Pilots!
We know how curious you are about Heliborne: Enhanced Edition. Thats why we decided to create more content from the dev team in the upcoming weeks!
Since today, every 2 weeks we will be posting Dev Diary in which you will be able to gain firsthand knowledge about the planned Enhanced Edition!
Whats more, every 2 weeks we are planning AMA sessions for you! If you have any questions about the game, save it and ask it during this Q & A sessions. Starting on the 16th of April on Helibornes Discord channel. At the first fire goes Roman, Game Designer of Heliborne!
Furthermore, during the recent AMA session in January, you asked how are we going to increase the number of players in the game. We told you that we are planning loads of actions and promos in the game. And the time has come! We would like to invite all of you to join us during first-ever Steam Free Weekend for Heliborne! During this weekend all Steam users will be able to download the game and play with you! We are planning loads of activities both for new players and veterans. And of course, you will have a chance to win some cool prizes during the whole weekend! Save the date in your calendar - 8th to 11th of May!
Last but not least, LIVE STREAMS! First one - 14th of April on Heliborne Steam card. This time, we will be playing some PvE missions :)
And now, the main thing! Update on Heliborne: Enhanced Edition works and development!
1. Improved multiplayer engine and a matchmaking system
In our survey form, in which we asked you to let us know about the most anticipated changes and improvements, many among you mentioned multiplayer engine update in the first place. We decided to focus on this feature Whats more, we decided to add matchmaking to make PvP even more competitive. In our plans there is also a new rank system, but we will confirm it in more details later.
2. Moved the game to a newer version of the engine (new Unity)
Upgrade for new Unity engine is mostly required to port the game for consoles. Thats the main advantage of this point development-wise, but lets not forget that the game obviously looks much better already thanks to this change.
3. A new UI project has been created - we are currently implementing it
Some of you reported that UI is good enough, but many stressed the fact that we should modernize it a bit as it is already visually outdated. Sooo We made it more clear readable. You will be able to see the results of our work on our Facebook and VK pages this Saturday on #ScreenshotSaturday!
4. Optimization of existing maps, change of lighting system and post-processes - ongoing
Heliborne has never been a challenging game for your PCs, but we received reports, that in some areas your FPS drops. Thats why we decided to check all maps and polish them. On some, we changed the lighting system. With those changes and new UI Enhanced Edition will look gorgeous!
Hope you will like this kind of messages and see you on stream!
Over and out!
Heliborne
JetCat Games
Klabater
2017-10-12
Indie MMO Multiplayer
Game News Posts 112
🎹🖱️Keyboard + Mouse
Mostly Positive
(3067 reviews)
https://store.steampowered.com/app/433530 
The Game includes VR Support
Heliborne Linux Depot [1.3 G]
Heliborne - Polish Air Force
Heliborne - Czech & Slovak Air Force
Heliborne - Exclusive Camouflage Pack
Heliborne - Civil Aviation Camouflage Pack
Heliborne - Search and Rescue Camouflage Pack
Heliborne - Law Enforcement Camouflage Pack
Heliborne - US Marine Corps Camouflage Pack
Heliborne - Russian Federal Security Service Camouflage Pack
Heliborne - Air Show Camouflage Pack
Heliborne - East Germany Camouflage Pack
Heliborne - German Camouflage Pack
Heliborne - Winter Camouflage Pack
Heliborne - Polish Hussar Camouflage
Heliborne - Navy Seals Camouflage Pack
Heliborne offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive.
Current Features
- Updated simul-lite/arcade hybrid flight model that models over 70 different aspects of flight per helicopter.
Our Flight model melds the best of both worlds, and while being updated regularly, is in a state that we are very happy with. This includes momentum and inertia dynamics. This system will be expanded on with more realistic flight dynamics as the project grows. - 41 Helicopter, Each with multiple weapons load-outs
The load-outs for each of our helicopters is based entirely on weapons systems that they would have, or did employ in active combat theaters and operations. You wont see a weapons loadout on our helicopters that is not historically accurate. - 4 Major Mission Maps - Including Operation Nguyen Hue, Afghanistan, the Gulf of Tonkin in Vietnam, and Kosovo
All of our maps are "based" on historical conflicts and conflict locations. - 2 Principle Game modes - Including standard skirmish, and Frontline mode that's currently exclusive to Operation Nguyen Hue
Skirmish mode is currently active on Afghanistan and Gulf of Tonkin and offers standard capture the flag gameplay. Operation Nguyen Hue offers the first glimpse at "Frontline" mode. As bases are captured by players, ground vehicles spawn in convoys and move across the map to fortify bases and positions. - Multiple AI controlled ground units in skirmish and Front-line mode
Tanks, Troop Carriers, and Anti-Aircraft Artillery vehicles make up the current roster of ground vehicles in Heliborne, more are planned. - Airborne Troops that can be deployed anywhere on the mapMANPADS or "Man-Portable Air Defense system" are just some of the "deploy-able" ground units that players can place anywhere, on any map. Not all helicopters carry these soldiers. Those that can, add a new level to the dynamic battlefield.
- Three Classes of Helicopter from Attack, to Air-Assault, and Reconnaissance
Scout Helicopters are small, fast, and may or may not carry a small amount of soldiers. Attack Helicopters carry no troops and are dedicated to air-to-air or air-to-ground operations. Air-Assault helicopters typically carry a mix of troops and weapons and can fill multiple roles in combat. - Three Historical Tiers of Rotary Wing Aviation from 1950 to 2000
Helicopters are widely considered to have "Come of Age" during the Vietnam conflict, and over the following decades, helicopters have become integral to our very way of life. We seek to showcase Rotary wing aviation as it's evolved over four decades of conflict, support, and development.
- OS: Ubuntu 19.04+ / SteamOS+
- Processor: 3.1 GHz Dual-Core - Intel i3 2100Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850Network: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: MUST BE COMPATIBLE WITH VULKAN
- Processor: i5 2400 or equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2 GB VRAM. NVIDIA GeForce GTX 750 Ti / Radeon R7 240Network: Broadband Internet connection
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