Heliborne Collection update
In todays patch, we introduced a new launcher. From now on, you can choose what Heliborne edition to play without switching between the branches. This will make the Heliborne game structure more transparent for the new customers, and we hope not much more complex for existing ones.
We implemented a new naming system - the main game on STEAM is now called Heliborne Collection. It includes Heliborne and Heliborne Enhanced Edition. Both editions contain all the DLCs published so far, and all the future content will be mirrored for both. Worry not; each Heliborne version will be actively updated - today, you get the patch for Heliborne, and the Heliborne Enhanced Edition patch will follow soon. There will be a need to download both games, so expect a 13-16 GB of download (depending on the OS) with this update. Sorry for the inconvenience.
New patch arrives in Heliborne:
New discord server (servers structure) - a community update. We have set up a new separate Discord server for Heliborne Enhanced Edition users to split the communities and avoid misunderstandings. A new server link: https://discord.gg/kFzpMU8hRk. Feel invited. Please first read the rules. The current Discord server: https://discord.gg/w7rbapJmXv remains active with mindougs supervision.
Consoles and PC development: We will keep improving Heliborne Enhanced Edition - next patch ETA end of March 2021, and keep fixing ongoing issues/bugs in Heliborne - patch today. Please use the current Discord channel actively to inform us about contemporary matters. We also submitted Heliborne Enhanced Edition for console certification to Microsoft and expect the game to be commercially available still in Q12021. Additionally, we are now solving specific network-related issues on PlayStation. The date of the commercial launch for this platform is still TBA. Thank you for playing and following! Klabater Team
[ 2021-02-25 11:00:21 CET ] [ Original post ]
Greetings Pilots! We have an important message and updates to pass on today. Well try to keep it short and not tl;dr. Briefly: New launcher - new Steam product name - Heliborne patch - Discord updates - brief development status
NEW GAME LAUNCHER
In todays patch, we introduced a new launcher. From now on, you can choose what Heliborne edition to play without switching between the branches. This will make the Heliborne game structure more transparent for the new customers, and we hope not much more complex for existing ones.
NEW STEAM PRODUCT NAME
We implemented a new naming system - the main game on STEAM is now called Heliborne Collection. It includes Heliborne and Heliborne Enhanced Edition. Both editions contain all the DLCs published so far, and all the future content will be mirrored for both. Worry not; each Heliborne version will be actively updated - today, you get the patch for Heliborne, and the Heliborne Enhanced Edition patch will follow soon. There will be a need to download both games, so expect a 13-16 GB of download (depending on the OS) with this update. Sorry for the inconvenience.
HELIBORNE PATCH 0.98.8
New patch arrives in Heliborne:
- Fixed missing objectives on Tonkin map.
- Added new standard camos (14 new skins).
- Fixed the loading screen, causing the game to hard lock.
- Removed placeholder "campaign settings" button.
- Fixed Nguyen map - mission 3 now loads in the correct order.
- Updated copyrighted helicopter names with community suggestions.
DISCORD UPDATE
New discord server (servers structure) - a community update. We have set up a new separate Discord server for Heliborne Enhanced Edition users to split the communities and avoid misunderstandings. A new server link: https://discord.gg/kFzpMU8hRk. Feel invited. Please first read the rules. The current Discord server: https://discord.gg/w7rbapJmXv remains active with mindougs supervision.
DEVELOPMENT BRIEF STATUS
Consoles and PC development: We will keep improving Heliborne Enhanced Edition - next patch ETA end of March 2021, and keep fixing ongoing issues/bugs in Heliborne - patch today. Please use the current Discord channel actively to inform us about contemporary matters. We also submitted Heliborne Enhanced Edition for console certification to Microsoft and expect the game to be commercially available still in Q12021. Additionally, we are now solving specific network-related issues on PlayStation. The date of the commercial launch for this platform is still TBA. Thank you for playing and following! Klabater Team
Heliborne
JetCat Games
Klabater
2017-10-12
Indie MMO Multiplayer
Game News Posts 112
🎹🖱️Keyboard + Mouse
Mostly Positive
(3067 reviews)
https://store.steampowered.com/app/433530 
The Game includes VR Support
Heliborne Linux Depot [1.3 G]
Heliborne - Polish Air Force
Heliborne - Czech & Slovak Air Force
Heliborne - Exclusive Camouflage Pack
Heliborne - Civil Aviation Camouflage Pack
Heliborne - Search and Rescue Camouflage Pack
Heliborne - Law Enforcement Camouflage Pack
Heliborne - US Marine Corps Camouflage Pack
Heliborne - Russian Federal Security Service Camouflage Pack
Heliborne - Air Show Camouflage Pack
Heliborne - East Germany Camouflage Pack
Heliborne - German Camouflage Pack
Heliborne - Winter Camouflage Pack
Heliborne - Polish Hussar Camouflage
Heliborne - Navy Seals Camouflage Pack
Heliborne seeks to introduce players to rotary-wing aviation and combat. Players will have the ability to fly a number of helicopters from the 60's forward in to the year 2000 across a wide range of maps and in a wide range of mission scenarios. Players will be able to take part in a dynamic battlefield where they support the movement of ground forces that fortify positions and create supply-lines.
Heliborne offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive.
Heliborne offers a new type of "Zone" Capture as one of it's core game-play concepts. Troops carried by certain helicopters must be landed at, and deployed to a landing zone. These troops fortify the zone, and in some game modes, defend a base until ground re-enforcements arrive.
Current Features
- Updated simul-lite/arcade hybrid flight model that models over 70 different aspects of flight per helicopter.
Our Flight model melds the best of both worlds, and while being updated regularly, is in a state that we are very happy with. This includes momentum and inertia dynamics. This system will be expanded on with more realistic flight dynamics as the project grows. - 41 Helicopter, Each with multiple weapons load-outs
The load-outs for each of our helicopters is based entirely on weapons systems that they would have, or did employ in active combat theaters and operations. You wont see a weapons loadout on our helicopters that is not historically accurate. - 4 Major Mission Maps - Including Operation Nguyen Hue, Afghanistan, the Gulf of Tonkin in Vietnam, and Kosovo
All of our maps are "based" on historical conflicts and conflict locations. - 2 Principle Game modes - Including standard skirmish, and Frontline mode that's currently exclusive to Operation Nguyen Hue
Skirmish mode is currently active on Afghanistan and Gulf of Tonkin and offers standard capture the flag gameplay. Operation Nguyen Hue offers the first glimpse at "Frontline" mode. As bases are captured by players, ground vehicles spawn in convoys and move across the map to fortify bases and positions. - Multiple AI controlled ground units in skirmish and Front-line mode
Tanks, Troop Carriers, and Anti-Aircraft Artillery vehicles make up the current roster of ground vehicles in Heliborne, more are planned. - Airborne Troops that can be deployed anywhere on the mapMANPADS or "Man-Portable Air Defense system" are just some of the "deploy-able" ground units that players can place anywhere, on any map. Not all helicopters carry these soldiers. Those that can, add a new level to the dynamic battlefield.
- Three Classes of Helicopter from Attack, to Air-Assault, and Reconnaissance
Scout Helicopters are small, fast, and may or may not carry a small amount of soldiers. Attack Helicopters carry no troops and are dedicated to air-to-air or air-to-ground operations. Air-Assault helicopters typically carry a mix of troops and weapons and can fill multiple roles in combat. - Three Historical Tiers of Rotary Wing Aviation from 1950 to 2000
Helicopters are widely considered to have "Come of Age" during the Vietnam conflict, and over the following decades, helicopters have become integral to our very way of life. We seek to showcase Rotary wing aviation as it's evolved over four decades of conflict, support, and development.
MINIMAL SETUP
- OS: Ubuntu 19.04+ / SteamOS+
- Processor: 3.1 GHz Dual-Core - Intel i3 2100Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM - NVIDIA GeForce GTX 550 Ti / AMD Radeon HD 5850Network: Broadband Internet connection
- Storage: 10 GB available spaceAdditional Notes: MUST BE COMPATIBLE WITH VULKAN
- Processor: i5 2400 or equivalentMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 2 GB VRAM. NVIDIA GeForce GTX 750 Ti / Radeon R7 240Network: Broadband Internet connection
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