NEXT JUMP: Shmup Tactics
Post Mortem Pixels Developer
Post Mortem Pixels Publisher
2017-04-28 Release
🎹🖱️Keyboard + Mouse
Very Positive
(71 reviews)
The Game includes VR Support
Public Linux Depots:- NEXT JUMP: Shmup Tactics LINUX [142.33 M]
New update (Build 238) and future content!Hello rookies,
Here are the details of the new update!
NEW FEATURES:
- When your ship explodes, the game only changes to the "Death screen" when you press a button or click anywhere. The enemies also don't die with your death explosion, so you can review what killed you. The "Eject explosion" still does damage to the enemies.
- The Death screen now shows what killed you.
- A small notification now pops up when you are on your "[LAST ACTION]" or when a "[NEW TURN]" starts.
BALANCE CHANGES:
- Base cost (in Scraps) for ejection decreased by half. It was 600 scrap, now it's 300.
- Now, if your ship is broken, there are more chances of finding an Event that offers repairs (only in "Unidentified" events).
- If the two extra ships have already been found, there are more chances of other rare events happening.
Other small changes and BUGs:
- Improved animation of Tutorial Slides.
- You can now click the Radar or Upgrades button to open or close these. If one of them is open, it automatically closes and the other opens next.
- Fixed the bug where the player could get stuck in the tutorial (in the part of upgrading the batteries).
- Fixed the bug where the Manual buttons are not deleted after it disappears.
- Other small bugs and Typos where fixed.
About Future Updates:
From now on I'll focus on a larger update that will include these improvements:
- Reformulation / enhancement of some parts of the game interface, such as the combat interface, to better inform the player of the current condition of the board and enemies. Think of a better "scanner" to get the idea.
- At least one extra game mode: "Bet between Pilots" (temporary name);
- Two new ships;
- And maybe other things... ;)
This update is due to late June or early August and will be FREE!!!
Until then the next updates will only serve to correct new bugs found.
But, in the meantime, let me know if you have any suggestion or idea for the game. :)
Side note:
I have created a Steam Guide detailing how enemies work, here:
http://steamcommunity.com/sharedfiles/filedetails/?id=927492693
Thanks for the support, Rookies!
[ 2017-06-01 20:53:22 CET ] [ Original post ] NEXT JUMP is a love letter to shmup's [Shoot 'em up or space shooters], read in a slightly different manner:
In turn-based battles!
Your mission, our mission, is very simple:The dragons are fleeing with all our Elixir supply. Stop them!
We have an advantage: We are FASTER. Our engines are capable of doing "Juxtaposition Ultra Movement Positioning", or JUMPs, as we call it.
It will not be easy, as the Dragon drones can invade our Jumps, attacking us inside while traveling faster then light. These drones are predictable and always act by following pre-set patterns, but too many drones within the JUMP can be certain death!

- It's a Tactics SHMUP!
- A excellent Coffee break game.
- Be a pilot of the Bastards Federation: A group formed by the Elves, Humans, Dwarves and Orcs who used to live in peace, sharing their love for all Beverages.
- Your mission: JUMP! Chase the Dragons and stop them from running away with all that is most sacred to the Bastards by jumping from sector to sector, facing hordes of enemies in turn-based battles!
- Each Sector is a Board! Each given “JUMP” represents a new combat board generated procedurally, simulating combat situations only seen in SHMUPs!
- Pick from four playable Ships, all inspired by classic weapons: The Ballista, Dagger, Hammer and Staff.
- Equip and Upgrade your ship with different weapons and accessories that change the combat dynamics!
- Not only inspired by the classic Shmups and Bullet Hells, it’s also influenced by tactical games like Final Fantasy Tactics, Jeanne d’Arc and Roguelikes like FTL and Crypt of the NecroDancer.
- Like the classic games of the past, it has a complete MANUAL, accessible within the game!
MINIMAL SETUP- OS: Ubuntu 14.04 LTS
- Processor: Core i3 2.5ghz or equivalentMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.0 Support and 256 MB of RAM
- Storage: 300 MB available spaceAdditional Notes: 1280x720 minimum resolution.
RECOMMENDED SETUP- OS: Ubuntu 16.04 LTS
- Processor: Core i5 2.2ghz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.0 Support and 256 MB of RAM
- Storage: 300 MB available spaceAdditional Notes: 1280x720 minimum resolution.
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