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Heliborne 0.98 Reinforcements


Greetings pilots! Good news from Heliborne hangar: it got 4 new helicopters. Two of them are Chinese attack helicopter Z-10 and Chinese attack reconnaissance Z-19 available for the Soviet-Russian side. The NATO side has received two European birds: German scout Bo 105 and Italian attack reconnaissance A129 Mangusta.
And now you also have several additional options to test them. We've added single and cooperative PvE to the biggest Heliborne maps Khost and Binomo Islands, both over 70 sq. km! Together with PvE functionality they have got exclusive PvE game mode Counter-Insurgency. You need to defeat or contain enemy insurgency, find and destroy enemy staging grounds, protect and provide logistical support to existing positions. Apart from that, the Binomo map will receive several more thematic PvE objectives with a separate mini-patch by the end of the week.
All of that will be even more lively than before thanks to new background radio chatter which will accompany your and your team's activity. And we also have a special treat for Spanish-speaking pilots. From now on Heliborne is fully available in Spanish language! Send all your love to our Mexican player RaulValenzuela who's done all of that work alone. To commemorate the update we announce a -50% discount for the base Heliborne game which will start tomorrow at 10 AM US Pacific Time / 5 PM GMT and will last for 4 days!

Heliborne 0.98 changelog:


  • Four new helicopters: - German scout Bo 105, - Italian attack reconnaissance A129 Mangusta, - Chinese attack helicopter Z-10, - Chinese attack reconnaissance Z-19.
  • Two biggest maps, each with more than 70 sq. km of operational area, that previously were PvP only now available in single and cooperative PvE Khost and Binomo.
  • New PvE game mode for these maps Counter-Insurgency. You need to defeat or contain enemy insurgency, find and destroy enemy staging grounds, protect and provide logistical support to existing positions.
  • Counter-Insurency game mode features 15 new objective types besides some objectives from existing PvE game modes. Also this game mode has objective sequencing mechanic. Objectives relate to each other and build up into bigger operation in certain area of the map.
  • New background radio chatter: your and your team's activity now will have radio chatter footprint.
  • Various improvements and fixes.
  • Spanish translation.

Team JetCat



[ 2019-04-30 13:18:08 CET ] [ Original post ]

Heliborne
JetCat Games Developer
Klabater Publisher
2017-10-12 Release
Game News Posts: 112
🎹🖱️Keyboard + Mouse
Mostly Positive (3074 reviews)
The Game includes VR Support
Public Linux Depots:
  • Heliborne Linux Depot [1.3 G]
Available DLCs:
  • Heliborne - Polish Air Force
  • Heliborne - Czech & Slovak Air Force
  • Heliborne - Exclusive Camouflage Pack
  • Heliborne - Civil Aviation Camouflage Pack
  • Heliborne - Search and Rescue Camouflage Pack
  • Heliborne - Law Enforcement Camouflage Pack
  • Heliborne - US Marine Corps Camouflage Pack
  • Heliborne - Russian Federal Security Service Camouflage Pack
  • Heliborne - Air Show Camouflage Pack
  • Heliborne - East Germany Camouflage Pack
  • Heliborne - German Camouflage Pack
  • Heliborne - Winter Camouflage Pack
  • Heliborne - Polish Hussar Camouflage
  • Heliborne - Navy Seals Camouflage Pack
Heliborne seeks to introduce players to rotary-wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. Players will be able to take part in a dynamic battlefield where they support the movement of ground forces that fortify positions and create supply-lines.

Heliborne offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive.

Current Features

  • Updated simul-lite/arcade hybrid flight model that models over 70 different aspects of flight per helicopter.
    Our Flight model melds the best of both worlds, and while being updated regularly, is in a state that we are very happy with. This includes momentum and inertia dynamics. This system will be expanded on with more realistic flight dynamics as the project grows.

  • 41 Helicopter, Each with multiple weapons load-outs
    The load-outs for each of our helicopters is based entirely on weapons systems that they would have, or did employ in active combat theaters and operations. You wont see a weapons loadout on our helicopters that is not historically accurate.

  • 4 Major Mission Maps - Including Operation Nguyen Hue, Afghanistan, the Gulf of Tonkin in Vietnam, and Kosovo
    All of our maps are "based" on historical conflicts and conflict locations.

  • 2 Principle Game modes - Including standard skirmish, and Frontline mode that's currently exclusive to Operation Nguyen Hue
    Skirmish mode is currently active on Afghanistan and Gulf of Tonkin and offers standard capture the flag gameplay. Operation Nguyen Hue offers the first glimpse at "Frontline" mode. As bases are captured by players, ground vehicles spawn in convoys and move across the map to fortify bases and positions.

  • Multiple AI controlled ground units in skirmish and Front-line mode
    Tanks, Troop Carriers, and Anti-Aircraft Artillery vehicles make up the current roster of ground vehicles in Heliborne, more are planned.

  • Airborne Troops that can be deployed anywhere on the mapMANPADS or "Man-Portable Air Defense system" are just some of the "deploy-able" ground units that players can place anywhere, on any map. Not all helicopters carry these soldiers. Those that can, add a new level to the dynamic battlefield.

  • Three Classes of Helicopter from Attack, to Air-Assault, and Reconnaissance
    Scout Helicopters are small, fast, and may or may not carry a small amount of soldiers. Attack Helicopters carry no troops and are dedicated to air-to-air or air-to-ground operations. Air-Assault helicopters typically carry a mix of troops and weapons and can fill multiple roles in combat.

  • Three Historical Tiers of Rotary Wing Aviation from 1950 to 2000
    Helicopters are widely considered to have "Come of Age" during the Vietnam conflict, and over the following decades, helicopters have become integral to our very way of life. We seek to showcase Rotary wing aviation as it's evolved over four decades of conflict, support, and development.

MINIMAL SETUP
  • OS: Ubuntu 19.04+ / SteamOS+
  • Processor: 3.1 GHz Dual-Core - Intel i3 2100Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 1 GB VRAM - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850Network: Broadband Internet connection
  • Storage: 10 GB available spaceAdditional Notes: MUST BE COMPATIBLE WITH VULKAN
RECOMMENDED SETUP
  • Processor: i5 2400 or equivalentMemory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: 2 GB VRAM. NVIDIA GeForce GTX 750 Ti / Radeon R7 240Network: Broadband Internet connection
GAMEBILLET

[ 6102 ]

5.91$ (15%)
27.59$ (8%)
16.52$ (17%)
26.09$ (13%)
16.97$ (15%)
26.69$ (11%)
4.95$ (17%)
4.97$ (17%)
8.27$ (17%)
21.21$ (15%)
8.39$ (16%)
16.99$ (15%)
52.19$ (13%)
14.27$ (16%)
13.34$ (11%)
2.22$ (78%)
33.96$ (15%)
34.79$ (13%)
13.19$ (12%)
9.90$ (17%)
16.97$ (15%)
10.19$ (15%)
13.34$ (11%)
21.24$ (15%)
14.08$ (17%)
16.97$ (15%)
6.22$ (11%)
52.19$ (13%)
25.19$ (16%)
16.59$ (17%)
GAMERSGATE

[ 842 ]

6.38$ (57%)
0.6$ (80%)
3.06$ (66%)
0.51$ (74%)
1.11$ (91%)
9.99$ (50%)
0.85$ (79%)
4.97$ (62%)
3.4$ (66%)
0.5$ (49%)
10.2$ (49%)
0.43$ (91%)
0.34$ (91%)
5.94$ (41%)
0.43$ (91%)
0.77$ (91%)
3.4$ (83%)
3.5$ (65%)
0.9$ (91%)
2.98$ (70%)
2.13$ (57%)
0.68$ (91%)
1.02$ (74%)
5.09$ (49%)
9.55$ (36%)
0.68$ (90%)
2.55$ (74%)
0.51$ (83%)
0.85$ (91%)
7.39$ (51%)

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