Heliborne
JetCat Games Developer
Klabater Publisher
2017-10-12 Release
🎹🖱️Keyboard + Mouse
Mostly Positive
(1872 reviews)
The Game includes VR Support
Public Linux Depots:- Heliborne Linux Depot [1.3 G]
Available DLCs:- Heliborne - Polish Air Force
- Heliborne - Czech & Slovak Air Force
- Heliborne - Exclusive Camouflage Pack
- Heliborne - Civil Aviation Camouflage Pack
- Heliborne - Search and Rescue Camouflage Pack
- Heliborne - Law Enforcement Camouflage Pack
- Heliborne - US Marine Corps Camouflage Pack
- Heliborne - Russian Federal Security Service Camouflage Pack
- Heliborne - Air Show Camouflage Pack
- Heliborne - East Germany Camouflage Pack
- Heliborne - German Camouflage Pack
- Heliborne - Winter Camouflage Pack
- Heliborne - Polish Hussar Camouflage
- Heliborne - Navy Seals Camouflage Pack
Operation Insignia Trophy
Greetings, Pilots!
Many of you liked previous Double Drop Rate Weekend so much, that we decided to make another event like this, but better. So here we are, starting the Operation Insignia Trophy. What are the rules, you would ask?
We added a collection of 3 patches with real helicopter insignias. Those of you who collect all of them can get one of two rare helmets.
HOW TO COLLECT:
First of all, we DOUBLED drop rate again for the weekend. It means that you will earn twice more Steam Items than usual. Drop chance of collectibles is 33% (67% — other Steam Items).
The weekend will be divided into 3 periods, corresponding to each of the three collectibles. One period — one collectible item available:
[olist]
Afghan Three-headed Dragon Insignia:
from now on until Saturday 12:00GMT
Chinook Guns-A-Go-Go Insignia:
Saturday 12:00GMT until Sunday 12:00GMT
Afghan Dragon of Spades Insignia:
Sunday 12:00GMT until Monday 12:00GMT[/olist]
Collectible items are non-marketable and non-tradable until the end of the event.
HOW TO GET A RARE HELMET:
[olist]When you are done with the whole collection, fill in this Google Form not later than WEDNESDAY 12:00GMT.
Wait for your reward![/olist]
EXTRA OPTION: You missed one of the patches, but still want to get a helmet? Make a repost of the event announcement in Facebook and include the link into the Google Form.
Team JetCat wishes you a good luck, pilots!
[ 2017-08-04 17:07:20 CET ] [ Original post ] Heliborne seeks to introduce players to rotary-wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. Players will be able to take part in a dynamic battlefield where they support the movement of ground forces that fortify positions and create supply-lines.
Heliborne offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive.
Current Features
- Updated simul-lite/arcade hybrid flight model that models over 70 different aspects of flight per helicopter.
Our Flight model melds the best of both worlds, and while being updated regularly, is in a state that we are very happy with. This includes momentum and inertia dynamics. This system will be expanded on with more realistic flight dynamics as the project grows.
- 41 Helicopter, Each with multiple weapons load-outs
The load-outs for each of our helicopters is based entirely on weapons systems that they would have, or did employ in active combat theaters and operations. You wont see a weapons loadout on our helicopters that is not historically accurate.
- 4 Major Mission Maps - Including Operation Nguyen Hue, Afghanistan, the Gulf of Tonkin in Vietnam, and Kosovo
All of our maps are "based" on historical conflicts and conflict locations.
- 2 Principle Game modes - Including standard skirmish, and Frontline mode that's currently exclusive to Operation Nguyen Hue
Skirmish mode is currently active on Afghanistan and Gulf of Tonkin and offers standard capture the flag gameplay. Operation Nguyen Hue offers the first glimpse at "Frontline" mode. As bases are captured by players, ground vehicles spawn in convoys and move across the map to fortify bases and positions.
- Multiple AI controlled ground units in skirmish and Front-line mode
Tanks, Troop Carriers, and Anti-Aircraft Artillery vehicles make up the current roster of ground vehicles in Heliborne, more are planned.
- Airborne Troops that can be deployed anywhere on the mapMANPADS or "Man-Portable Air Defense system" are just some of the "deploy-able" ground units that players can place anywhere, on any map. Not all helicopters carry these soldiers. Those that can, add a new level to the dynamic battlefield.
- Three Classes of Helicopter from Attack, to Air-Assault, and Reconnaissance
Scout Helicopters are small, fast, and may or may not carry a small amount of soldiers. Attack Helicopters carry no troops and are dedicated to air-to-air or air-to-ground operations. Air-Assault helicopters typically carry a mix of troops and weapons and can fill multiple roles in combat.
- Three Historical Tiers of Rotary Wing Aviation from 1950 to 2000
Helicopters are widely considered to have "Come of Age" during the Vietnam conflict, and over the following decades, helicopters have become integral to our very way of life. We seek to showcase Rotary wing aviation as it's evolved over four decades of conflict, support, and development.
MINIMAL SETUP- OS: Ubuntu 19.04+ / SteamOS+
- Processor: 3.1 GHz Dual-Core - Intel i3 2100Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850Network: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: MUST BE COMPATIBLE WITH VULKAN
RECOMMENDED SETUP- Processor: i5 2400 or equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2 GB VRAM. NVIDIA GeForce GTX 750 Ti / Radeon R7 240Network: Broadband Internet connection
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