Owners of the soundtrack can now find the FLAC versions under the Soundtrack folder located here: Steam\SteamApps\common\DYE\Soundtrack Enjoy! :dyechill:
[ 2018-02-03 16:07:25 CET ] [ Original post ]
Owners of the soundtrack can now find the FLAC versions under the Soundtrack folder located here: SteamSteamAppscommonDYESoundtrack Enjoy! ːdyechillː
[ 2018-02-03 16:07:25 CET ] [ Original post ]
On Feb 7th, we will be updating DYE's price to 4.99$ to match our one year release anniversary and Xbox One release!
[ 2018-01-24 16:48:27 CET ] [ Original post ]
On Feb 7th, we will be updating DYE's price to 4.99$ to match our one year release anniversary and Xbox One release!
[ 2018-01-24 16:48:27 CET ] [ Original post ]
- fixed a linux dual screen issue - additional controller support
[ 2018-01-13 21:56:43 CET ] [ Original post ]
- fixed a linux dual screen issue - additional controller support
[ 2018-01-13 21:56:43 CET ] [ Original post ]
TGH_sr will be speed running (Any% No Hard Mode) this Tuesday morning at 4:15am EST. You can watch the live stream here: https://www.twitch.tv/gamesdonequick We've also put DYE on sale at 75% off for the duration of AGQD2018. :dyechill:
[ 2018-01-08 15:19:41 CET ] [ Original post ]
TGH_sr will be speed running (Any% No Hard Mode) this Tuesday morning at 4:15am EST. You can watch the live stream here: https://www.twitch.tv/gamesdonequick We've also put DYE on sale at 75% off for the duration of AGQD2018. ːdyechillː
[ 2018-01-08 15:19:41 CET ] [ Original post ]
TGH_Plays, the full game speedrun record holder for DYE, has been selected to showcase his run at AGDQ this year! The event will be held from Jan 7 - 14, and check out further updates including scheduling at their official site: https://gamesdonequick.com/ TGH's Stream: https://go.twitch.tv/tgh_plays
[ 2017-10-14 20:30:10 CET ] [ Original post ]
TGH_Plays, the full game speedrun record holder for DYE, has been selected to showcase his run at AGDQ this year! The event will be held from Jan 7 - 14, and check out further updates including scheduling at their official site: https://gamesdonequick.com/ TGH's Stream: https://go.twitch.tv/tgh_plays
[ 2017-10-14 20:30:10 CET ] [ Original post ]
Patch 1.1.0.1818 notes: - Added indicator to clarify that wall sticks are short, in Purple 01 - Added indicator to clarify floating snuffs out fire, in Blue 01 - Death counter no longer resets on level "reset" from menu http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c2579854400752647185
[ 2017-08-21 20:27:57 CET ] [ Original post ]
Patch 1.1.0.1818 notes: - Added indicator to clarify that wall sticks are short, in Purple 01 - Added indicator to clarify floating snuffs out fire, in Blue 01 - Death counter no longer resets on level "reset" from menu http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c2579854400752647185
[ 2017-08-21 20:27:57 CET ] [ Original post ]
DYE and the official soundtrack are both 66% off until 7/31, so tell your friends and prepare to DYE! :dyechill:
[ 2017-07-25 20:35:12 CET ] [ Original post ]
DYE and the official soundtrack are both 66% off until 7/31, so tell your friends and prepare to DYE! ːdyechillː
[ 2017-07-25 20:35:12 CET ] [ Original post ]
Minor fixes and adjustments: - Removed the association of specific pigments and checkpoints. Now any checkpoint you hit will "collect" all pigments you have currently rescued (flashing in the upper right hand GUI) - Fixed an issue with low FPS not registering spike collision - Fixed an issue with low FPS deceleration - Fixed a screen resolution issue http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c2217311444324637649
[ 2017-07-13 21:50:47 CET ] [ Original post ]
Minor fixes and adjustments: - Removed the association of specific pigments and checkpoints. Now any checkpoint you hit will "collect" all pigments you have currently rescued (flashing in the upper right hand GUI) - Fixed an issue with low FPS not registering spike collision - Fixed an issue with low FPS deceleration - Fixed a screen resolution issue http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c2217311444324637649
[ 2017-07-13 21:50:47 CET ] [ Original post ]
8 new skins have been made available for our boy Hue, unlockable via achievement! Each boss unlocks a skin, then achieving the extra boss feat will unlock a fancier version of that skin. Visit the new Skin changing room from any color hub! Full patch notes here: http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c1354868867724343677
[ 2017-06-11 18:36:47 CET ] [ Original post ]
8 new skins have been made available for our boy Hue, unlockable via achievement! Each boss unlocks a skin, then achieving the extra boss feat will unlock a fancier version of that skin. Visit the new Skin changing room from any color hub! Full patch notes here: http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c1354868867724343677
[ 2017-06-11 18:36:47 CET ] [ Original post ]
Patch 1.1.0.1761 is now live with some user-requested quality of life changes and more bug fixes! http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c1291817208499919120
[ 2017-05-28 18:48:16 CET ] [ Original post ]
Patch 1.1.0.1742 is all about bug-squashing. We've resolved several minor gameplay issues and made one level tweak: http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c1327844097125643770
[ 2017-05-07 18:23:58 CET ] [ Original post ]
Don't miss our inclusion in the weekly Steam sale! Get 25% off on the game or DLC soundtrack, 33% for the bundle. Enjoy!
[ 2017-05-01 20:48:55 CET ] [ Original post ]
With patch 1.0.1730, we've released supported versions of Mac and Linux! This plus a few updates are noted in the patch notes below: http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c1319962514594278204
[ 2017-04-30 18:43:59 CET ] [ Original post ]
Big thanks to everyone who has played and shared DYE since release. We want to share with you a short video of reactions and feedback! Here's the direct link, and we've also added it to the Steam page: https://www.youtube.com/watch?v=m-kzQZMMCwI - Mike and Danny
[ 2017-04-29 23:35:54 CET ] [ Original post ]
Happy to release this one, includes some cool new features (Ghosts, Any % No Hard Mode Speedrun) and some anticipated bug fixes: http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c1319962173909452192
[ 2017-04-26 03:32:07 CET ] [ Original post ]
This patch was all about Leaderboards and Speedruns! Please see the following post and check them out in-game: http://steamcommunity.com/app/503550/discussions/0/135514507318448315/ There were also a few minor tweaks and bug fixes to the game with the patch. As always, let us know on the forums what you think, or if you run in to any issues.
[ 2017-04-15 17:08:56 CET ] [ Original post ]
This was a big one and I highly recommend reading up! Featuring: - Expanded controller support - Movement tweaks - Tons of "Quality of Life" changes - Much more http://steamcommunity.com/app/503550/discussions/0/135510194248047656/#c135511027318570251 Up next: Leaderboards!!!
[ 2017-03-09 05:51:10 CET ] [ Original post ]
First of all, a big thanks from the both of us to everyone who helped make the release and everything head up to it special. All of these and more made it a day that exceeded our expectations heading in: - Overwhelmingly positive reception, reviews, and reactions - Thousands of viewers seeing the game streamed live on Twitch in the first week - World first 100% completion (Vellhart), and first 100% completion which came entirely after release (Yagamoth) - Tons of feedback about how to improve the game! Regarding that last note, I'll share a bit of what we're working on and what to expect in upcoming patches. The thee main themes are speedrunning, improved/expanded controller support, and platform ports. Below are just a few items we are working on for each: Speedrunning: - Implementing hard resets of monsters, bullets, etc on death, giving you consistent "cycles" to work with - Timer which starts on new save file, and tracks total completion of each world and entire game - Leaderboards tracking the previous item, both for any % and 100% - More hotkeys and shortcuts to skip non-gameplay sections Controller support: - Revamping the underlying code to provide support to many times the number of controllers we support now - You shouldn't see much change from this in normal gameplay Platform ports: - Linux and Mac are first on our list - Other goals: Xbox, Ps4, Switch Thanks again to everyone playing DYE and looking forward to making your experience even better - Mike and Danny
[ 2017-03-04 00:44:20 CET ] [ Original post ]
http://steamcommunity.com/app/503550/discussions/0/135510194248047656/
[ 2017-03-01 00:35:47 CET ] [ Original post ]
You can read about the changes and all future patch notes in the new thread posted here: http://steamcommunity.com/app/503550/discussions/0/135510194248047656/
[ 2017-02-27 00:04:14 CET ] [ Original post ]
The PC version of DYE is officially available on Steam now, and just wanted to take a minute to thank everyone for the positive reception. Launch day was incredible. ːdyehueː
YouTubers / Twitch Streamers
A BIG THANK YOU to all of the YouTubers and Twitch streamers who have been playing over the past two weeks. Hanging out in chat and watching everyone progress through the game has been amazing. We've been hanging out in Vellhart's channel for a good part of the week watching him complete every single challenge in the game. He finished the 100% run last night, so congrats to Vellhart for being the world first! Vellhart's Channel: https://www.twitch.tv/vellhart We also got an overwhelming warm welcome from Lethalfrag's channel last night. ːdyechillː Mike has been doing a great job of curating our "Big List of VODs" which you can find here: http://steamcommunity.com/app/503550/discussions/0/135509472111566512/
Speed Running
The most common comment we saw during these past two weeks was "this game would be great for speed running." We agree, and we are looking at ways to improve the game for speed runners. If you have any requests or ideas that might make speed runs more enjoyable, then shoot us an email at info[at]batcountrygames[dot]com.
What's next?
We've got a couple of quality of life improvements that will be coming in the next patch, as well as some minor difficulty adjustments. Our next top priorities are the Linux and Mac releases. We're working to get those out as soon as possible.
Soundtrack
Really glad you guys are digging the music, and got a couple of requests to make it available outside of Steam. Working on getting it available on other storefronts, but for now there's also my Bandcamp located here: https://dannystracener.bandcamp.com/releases ːdyepigmentː Again, thanks to everyone for the super positive feedback so far. Hope you guys enjoy the game, and try not to DYE. ;) -- Danny and Mike at Bat Country Games
[ 2017-02-25 05:48:01 CET ] [ Original post ]
🎮 Full Controller Support
- DYE Linux 32bit [508.77 M]
- DYE Linux 64bit [507.99 M]
- DYE: Original Soundtrack
DYE has tight and responsive controls, and has been balanced around the use of a controller. Full keyboard support is available, but spare your hands and sanity (seriously), and use a controller. DYE has native support for all common controllers including Xbox, Steam, PS4, and most others.
What others are saying
- "The controls are so slick... its a difficult game but I feel like i have total control" - TGH_Plays - https://www.twitch.tv/TGH_Plays
- "The sounds, the music, the levels... it just all comes together so well" -Vellhart - https://www.twitch.tv/vellhart
- "This was quite a journey... peaked at the right amount of difficulty" - Yagamoth - https://www.twitch.tv/Yagamoth
- "The soundtrack in this game is magnificent!" - Tehjman1993 - https://www.twitch.tv/Tehjman1993
- "Its genius, I'm not gonna lie, but it's really evil as well!" - Krazyman50 - https://www.twitch.tv/krazyman50
Key Features
- 56 levels (560 total pigments to collect)
- Leaderboards for all versions of individual levels and speedruns
- 4 worlds with unique boss fights
- Hard Mode versions of each level
- Challenge levels
- Scaling difficulty from beginner to expert level
- Original 18 track soundtrack (55 minutes)
- Achievements
- Trading cards
What's In Each World?
Each world contains 9 regular levels, 4 challenge levels and 1 unique boss fight.The 9 regular levels in each world of DYE are a series of challenges with Pigments along the way. Each Pigment you rescue will restore a layer of color, and rescuing all 5 in a level will restore all color to that level. The Normal Mode of the level will have checkpoints along the way, while the Hard Mode modifier will remove all checkpoints and add additional danger.
The 4 challenge levels in each world of DYE are filled with 100 "dust". You free a Pigment every 20 dust collected. There are no checkpoints in the challenge levels, and the Hard Mode version of these levels adds a restrictive time limit.
- OS: SteamOS
- Processor: Intel Core i3 or higherMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 4400 or higher
- Storage: 600 MB available space
- OS: SteamOS
- Processor: Intel Core i3 or higherMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 4400 or higher
- Storage: 600 MB available space
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