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Development Update
As mentioned earlier, we're upgrading core parts of the game to better support AI rival kingdoms and we want to release these upgrades as they become ready. For example, in the last update (Infrastructure II) we upgraded the map generation. In this coming update, we'll be upgrading how armies work. You'll be able to click+drag select them, load them on transport ships, send those ships to a new landmass and unload them (ship art is not final):
We're also introducing click and drag placement for placing certain building types like roads, aqueducts, and castle walls. It especially makes creative mode more fun. Here's a preview of where that's at:
We'll also be extending this to support click+drag for other stuff like designating tiles for chopping. Lots more interesting stuff in store as well, we'll make another announcement later on when this update is ready for beta testing and feedback! Until next time, -Pete & Michael
[ 2019-03-05 04:07:30 CET ] [ Original post ]
Hi Everyone, We wanted share some of the progress were making on the next update, we've got some pretty interesting changes coming up.
Troop Transports
As mentioned earlier, we're upgrading core parts of the game to better support AI rival kingdoms and we want to release these upgrades as they become ready. For example, in the last update (Infrastructure II) we upgraded the map generation. In this coming update, we'll be upgrading how armies work. You'll be able to click+drag select them, load them on transport ships, send those ships to a new landmass and unload them (ship art is not final):
Click and Drag Placement
We're also introducing click and drag placement for placing certain building types like roads, aqueducts, and castle walls. It especially makes creative mode more fun. Here's a preview of where that's at:
We'll also be extending this to support click+drag for other stuff like designating tiles for chopping. Lots more interesting stuff in store as well, we'll make another announcement later on when this update is ready for beta testing and feedback! Until next time, -Pete & Michael
[ 2019-03-05 04:07:30 CET ] [ Original post ]
Kingdoms and Castles
Lion Shield, LLC
Developer
Lion Shield, LLC
Publisher
2017-07-20
Release
Game News Posts:
60
🎹🖱️Keyboard + Mouse
Very Positive
(27711 reviews)
The Game includes VR Support
Public Linux Depots:
- Kingdoms and Castles Content (Linux) [567.42 M]
Available DLCs:
- Kingdoms and Castles - Decorations Pack
Kingdoms and Castles is a game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle.
Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? The success of your kingdom depends solely on your skill as a city and castle planner.
Strategically layout your town to improve your peasants' happiness and to attract new residents. Tax them just enough to fund your castle. Make sure your peasants are fed in the winter and healed of plagues. Build churches to keep them from despair and taverns to keep them happy. You can even throw festivals if you've built a town square! Send out wood cutters to collect wood, set up stone quarries to build your castes, and farm the land efficiently so your town can grow and thrive.
The new land you're settling is at risk of viking invasion. These raiders seek to kidnap and kill your peasants, steal your resources, and burn your town to the ground. Use a powerful castle building system where castles are constructed using blocks which can be placed anywhere. Towers and walls are dynamically created based on how you stack and arrange them. Archer towers and other weapon emplacements have longer range the higher their tower. Try different layouts to best protect your kingdom and express your glory as a king or queen.
And it all takes place in a beautiful dynamic world with a stylized procedural cloud system and season cycle from summer to winter. A realistic tree growth algorithm simulates the forests. Depending on your needs, wood cutters can clear cut or responsibly manage your forests.
Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? The success of your kingdom depends solely on your skill as a city and castle planner.
Strategically layout your town to improve your peasants' happiness and to attract new residents. Tax them just enough to fund your castle. Make sure your peasants are fed in the winter and healed of plagues. Build churches to keep them from despair and taverns to keep them happy. You can even throw festivals if you've built a town square! Send out wood cutters to collect wood, set up stone quarries to build your castes, and farm the land efficiently so your town can grow and thrive.
The new land you're settling is at risk of viking invasion. These raiders seek to kidnap and kill your peasants, steal your resources, and burn your town to the ground. Use a powerful castle building system where castles are constructed using blocks which can be placed anywhere. Towers and walls are dynamically created based on how you stack and arrange them. Archer towers and other weapon emplacements have longer range the higher their tower. Try different layouts to best protect your kingdom and express your glory as a king or queen.
And it all takes place in a beautiful dynamic world with a stylized procedural cloud system and season cycle from summer to winter. A realistic tree growth algorithm simulates the forests. Depending on your needs, wood cutters can clear cut or responsibly manage your forests.
MINIMAL SETUP
- OS: Ubuntu 14.10 (64-bit)
- Processor: Intel Core 2 Duo. 2.0GHz or AMD Athlon 64 X2 6400+. 2.5GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVIDIA GeForce GTX 260 256mb or ATI Radeon HD 5670 256mb or Intel HD Graphics 4600
- Storage: 1 GB available space
- OS: Ubuntu 14.10 (64-bit)
- Processor: Intel Core i5-3470. 2.7GHz or AMD FX-6300. 3.2GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: nVIDIA GeForce GTX 660. 1gb or AMD Radeon HD 7870. 1gb
- Storage: 1 GB available space
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