





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
List of bug fixes and changes: - Fixed bug/exploit that made the "Energy Beam Pierce" weapon annihilate any enemy instantly. Now the weapon only deals damage per action / turn. - Fixed a bug that allowed the player to take toxic damage on the last turn of the jump. I also made adjustments that correct the hull value to "0" if at the beginning or end of the jump it is less than zero. - Some improvements in the rendering and alignment of the text present on the death screen. - The game tutorial is no longer mandatory for new players, only recommended using a message. Special thanks to the player @Fernando47 who reported the bugs! Thank you! I would also like to thank everyone who plays and recommends the game. NEXT JUMP was my first game released and makes me really happy to see people having so much fun with it. Have a safe JUMP, Bastards! :)
Our new game about being a salesman (or saleswoman) trying to SURVIVE the sales, Talk to Strangers, is now available on Steam: https://store.steampowered.com/app/963280/Talk_to_Strangers/ Talk to Strangers was made by Post Mortem Pixels (Filipe Dilly and Daniel Pinheiro) and the friends: Lus Felipe Garrocho, Ricardo Tokumoto and Rafael Assuno. We now also have a bundle of games available to buy, at a discount: https://store.steampowered.com/bundle/10788/Post_Mortem_Pixels_Collection/
Hello!
A new update is available, focused on fixing various typos in the game.
I would like to thank everyone who sent corrections, especially @KliPeH!
If you find more Typos, please report here:
https://steamcommunity.com/app/624690/discussions/1/1732090362047217785/
We would also like to congratulate all the players who passed my score of "113,771", especially the records:
@Chevalier de la Saucisse - 582,967 !!!
@Kinix - 221,552 !!
@Dzejkob - 158,513!
@Chewy Speaker - 149,335
@Barreytor - 124,102
Impressive! I was even more impressed with the records in Hard mode!
Congratulations to all those involved and if you want to know your records, just check this link:
https://steamcommunity.com/stats/624690/leaderboards/3001370
I would also like to remind you that we have launched the page for our next game:
https://store.steampowered.com/app/963280/Talk_to_Strangers/
Help us by adding the game to your wish list! :)
Thanks!
Bug fixes [276]: - Fixed a bug where using the weapon "Energy Beam" could reset the engines to 1. - Changed the mechanic of the Energy Beam, now it does not temporally reset the engine to "1". - Fixed other bugs regarding the Energy beam. - Prevented some exploits using some Accessories. - Fixed a typo on the Shop interface. The update for the Mac version should arrive a little later, sorry for that (I'm away from home at the moment). I recommend not using this type of weapon (Energy Beam) until the update arrives. I will update this post as soon as I update the Mac version. *edit: Mac builds are live! :) Any new problems, just let me know! Thanks for all the support, Rookies!
In less than a week (on April 28th) my tactical Shmup, NEXT JUMP, completes a year of release. And to celebrate, it's on sale for a dollar and a half! 70% off!
Many thanks to all who helped me (and still help) during this time!
And a little announcement: We are working on the next game at full throttle! In a little over a month I must advertise properly here and other channels!
I still have some plans for NEXT JUMP, but for the moment I need to focus on the next project.
Thank you!
A small update is now live, with the following: - Fixed a bug where a accessory would no work with the new ships. (thanks to "1410c"); - Fixed some typos. (thanks to "zulmetefza"); - The game now properly launches on 32bit OS (thanks to "panchirajoey"). Thanks for all the support, Rookies! :)
A small update is now live, with the following: - Fixed a bug where a accessory would no work with the new ships. (thanks to "1410c"); - Fixed some typos. (thanks to "zulmetefza"); - The game now properly launches on 32bit OS (thanks to "panchirajoey"). Thanks for all the support, Rookies! :)
Bug fixes [build 273]: - Fixed Bug where the Sword did not damage the engines and batteries of the mother ship. - Fixed Bug where Reputation to be hit in "Reputation Bets" mode increased infinitely. - Improvements in the Final, including description whether or not you have beaten the Reputation in "Reputation Bets" mode. Thanks for all the support, Rookies!
Bug fixes [build 273]: - Fixed Bug where the Sword did not damage the engines and batteries of the mother ship. - Fixed Bug where Reputation to be hit in "Reputation Bets" mode increased infinitely. - Improvements in the Final, including description whether or not you have beaten the Reputation in "Reputation Bets" mode. Thanks for all the support, Rookies!
https://www.youtube.com/watch?v=a0u02NjwS8c
https://www.youtube.com/watch?v=a0u02NjwS8c
Hello!
Hello!
Hello rookies, New small update! Changes and Improvements:
Hello rookies, New small update! Changes and Improvements:
Hello Rookies!
First, thanks for supporting the game!
We are very happy that those who played, liked. :)
We apologize for the absence in the forums, our main developer got sick. But he did not stop to take note of how you were playing (or should we write, dying?)!
So here it is, our first update (build 231):
New features:
Hello! My name is Dilly and I'm the main dev behind NEXT JUMP. Here is the release trailer: https://www.youtube.com/watch?v=WoHoz5OrzOo This game is a (weird) homage to the SHMUPs genre. I truly hope you have a great time playing it! Let me know if you find any bugs and stuff! :) Have a safe JUMP! :D
[ 6051 ]
[ 2113 ]
[ 2043 ]