
Hello everyone! We have several great new for you. First of all, Heliborne has received a new map — Binomo Islands, Operation Fznamznon.
https://youtu.be/xK8MDIdn5hQ
The Map
Operation Fznamznon is IV generation hypothetical scenario with an amphibious assault on an island located in South China Sea. It introduces a lot of brand new gameplay features. 60 percent of its 69 square kilometers are occupied by an island, the other part is sea.

The map is based on Frontline game mode with several significant changes. The biggest one is that instead of ground bases players start battle on heavy aircraft carriers. Those are USS Wasp (LHD-1) on US side and heavy aircraft-carrying missile cruiser Novorossiysk on Soviet side. They need to support an assault on the island, providing cover to the amphibious troops on their way to the shore and after that support the Marines while they are advancing through the island.

The map’s fleet also include dock landing ships (Ivan Rogov and USS Rushmore (LSD-47)), which deploy light armored vehicles and cover them until they reach the ground, and hovercrafts (Zubr and LCAC-1), which transport ground vehicles to the island.

Currently, Operation Fznamznon is available in PvP only, but we are going to add it to Co-op later.
We are currently looking into possible scenarios to expand sea operations related gameplay in the future. Looking forward to your feedback on this map and gameplay and waiting for your suggestions on how we could make it better!
Chinese localization
Today we are also happy to greet our new Chinese pilots on-board and present official Chinese localization for Heliborne! 欢迎您!
To commemorate this significant step in the game's development we've prepared a special in-game event —
Dragon's Awakening. The event will last for 10 days during which everyone will be able to unlock unique helicopter camouflages and helmet patches.
The Manuscript
To all pilots,
Heliborne HQ has received an ancient Chinese manuscript from secret sources. Our translators and decoders have been working for months until they have finally discover its content. The manuscript is based on The Art of War by Sun Tzu and reveals how to become an invincible warrior. With the help of Chinese masters we've been able to adapt this knowledge to helicopter warfare.
The Objectives
Pilots, during the next 10 days, until June 24th 23:55 GMT, you'll have several temporary achievements available. Those are Tiger, Fox, Horse, and Dragon medals. Each of them has several objectives which have to be fulfilled during one battle.
Dragon medal can be received only by those who already have Tiger, Fox, and Horse medals!
1. Tiger medal
In one battle, complete 2 of 3 objectives:
- Destroy 25 ground vehicles
- Shot down 5 helicopters
- Destroy 10 AA positions
2. Fox medal
In one battle, complete 2 of 3 objectives:
- Scout 35 targets
- 15 spotted targets destroyed by your teammates
- Destroy 20 special soldiers
3. Horse medal
In one battle, complete 2 of 3 objectives:
- Capture 5 Landing Zones
- Show down 2 helicopters with MANPADs
- 10 targets destroyed by your mortars
4. Dragon medal
After Tiger, Fox, and Horse medals are received:
- Destroy 30 ground targets with door gunners
- Get ATGM-sniper 1st class ribbon (destroy 8 enemy vehicles with 8 ATGMs in a row)
The Awards
Every medal will unlock a unique helicopter camouflage after the event is finished.
Good luck, pilots!
Heliborne 0.96 changelog:
- New map has been added — Binomo Islands, Operation Fznamznon (available in PvP only, will be added to Co-op later).
- Operation Fznamznon map features updated Frontline mode: additional LZ which trigger deployment of vehicles have been added. Those LZs help to push forward on the map much faster, and without them being captured it is impossible to follow some of the routes.
- New UI showing progression during special events.
- 4 new medals available during Dragon's Awakening event.
- Hit sounds for helicopters have been improved: they now depend on caliber of a gun (thanks to ChokDK).
- Other sounds have been added: reconnaissance failure, picking up cargo (thanks to ChokDK).
- Some bugs have been fixed (cargo, choosing of a helicopter), opacity slider for night maps has been added, team chat has been added as default, cargo has been added to the training map.
- 5 missing helmet patches have been added to Deluxe Camouflage Pack.
- Chinese Camouflage Pack has been added.
We've also prepared some new features which we did not include into this update. They will be added within following days.
Heliborne 0.96.1 changelog:
- Armoring on vehicles has been unified on all maps. Overall, some vehicles became a little bit more armored, without significant changes.
- Adjusted weapons of light vehicles on 3/4 generation maps. Vehicles will shoot for longer time, but each round will be less lethal.
- Bonus to spotting range in ATGM mode, far turret zoom and artillery aim now is given only to scout helicopters.
- Fixed UI for "8 ATGM kill-streak condition". Condition itself is reworked and should work without problems.
- Fixed UI for several medals.
- Added secondary cargo spawn location on new map.
- Fixed turrets of LSD-47 on new map.
- Fixed various bugs in achievements, game results, visual effects.
Team JetCat
[ 2018-06-14 14:56:32 CET ] [ Original post ]