





First of all, a big thanks from the both of us to everyone who helped make the release and everything head up to it special. All of these and more made it a day that exceeded our expectations heading in: - Overwhelmingly positive reception, reviews, and reactions - Thousands of viewers seeing the game streamed live on Twitch in the first week - World first 100% completion (Vellhart), and first 100% completion which came entirely after release (Yagamoth) - Tons of feedback about how to improve the game! Regarding that last note, I'll share a bit of what we're working on and what to expect in upcoming patches. The thee main themes are speedrunning, improved/expanded controller support, and platform ports. Below are just a few items we are working on for each: Speedrunning: - Implementing hard resets of monsters, bullets, etc on death, giving you consistent "cycles" to work with - Timer which starts on new save file, and tracks total completion of each world and entire game - Leaderboards tracking the previous item, both for any % and 100% - More hotkeys and shortcuts to skip non-gameplay sections Controller support: - Revamping the underlying code to provide support to many times the number of controllers we support now - You shouldn't see much change from this in normal gameplay Platform ports: - Linux and Mac are first on our list - Other goals: Xbox, Ps4, Switch Thanks again to everyone playing DYE and looking forward to making your experience even better - Mike and Danny
[ 2017-03-04 00:44:20 CET ] [ Original post ]
🎮 Full Controller Support
- DYE Linux 32bit [508.77 M]
- DYE Linux 64bit [507.99 M]
- DYE: Original Soundtrack
DYE has tight and responsive controls, and has been balanced around the use of a controller. Full keyboard support is available, but spare your hands and sanity (seriously), and use a controller. DYE has native support for all common controllers including Xbox, Steam, PS4, and most others.
What others are saying
- "The controls are so slick... its a difficult game but I feel like i have total control" - TGH_Plays - https://www.twitch.tv/TGH_Plays
- "The sounds, the music, the levels... it just all comes together so well" -Vellhart - https://www.twitch.tv/vellhart
- "This was quite a journey... peaked at the right amount of difficulty" - Yagamoth - https://www.twitch.tv/Yagamoth
- "The soundtrack in this game is magnificent!" - Tehjman1993 - https://www.twitch.tv/Tehjman1993
- "Its genius, I'm not gonna lie, but it's really evil as well!" - Krazyman50 - https://www.twitch.tv/krazyman50
Key Features
- 56 levels (560 total pigments to collect)
- Leaderboards for all versions of individual levels and speedruns
- 4 worlds with unique boss fights
- Hard Mode versions of each level
- Challenge levels
- Scaling difficulty from beginner to expert level
- Original 18 track soundtrack (55 minutes)
- Achievements
- Trading cards
What's In Each World?
Each world contains 9 regular levels, 4 challenge levels and 1 unique boss fight.The 9 regular levels in each world of DYE are a series of challenges with Pigments along the way. Each Pigment you rescue will restore a layer of color, and rescuing all 5 in a level will restore all color to that level. The Normal Mode of the level will have checkpoints along the way, while the Hard Mode modifier will remove all checkpoints and add additional danger.
The 4 challenge levels in each world of DYE are filled with 100 "dust". You free a Pigment every 20 dust collected. There are no checkpoints in the challenge levels, and the Hard Mode version of these levels adds a restrictive time limit.
- OS: SteamOS
- Processor: Intel Core i3 or higherMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 4400 or higher
- Storage: 600 MB available space
- OS: SteamOS
- Processor: Intel Core i3 or higherMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 4400 or higher
- Storage: 600 MB available space
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