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Update 30


Date: 13-11-2020 Version: 1.4.7382


Dear Revheads! It's time again for an update! This time we were focusing on car handling, controllers and physics, while we've also moved forward with adding new beds for another UTE, Wanja! Handling: It's been a long ride since we've started and finally now we can enjoy driving as we've designed years ago! We have updated our tire models and fixed some "outdated" code. As a result the game has much better controls, even on keyboard! From now on, controlled drifting is not only a wish, but reality! New tire gauges We have noticed during beta testing, that many of our users did not understand tire's heat factors, simply because you cannot see it. You have to be a real racer to understand and feel what is going on without any help, so we decided to add tire gauges. These new gauges helps to show each tire's operating temperatures and you can get them in multiple format for small gauges to built into tachometer as well. We want to keep it simple and keep the "era" of the game, so don't expect digital temperatures or pressures, instead some leds to show the temperature level of each tires.
Wanja has removable bed Our plan is to make most of the UTE's bed removable, this time we have added this feature to Wanja UTE. List of changes:
  • Improved car handling, better controller support
  • Improved tire model, better weight delivery, tires with more load has more traction and more wear
  • Added High angle 45deg steering to support drifting (EUROA)
  • Added tire gauges to help understand when tires are overheated or under-heated (EUROA)
  • Added support for 21:9 resolutions
  • Walea and Jingu rectangle instruments background has been replaced to accommodate rounded instruments as well
  • Fixed camber / caster calculation
  • Fixed some audio glitch on scene load and
  • Fixed clutch issues using H-Shifter vs restart race or new scene load
  • Fixed H-Shifter vs stage pipe issues, when car halted at start of race
  • Fixed restart of race, which now reset time, reset all components, including tire pressures, temp, etc.
  • Fixed skid-marks zfight
  • Fixed disappearing cargo box on scene load
  • Fixed Narnoo hub vs brake selection during garage work
  • Fixed Zfight on Narnoo's frame
  • Localization update
  • Several smaller bugfixes
Enjoy!




[ 2020-11-13 12:03:09 CET ] [ Original post ]



Revhead
Creative Pudding Hungary Llc.
  • Developer

  • Creative Pudding Hungary Llc.
  • Publisher

  • 2017-03-09
  • Release

  • Indie Simulation Racing Singleplayer
  • Tags

  • Game News Posts 125  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Very Positive

    (536 reviews)


  • Review Score

  • http://www.revhead.com
  • Website

  • https://store.steampowered.com/app/589760 
  • Steam Store

  • The Game includes VR Support



    Revhead Linux [1.71 G]Revhead - Turbo Pack - Linux [104.64 K]Revhead Depot [39.06 M] [313.49 K]

  • Public Linux depots

  • Revhead - Turbo Pack
    Revhead - Convertible Pack
    Revhead - Night Vision Pack
  • Available DLCs

  • Revhead is a car racing simulation game, where you have to build your own race car.
    You have a friend Charlie, who is busy with building race cars. He would need some help from you and he invites you to Australia. You start your journey somewhere in a small town in Australia, where the only way to get recognised if you are able to build the fastest and best racing car around. You have Charlie, his expertise and his garage. The rest is up to you!



    You have to think as a real Revhead! You can buy or sell cars and components, fix and tweak your car to make it the fastest around. However, a good race car is not always about the fastest or strongest, but the one which matching with it’s driver. Set your car the way it fits for your driving skills and racing conditions.



    Revhead is about to build and race with your dream car and while all of your racing skills will be required to beat others on a track, you also have to master mechanical skills to be able to fix, maintain or re-build your car.
    A real car is built up from thousands of components. Each connected to each-others and they are working together as a car. In this game, every car is built up from dozens of individual components, connected to each-other the same way as in reality. Each component can be removed, replaced and swapped between other cars. This way, you can not only customise your paint work and outlook, but the handling and performance of the car as well.

    Understand your car!

    Watch your car when driving, how is it handling, how smoky is it or what noise coming from the hood. All these can help you to identify the real problem.
    You need a 4x4 but you don’t have the budget? Buy a wreck cheap car and transfer it to a 4x4 supercharged racing beast, using wrecked cars and used components from the newspaper.
    You engine is strong, but your car don’t reach the speed you need? Make sure your gears and differential also matching with your goals!

    Racing and what is behind it

    In the reality, racing is about 80% mechanical work, 19% testing and 1% racing. In this game, we try to get closer to this, while we still wanted to keep the fun. If you like cars, if you do understand that a car is not only about 4 wheels, 1 motor and a steering wheel, if you don’t afraid of mistakes, if you dare to challenge others, even when you are with your most loved car, then Welcome in Noordu, the land of Revheads!
    MINIMAL SETUP
    • OS: Ubuntu 64 bit
    • Processor: 2GHz dual coreMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Min 1GB ramNetwork: Broadband Internet connection
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 64 bit (16.04 or higher)
    • Processor: i5Memory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: Nvidia GTX 970 (2GB)
    • Storage: 2 GB available space

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