NEXT JUMP: Shmup Tactics
Post Mortem Pixels Developer
Post Mortem Pixels Publisher
2017-04-28 Release
🎹🖱️Keyboard + Mouse
Very Positive
(67 reviews)
The Game includes VR Support
Public Linux Depots:- NEXT JUMP: Shmup Tactics LINUX [142.33 M]
New update (Build 243):Hello!
Build 243 is up for grabs!
I would like to thank all the users who reported Bugs and helped to find them, especially: "Dinir Nertan", "Does not Care-Bear" and "holdmykidney".
Changes:
- Toxic clouds now dissipate when they collide with Enemies or Player's Ship.
- Improved toxic clouds sprites so its more clear where they are.
- Improved collision systems.
Bug fixes:
- Fixed problems related to the collision of some attacks (explosion and some enemy shots).
- Corrected problems related to the Damage system: some attacks did more damage than they should.
- The game is now balanced to deal damage to enemies primarily. This means that on some rare occasions, the player's ship will not suffer damage. I'm working on a better way to interpret Damage, but for now this is better.
- Fixed issue where using the "esc" shortcut to close an event did not give its rewards.
Last but not least:
I'm still working on the next big content update! I'll reveal more about this in August.
Thanks and please report any other problems on the forums! :)
[ 2017-07-27 20:49:17 CET ] [ Original post ] NEXT JUMP is a love letter to shmup's [Shoot 'em up or space shooters], read in a slightly different manner:
In turn-based battles!
Your mission, our mission, is very simple:The dragons are fleeing with all our Elixir supply. Stop them!
We have an advantage: We are FASTER. Our engines are capable of doing "Juxtaposition Ultra Movement Positioning", or JUMPs, as we call it.
It will not be easy, as the Dragon drones can invade our Jumps, attacking us inside while traveling faster then light. These drones are predictable and always act by following pre-set patterns, but too many drones within the JUMP can be certain death!

- It's a Tactics SHMUP!
- A excellent Coffee break game.
- Be a pilot of the Bastards Federation: A group formed by the Elves, Humans, Dwarves and Orcs who used to live in peace, sharing their love for all Beverages.
- Your mission: JUMP! Chase the Dragons and stop them from running away with all that is most sacred to the Bastards by jumping from sector to sector, facing hordes of enemies in turn-based battles!
- Each Sector is a Board! Each given “JUMP” represents a new combat board generated procedurally, simulating combat situations only seen in SHMUPs!
- Pick from four playable Ships, all inspired by classic weapons: The Ballista, Dagger, Hammer and Staff.
- Equip and Upgrade your ship with different weapons and accessories that change the combat dynamics!
- Not only inspired by the classic Shmups and Bullet Hells, it’s also influenced by tactical games like Final Fantasy Tactics, Jeanne d’Arc and Roguelikes like FTL and Crypt of the NecroDancer.
- Like the classic games of the past, it has a complete MANUAL, accessible within the game!
MINIMAL SETUP- OS: Ubuntu 14.04 LTS
- Processor: Core i3 2.5ghz or equivalentMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 2.0 Support and 256 MB of RAM
- Storage: 300 MB available spaceAdditional Notes: 1280x720 minimum resolution.
RECOMMENDED SETUP- OS: Ubuntu 16.04 LTS
- Processor: Core i5 2.2ghz or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 2.0 Support and 256 MB of RAM
- Storage: 300 MB available spaceAdditional Notes: 1280x720 minimum resolution.
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