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Overhaul Update

The LogicBots overhaul update is finally here! This is by far the biggest update to date and is aimed at getting LogicBots ready for final release. In this update there is a complete overhaul of the user interface (UI), which is designed to make the UI look better, be easier and faster to use and be more intuitive. There has been a huge upgrade to the physics in the game, making your LogicBots much more reliable and faster, along with much better control of the simulation accuracy. This allows the game to run more easily on old and new hardware. This does mean some of your LogicBot designs from the previous version may no longer work. The tutorials have also been completely remade to work with the new UI system. The tutorials should now be much more comprehensive whilst also allowing you to get to grips with the game more easily. The first and second areas have now been completed; area one is designed as a school workshop and area two is a warehouse. The save file for LogicBots has also been changed; it is now an encrypted save as Steam achievements will be added soon. Don't worry your old saves will still work but they will be upgraded into the new save format next time you play and this won't affect any workshop content. Just make sure you play the game before the final release of LogicBots as this feature will be removed in the future . Loading has now also been improved; you will now get a loading screen between levels and the loading should not cause any more occasional crashes when switching scenes. A lot of optimisation has also gone into the update which has greatly reduced the size of the game to roughly an eighth of its previous size even though there is now much more content. You should also now get much better frame rates when playing the game. There are also a lot of changes and replacements made to the LogicBot parts, to find out more check the patch notes. The game now also has an xml dictionary backbone for all game text, this means that I will shortly be releasing an update which will allow support for third party language packs on Steam Workshop. Finally the last three areas are now disabled along with the sandbox mode. This is because they are now no longer compatible with LogicBots. Updates over the coming months will be adding these areas back in at release quality however if you want to play them now you can use the last version of LogicBots (Steam > Right click LogicBots > Properties > Betas > Select 'preoverhaulbuild'). Be aware however that saves are not backwards compatible ,so if you save in the latest version it will not be compatible in the previous one. With all of these changes there is also a new demo available. Hope you enjoy the update! Any feedback is most welcome in the discussions both positive and negative. I will try to address all your questions and will take on board any requested features. Be aware that as this is a big update there will probably be a few bugs that have slipped through the net. If you find a bug please report it here and I will get it fixed asap. Kenneth

Patch Notes:


New Features:
  • Added xml text backbone
  • Added new school scene for area 1
  • Added electronic compass part to place the gyro on level 1-8
  • Added loading screens
  • Added simulation accuracy control
Changes:
  • Complete rework of the UI
  • Complete rework of the tutorials
  • Added scenery to the industrial estate
  • Optimised scene loading and storage
  • Added pass-through for debugging parts
  • Updated part circuit boards and given them icons
  • Camera is now free when you view a level
  • Ultrasonic ranger performance and reliability upgrade
  • Proximity sensor performance upgrade
  • Lighting and lightmap improvements
  • Changed the torque of all main body motors (wheels will behave differently on different main bodies)
  • Save file now encrypted as .lbs and can no longer be edited outside the game
  • Levels are now numbered making LogicBots naming easier
Bug Fixes:
  • Fixed gyro, now has slightly different functionality
  • Fixed avoid bots level
  • Fixed colour maze level
  • Fixed level loading crash


[ 2015-10-25 21:27:09 CET ] [ Original post ]



LogicBots
Incandescent Games
  • Developer

  • Incandescent Games
  • Publisher

  • 2017-02-08
  • Release

  • Simulation Singleplayer
  • Tags

  • Game News Posts 35  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (162 reviews)


  • Review Score

  • http://www.incandescentgames.co.uk/
  • Website

  • https://store.steampowered.com/app/290020 
  • Steam Store

  • The Game includes VR Support



    LogicBots Linux x86 [2.76 G]LogicBots Linux x86_x64 [2.76 G]LogicBots Linux Developer [2.72 G]

  • Public Linux depots

  • Design, build and wire up your own unique robot to complete challenging logic puzzles.

    LogicBots is a puzzle game where robots are used to complete the various levels. Sometimes the LogicBots will be controlled by the player and other times they will work independently to complete the puzzles. In both cases it will be up to the player to design, build and wire their LogicBot to meet the requirements of the level.

    Key Features

    • 40 challenging levels
    • 5 in depth tutorials
    • 3 bonus objectives for each level
    • Language packs
    • Sandbox mode
    • Level builder
    • Workshop integration
    • Endless combinations of parts and circuits
    • Physics driven gameplay
    • Soundtrack by Brandon Penney aka Neon-Bard
    MINIMAL SETUP
    • OS: Ubuntu 12.04+. SteamOS+
    • Processor: SSE2 instruction set supportMemory: 2 MB RAM
    • Memory: 2 MB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
    • Storage: 4 GB available space
    GAMEBILLET

    [ 5951 ]

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