10-14 16:31:26 CET ] [ Original post ]
Workshop screen will now auto-download all user made levels.
[ 2016-10-14 14:03:34 CET ] [ Original post ]
Patch fix for workshop issues.
- Fixed issue with blank subscriptions locking up game.
- Fixed issue with half completed puzzles no longer loading.
- Added a refresh button on workshop screen.
[ 2016-10-09 14:31:55 CET ] [ Original post ]
Fixed issue with submitting workshop levels. Let me know if you have any problems submitting levels. Thanks.
[ 2016-10-07 20:22:32 CET ] [ Original post ]
Workshop support added!
- Edit and submit new puzzles with the built in editor.
- Play user submitted levels.
- Rate the levels you complete.
- Levels are validated to ensure they are solvable before being submitted.
- VSync Enabled Yes/No.
- Show Controls (Show the 3 main buttons or not.
- Clear Data Button (Wipe your game data).
- Info Button (Shows you key bindings).
[ 2016-10-07 16:45:26 CET ] [ Original post ]
- Picross Touch Linux [127.83 M]
- Donation Level 1
- Donation Level 2
- Donation Level 3
- Donation Level 4
- Donation Level 5
Picross Touch provides you with a fun and hassle free way of playing picross. Each level has been designed to be logically solvable.
Features:
- 366 original levels.
- Thousands of user made levels in the workshop, and growing.
- Workshop integration is all done in game, no need to subscribe.
- No Ads, No in app purchases, No nonsense.
- Level editor, share custom levels easily with workshop integration.
- Tutorial to help you learn the rules.
- Hassle free fun gameplay.
- Undo, fix your mistakes.
- Many options to fit your play style.
- Resume any level from where you left off.
- Select your favorite color, and the game will generate a theme for you.
- Clean, minimalistic design.
- Provides hours upon hours of awesome puzzle fun.
- OS: Linux
- Processor: PentiumMemory: 64 MB RAM
- Memory: 64 MB RAM
- Graphics: Onboard Video
- Storage: 100 MB available space
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