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Heliborne 0.92 — The Transport Renaissance


Greetings, Pilots! We've issued an update which will definitely make your day. And there are several reasons. https://www.youtube.com/watch?v=tC2lfhSeGuQ First, it's a special day for transport helicopters — they are finally able to do sling loading! We've added two initial types of cargo — ammo crates and repair kit. Expect more in upcoming updates.
Second, we've finally introduced Steam Achievements. There are 50 of them at the moment. More are coming. Start earning them, you'll need them soon!
Third, you may now choose a size of a room, from 3x3 to 8x8 (depending on a map).
Also, good news for owners of Logitech controllers: we've recently introduced native support for Logitech 3D Pro, X52 HOTAS, X52 Pro HOTAS, and X56 HOTAS.

Full patch notes:


  • Sling Loading. The first two cargo types — ammo and repair kit crates. Transport helicopters can pick them up at bases and move anywhere on a map to create a reload/repair point for other helicopters.
  • Steam Achievements. The first 50 achievements have been added. More will be added in future.
  • Automatic Pre-Battle Slot Reservation System has been introduced. This will prevent simultaneous connection of several players for the same side and thus will help balance battles.
  • Correlation between vehicle armour and explosion damage has been updated. Medium and heavy armoured vehicles now receive less damage from fragments. It also depends on an armour of an affected part of a vehicle.
  • Online Single-player Mode. Those who want to play solo and earn progression points may now play this new game mode instead of password protected multiplayer battle. However, we recommend to play Heliborne with other players — this is what it has been designed for.
  • Flight model has been updated. Now high speed during dipping down may be achieved only together with Collective Increase (Space button). Altitude gaining rules have been updated as well.
  • Repair time and experience bonuses for outnumbered teams (1+ players) have been added to PvP modes.
  • Room size settings have been added to PvP: a host can limit number of players for a battle.
  • The last used camouflage (including Hangar) will be remembered and automatically applied when you add a helicopter to a squad.
  • AA sight on a one Mi-28N modification has been fixed.
  • Mortars info has been added to the after-battle report.
  • Net code fixes.
  • Hidden fixes for the next upcoming updates.
  • Native support for the following Logitech controllers has been introduced: 3D Pro, X52 HOTAS, X52 Pro HOTAS, and X56 HOTAS.
Special thanks to TRUMP's warhammer, KapukiCram, Sheepify, and Erkeo for help in preparing Steam achievements.

Team JetCat



[ 2018-03-29 16:55:39 CET ] [ Original post ]



Heliborne
JetCat Games
  • Developer

  • Klabater
  • Publisher

  • 2017-10-12
  • Release

  • Indie MMO Multiplayer
  • Tags

  • Game News Posts 112  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (3067 reviews)


  • Review Score

  • https://store.steampowered.com/app/433530 
  • Steam Store

  • The Game includes VR Support



    Heliborne Linux Depot [1.3 G]

  • Public Linux depots

  • Heliborne - Polish Air Force
    Heliborne - Czech & Slovak Air Force
    Heliborne - Exclusive Camouflage Pack
    Heliborne - Civil Aviation Camouflage Pack
    Heliborne - Search and Rescue Camouflage Pack
    Heliborne - Law Enforcement Camouflage Pack
    Heliborne - US Marine Corps Camouflage Pack
    Heliborne - Russian Federal Security Service Camouflage Pack
    Heliborne - Air Show Camouflage Pack
    Heliborne - East Germany Camouflage Pack
    Heliborne - German Camouflage Pack
    Heliborne - Winter Camouflage Pack
    Heliborne - Polish Hussar Camouflage
    Heliborne - Navy Seals Camouflage Pack
  • Available DLCs

  • Heliborne seeks to introduce players to rotary-wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. Players will be able to take part in a dynamic battlefield where they support the movement of ground forces that fortify positions and create supply-lines.

    Heliborne offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive.

    Current Features

    • Updated simul-lite/arcade hybrid flight model that models over 70 different aspects of flight per helicopter.
      Our Flight model melds the best of both worlds, and while being updated regularly, is in a state that we are very happy with. This includes momentum and inertia dynamics. This system will be expanded on with more realistic flight dynamics as the project grows.

    • 41 Helicopter, Each with multiple weapons load-outs
      The load-outs for each of our helicopters is based entirely on weapons systems that they would have, or did employ in active combat theaters and operations. You wont see a weapons loadout on our helicopters that is not historically accurate.

    • 4 Major Mission Maps - Including Operation Nguyen Hue, Afghanistan, the Gulf of Tonkin in Vietnam, and Kosovo
      All of our maps are "based" on historical conflicts and conflict locations.

    • 2 Principle Game modes - Including standard skirmish, and Frontline mode that's currently exclusive to Operation Nguyen Hue
      Skirmish mode is currently active on Afghanistan and Gulf of Tonkin and offers standard capture the flag gameplay. Operation Nguyen Hue offers the first glimpse at "Frontline" mode. As bases are captured by players, ground vehicles spawn in convoys and move across the map to fortify bases and positions.

    • Multiple AI controlled ground units in skirmish and Front-line mode
      Tanks, Troop Carriers, and Anti-Aircraft Artillery vehicles make up the current roster of ground vehicles in Heliborne, more are planned.

    • Airborne Troops that can be deployed anywhere on the mapMANPADS or "Man-Portable Air Defense system" are just some of the "deploy-able" ground units that players can place anywhere, on any map. Not all helicopters carry these soldiers. Those that can, add a new level to the dynamic battlefield.

    • Three Classes of Helicopter from Attack, to Air-Assault, and Reconnaissance
      Scout Helicopters are small, fast, and may or may not carry a small amount of soldiers. Attack Helicopters carry no troops and are dedicated to air-to-air or air-to-ground operations. Air-Assault helicopters typically carry a mix of troops and weapons and can fill multiple roles in combat.

    • Three Historical Tiers of Rotary Wing Aviation from 1950 to 2000
      Helicopters are widely considered to have "Come of Age" during the Vietnam conflict, and over the following decades, helicopters have become integral to our very way of life. We seek to showcase Rotary wing aviation as it's evolved over four decades of conflict, support, and development.
    MINIMAL SETUP
    • OS: Ubuntu 19.04+ / SteamOS+
    • Processor: 3.1 GHz Dual-Core - Intel i3 2100Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 1 GB VRAM - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850Network: Broadband Internet connection
    • Storage: 10 GB available spaceAdditional Notes: MUST BE COMPATIBLE WITH VULKAN
    RECOMMENDED SETUP
    • Processor: i5 2400 or equivalentMemory: 6 GB RAM
    • Memory: 6 GB RAM
    • Graphics: 2 GB VRAM. NVIDIA GeForce GTX 750 Ti / Radeon R7 240Network: Broadband Internet connection
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