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Contractors Update

Area 4 has now been updated and is available in the main build! This area contains some of my favourite levels so I hope you enjoy this update. This update also includes a lot of loading optimizations so you should experience much faster load times and the game should no longer hang for a long time when the level is half loaded. If you are still experiencing any issues please report them in LogicBots discussions. This update also contains a few updates to robot parts and fixes involving pistons. However I am aware of an issue which can cause your robots to sometimes be "bouncy". This will be addressed in a future update when a lot of the parts will be graphically overhauled and sound effects added to them. Also I know there is an issue when restarting a robot with pistons that can cause it to jump in the air. This is due to the pistons extending lower than they were initially set and will be fixed at the same time as the above issue. For now please reset your robots with pistons by reverting to construction then back to live mode to avoid the issue. I know there are also a few more bugs that have been reported that haven't been addressed yet. They will be addressed this week coming so expect a bug fix update sometime later this week. If you happen to discover any new bugs with the new area please report them to the bug reporting thread and I will try to include the fixes in this weeks update. The next big planned update will be including the last area into the game along with the remaining 8 levels. Hopefully this will be available in early March. Enjoy the update, Ken

Patch Notes:


New Features:
  • Area 4 now available
  • Complete new scene for area 4
  • Added new background props.
Changes:
  • Level loading optimized.
  • All 8 area 4 levels reworked to fit with new scene, objectives also changed to compensate.
  • Changed some small lighting effects.
  • Changed live and objective camera clipping.
  • Textures optimized.
Bug Fixes:
  • Fixed a bug when moving right angled pistons.
  • Fixed a bug allowing "bad" placements of parts.
  • Fixed a bug causing levels to hang sometimes on loading.
  • Fixed a bug causing camera to knock cones.


[ 2016-02-07 18:34:40 CET ] [ Original post ]



LogicBots
Incandescent Games
  • Developer

  • Incandescent Games
  • Publisher

  • 2017-02-08
  • Release

  • Simulation Singleplayer
  • Tags

  • Game News Posts 35  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (162 reviews)


  • Review Score

  • http://www.incandescentgames.co.uk/
  • Website

  • https://store.steampowered.com/app/290020 
  • Steam Store

  • The Game includes VR Support



    LogicBots Linux x86 [2.76 G]LogicBots Linux x86_x64 [2.76 G]LogicBots Linux Developer [2.72 G]

  • Public Linux depots

  • Design, build and wire up your own unique robot to complete challenging logic puzzles.

    LogicBots is a puzzle game where robots are used to complete the various levels. Sometimes the LogicBots will be controlled by the player and other times they will work independently to complete the puzzles. In both cases it will be up to the player to design, build and wire their LogicBot to meet the requirements of the level.

    Key Features

    • 40 challenging levels
    • 5 in depth tutorials
    • 3 bonus objectives for each level
    • Language packs
    • Sandbox mode
    • Level builder
    • Workshop integration
    • Endless combinations of parts and circuits
    • Physics driven gameplay
    • Soundtrack by Brandon Penney aka Neon-Bard
    MINIMAL SETUP
    • OS: Ubuntu 12.04+. SteamOS+
    • Processor: SSE2 instruction set supportMemory: 2 MB RAM
    • Memory: 2 MB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
    • Storage: 4 GB available space
    GAMEBILLET

    [ 5951 ]

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