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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone, I'd like to talk to you about the situation, and I don't mean the jacked up dude from Jersey Shore. You've probably noticed if you've played Re-submerged that there's a number of open issues. People are upset about that, and rightfully so. Communication between devs and players is important to me, but it can also be nerve-racking, so I've been putting it off. For the duration of support and many months pre-release, I've been the only technical developer on this project. I specify 'technical' because the wonderful LightReturn has been working on music composition, sound design, and testing throughout, however he's not a programmer. Diluvion is a big game, and even though we did (believe it or not) test for hundreds of hours before launching, there's a lot that got past us. Fixing the remaining issues is no small task, especially for one person. The reason I'm bringing this up is that I'd like to be clear on why support is so slow. This is not how I make money; I'm in the middle of a career shift, and I've been putting a lot of energy (read:all of it) into my job and further education. I'm not abandoning the community or Diluvion, but until I have some stable footing, it's necessary for me to focus my effort on other things. I speak for the team when I say we really appreciate the support and enthusiasm we've received from you throughout this process. Thanks for reading. :) Sincerely, -Leo
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