Heliborne 0.96 — Dragon's Awakening
Operation Fznamznon is IV generation hypothetical scenario with an amphibious assault on an island located in South China Sea. It introduces a lot of brand new gameplay features. 60 percent of its 69 square kilometers are occupied by an island, the other part is sea.
The map is based on Frontline game mode with several significant changes. The biggest one is that instead of ground bases players start battle on heavy aircraft carriers. Those are USS Wasp (LHD-1) on US side and heavy aircraft-carrying missile cruiser Novorossiysk on Soviet side. They need to support an assault on the island, providing cover to the amphibious troops on their way to the shore and after that support the Marines while they are advancing through the island.
The map’s fleet also include dock landing ships (Ivan Rogov and USS Rushmore (LSD-47)), which deploy light armored vehicles and cover them until they reach the ground, and hovercrafts (Zubr and LCAC-1), which transport ground vehicles to the island.
Currently, Operation Fznamznon is available in PvP only, but we are going to add it to Co-op later. We are currently looking into possible scenarios to expand sea operations related gameplay in the future. Looking forward to your feedback on this map and gameplay and waiting for your suggestions on how we could make it better!
Today we are also happy to greet our new Chinese pilots on-board and present official Chinese localization for Heliborne! 欢迎您! To commemorate this significant step in the game's development we've prepared a special in-game event — Dragon's Awakening. The event will last for 10 days during which everyone will be able to unlock unique helicopter camouflages and helmet patches.
To all pilots, Heliborne HQ has received an ancient Chinese manuscript from secret sources. Our translators and decoders have been working for months until they have finally discover its content. The manuscript is based on The Art of War by Sun Tzu and reveals how to become an invincible warrior. With the help of Chinese masters we've been able to adapt this knowledge to helicopter warfare.
Pilots, during the next 10 days, until June 24th 23:55 GMT, you'll have several temporary achievements available. Those are Tiger, Fox, Horse, and Dragon medals. Each of them has several objectives which have to be fulfilled during one battle. Dragon medal can be received only by those who already have Tiger, Fox, and Horse medals! 1. Tiger medal In one battle, complete 2 of 3 objectives: - Destroy 25 ground vehicles - Shot down 5 helicopters - Destroy 10 AA positions 2. Fox medal In one battle, complete 2 of 3 objectives: - Scout 35 targets - 15 spotted targets destroyed by your teammates - Destroy 20 special soldiers 3. Horse medal In one battle, complete 2 of 3 objectives: - Capture 5 Landing Zones - Show down 2 helicopters with MANPADs - 10 targets destroyed by your mortars 4. Dragon medal After Tiger, Fox, and Horse medals are received: - Destroy 30 ground targets with door gunners - Get ATGM-sniper 1st class ribbon (destroy 8 enemy vehicles with 8 ATGMs in a row)
Every medal will unlock a unique helicopter camouflage after the event is finished. Good luck, pilots!
[ 2018-06-14 14:56:32 CET ] [ Original post ]
Hello everyone! We have several great new for you. First of all, Heliborne has received a new map — Binomo Islands, Operation Fznamznon.
https://youtu.be/xK8MDIdn5hQ
The Map
Operation Fznamznon is IV generation hypothetical scenario with an amphibious assault on an island located in South China Sea. It introduces a lot of brand new gameplay features. 60 percent of its 69 square kilometers are occupied by an island, the other part is sea.
The map is based on Frontline game mode with several significant changes. The biggest one is that instead of ground bases players start battle on heavy aircraft carriers. Those are USS Wasp (LHD-1) on US side and heavy aircraft-carrying missile cruiser Novorossiysk on Soviet side. They need to support an assault on the island, providing cover to the amphibious troops on their way to the shore and after that support the Marines while they are advancing through the island.
The map’s fleet also include dock landing ships (Ivan Rogov and USS Rushmore (LSD-47)), which deploy light armored vehicles and cover them until they reach the ground, and hovercrafts (Zubr and LCAC-1), which transport ground vehicles to the island.
Currently, Operation Fznamznon is available in PvP only, but we are going to add it to Co-op later. We are currently looking into possible scenarios to expand sea operations related gameplay in the future. Looking forward to your feedback on this map and gameplay and waiting for your suggestions on how we could make it better!
Chinese localization
Today we are also happy to greet our new Chinese pilots on-board and present official Chinese localization for Heliborne! 欢迎您! To commemorate this significant step in the game's development we've prepared a special in-game event — Dragon's Awakening. The event will last for 10 days during which everyone will be able to unlock unique helicopter camouflages and helmet patches.
The Manuscript
To all pilots, Heliborne HQ has received an ancient Chinese manuscript from secret sources. Our translators and decoders have been working for months until they have finally discover its content. The manuscript is based on The Art of War by Sun Tzu and reveals how to become an invincible warrior. With the help of Chinese masters we've been able to adapt this knowledge to helicopter warfare.
The Objectives
Pilots, during the next 10 days, until June 24th 23:55 GMT, you'll have several temporary achievements available. Those are Tiger, Fox, Horse, and Dragon medals. Each of them has several objectives which have to be fulfilled during one battle. Dragon medal can be received only by those who already have Tiger, Fox, and Horse medals! 1. Tiger medal In one battle, complete 2 of 3 objectives: - Destroy 25 ground vehicles - Shot down 5 helicopters - Destroy 10 AA positions 2. Fox medal In one battle, complete 2 of 3 objectives: - Scout 35 targets - 15 spotted targets destroyed by your teammates - Destroy 20 special soldiers 3. Horse medal In one battle, complete 2 of 3 objectives: - Capture 5 Landing Zones - Show down 2 helicopters with MANPADs - 10 targets destroyed by your mortars 4. Dragon medal After Tiger, Fox, and Horse medals are received: - Destroy 30 ground targets with door gunners - Get ATGM-sniper 1st class ribbon (destroy 8 enemy vehicles with 8 ATGMs in a row)
The Awards
Every medal will unlock a unique helicopter camouflage after the event is finished. Good luck, pilots!
Heliborne 0.96 changelog:
- New map has been added — Binomo Islands, Operation Fznamznon (available in PvP only, will be added to Co-op later).
- Operation Fznamznon map features updated Frontline mode: additional LZ which trigger deployment of vehicles have been added. Those LZs help to push forward on the map much faster, and without them being captured it is impossible to follow some of the routes.
- New UI showing progression during special events.
- 4 new medals available during Dragon's Awakening event.
- Hit sounds for helicopters have been improved: they now depend on caliber of a gun (thanks to ChokDK).
- Other sounds have been added: reconnaissance failure, picking up cargo (thanks to ChokDK).
- Some bugs have been fixed (cargo, choosing of a helicopter), opacity slider for night maps has been added, team chat has been added as default, cargo has been added to the training map.
- 5 missing helmet patches have been added to Deluxe Camouflage Pack.
- Chinese Camouflage Pack has been added.
Heliborne 0.96.1 changelog:
- Armoring on vehicles has been unified on all maps. Overall, some vehicles became a little bit more armored, without significant changes.
- Adjusted weapons of light vehicles on 3/4 generation maps. Vehicles will shoot for longer time, but each round will be less lethal.
- Bonus to spotting range in ATGM mode, far turret zoom and artillery aim now is given only to scout helicopters.
- Fixed UI for "8 ATGM kill-streak condition". Condition itself is reworked and should work without problems.
- Fixed UI for several medals.
- Added secondary cargo spawn location on new map.
- Fixed turrets of LSD-47 on new map.
- Fixed various bugs in achievements, game results, visual effects.
Team JetCat
Heliborne
JetCat Games
Klabater
2017-10-12
Indie MMO Multiplayer
Game News Posts 112
🎹🖱️Keyboard + Mouse
Mostly Positive
(3067 reviews)
https://store.steampowered.com/app/433530 
The Game includes VR Support
Heliborne Linux Depot [1.3 G]
Heliborne - Polish Air Force
Heliborne - Czech & Slovak Air Force
Heliborne - Exclusive Camouflage Pack
Heliborne - Civil Aviation Camouflage Pack
Heliborne - Search and Rescue Camouflage Pack
Heliborne - Law Enforcement Camouflage Pack
Heliborne - US Marine Corps Camouflage Pack
Heliborne - Russian Federal Security Service Camouflage Pack
Heliborne - Air Show Camouflage Pack
Heliborne - East Germany Camouflage Pack
Heliborne - German Camouflage Pack
Heliborne - Winter Camouflage Pack
Heliborne - Polish Hussar Camouflage
Heliborne - Navy Seals Camouflage Pack
Heliborne seeks to introduce players to rotary-wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. Players will be able to take part in a dynamic battlefield where they support the movement of ground forces that fortify positions and create supply-lines.
Heliborne offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive.
Heliborne offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive.
Current Features
- Updated simul-lite/arcade hybrid flight model that models over 70 different aspects of flight per helicopter.
Our Flight model melds the best of both worlds, and while being updated regularly, is in a state that we are very happy with. This includes momentum and inertia dynamics. This system will be expanded on with more realistic flight dynamics as the project grows. - 41 Helicopter, Each with multiple weapons load-outs
The load-outs for each of our helicopters is based entirely on weapons systems that they would have, or did employ in active combat theaters and operations. You wont see a weapons loadout on our helicopters that is not historically accurate. - 4 Major Mission Maps - Including Operation Nguyen Hue, Afghanistan, the Gulf of Tonkin in Vietnam, and Kosovo
All of our maps are "based" on historical conflicts and conflict locations. - 2 Principle Game modes - Including standard skirmish, and Frontline mode that's currently exclusive to Operation Nguyen Hue
Skirmish mode is currently active on Afghanistan and Gulf of Tonkin and offers standard capture the flag gameplay. Operation Nguyen Hue offers the first glimpse at "Frontline" mode. As bases are captured by players, ground vehicles spawn in convoys and move across the map to fortify bases and positions. - Multiple AI controlled ground units in skirmish and Front-line mode
Tanks, Troop Carriers, and Anti-Aircraft Artillery vehicles make up the current roster of ground vehicles in Heliborne, more are planned. - Airborne Troops that can be deployed anywhere on the mapMANPADS or "Man-Portable Air Defense system" are just some of the "deploy-able" ground units that players can place anywhere, on any map. Not all helicopters carry these soldiers. Those that can, add a new level to the dynamic battlefield.
- Three Classes of Helicopter from Attack, to Air-Assault, and Reconnaissance
Scout Helicopters are small, fast, and may or may not carry a small amount of soldiers. Attack Helicopters carry no troops and are dedicated to air-to-air or air-to-ground operations. Air-Assault helicopters typically carry a mix of troops and weapons and can fill multiple roles in combat. - Three Historical Tiers of Rotary Wing Aviation from 1950 to 2000
Helicopters are widely considered to have "Come of Age" during the Vietnam conflict, and over the following decades, helicopters have become integral to our very way of life. We seek to showcase Rotary wing aviation as it's evolved over four decades of conflict, support, and development.
MINIMAL SETUP
- OS: Ubuntu 19.04+ / SteamOS+
- Processor: 3.1 GHz Dual-Core - Intel i3 2100Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850Network: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: MUST BE COMPATIBLE WITH VULKAN
- Processor: i5 2400 or equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2 GB VRAM. NVIDIA GeForce GTX 750 Ti / Radeon R7 240Network: Broadband Internet connection
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