The game is now complete and can be played from start to finish as intended! Steam Achievements are now available! You will be awarded for all achievements that you have earned to date however if you would like to start from scratch you need to create a new game and do not load your old save. Now is a good time to create a new save as a lot of the levels and objectives have been changed. This update also includes a lot of quality of life changes along with a heap of bug fixes so the game should be more enjoyable to play. Soon I will be setting a release date for LogicBots and my aim now will be to start generating interest for the game before release. Now would be a great time to help spread the word about LogicBots! I will also be using the time between now and the release date to find and remove any of the remaining bugs. If you come across a bug it would be really helpful to report this in the LogicBots discussions page. As always, hope you enjoy the update! Ken
Patch Notes:
New Features:
- Added platforms to level builder
- Added option to mute sound effects for construction mode only
- Added volume control to esc menu
- Added circuit sandbox
- Added 10x10 circuit board for sandbox
- Added arrow to area 1 table to represent start direction
- Added slow motion button
- Parts now remember their placed rotation
- Added tips when loading
- Improved loading
- Improved lighting and shadows
- New RC receiver circuit board
- New GPS circuit board
- New positional GPS circuit board
- New 3x3 circuit board model
- Improved 3x3 and 5x5 circuit boards
- Reduced level 5-7 cost challenge to £2,400
- Added new undo points
- Added more control listings to controls menu
- Changed piston collision rules
- Updated two tutorial models
- Recreated binary input and output
- Greatly improved live camera movement
- Changed writing so you can place wire corners anywhere
- Remade spider tech main body; it now has a flat front
- Fixed bad UV map between window and door in area 2
- Fixed rendering issue with the house in area 3
- Fixed bug causing game to freeze when using parts that have an input CB
- Fixed bug with last level preventing completion
- Fixed rendering issue with colour navigate level
- Fixed bug with last level preventing completion
- Fixed visual bug with last level black line on conveyor
- Fixed a bug affecting 3x3 and 5x5 circuit board placement area
- Fixed a bug causing challenge objective not resetting between retries
- Fixed a bug causing wires to not cancel when switching modes while drawing a wire
- Fixed various sound bugs
- Fixed various language pack issues
- Fixed a bug causing delay LED to not display correctly
- Fixed ESC menu not working after being in live mode
- Fixed removing input by clicking input jack not resetting connection until a new wire is attached
- Fixed a bug causing wires to not be moved correctly when moving a circuit board
- Fixed a bug preventing motor names to be updated until next edit
- Fixed fail text on level 5-6
- Fixed a bug preventing screw lift to being set to 400
- Fixed a bug preventing the placement of static value gates when hovering over the display
- Fixed a bug preventing the movement of the start location in sandbox mode
The game is now complete and can be played from start to finish as intended! Steam Achievements are now available! You will be awarded for all achievements that you have earned to date however if you would like to start from scratch you need to create a new game and do not load your old save. Now is a good time to create a new save as a lot of the levels and objectives have been changed. This update also includes a lot of quality of life changes along with a heap of bug fixes so the game should be more enjoyable to play. Soon I will be setting a release date for LogicBots and my aim now will be to start generating interest for the game before release. Now would be a great time to help spread the word about LogicBots! I will also be using the time between now and the release date to find and remove any of the remaining bugs. If you come across a bug it would be really helpful to report this in the LogicBots discussions page. As always, hope you enjoy the update! Ken
Patch Notes:
New Features:
- Added platforms to level builder
- Added option to mute sound effects for construction mode only
- Added volume control to esc menu
- Added circuit sandbox
- Added 10x10 circuit board for sandbox
- Added arrow to area 1 table to represent start direction
- Added slow motion button
- Parts now remember their placed rotation
- Added tips when loading
- Improved loading
- Improved lighting and shadows
- New RC receiver circuit board
- New GPS circuit board
- New positional GPS circuit board
- New 3x3 circuit board model
- Improved 3x3 and 5x5 circuit boards
- Reduced level 5-7 cost challenge to 2,400
- Added new undo points
- Added more control listings to controls menu
- Changed piston collision rules
- Updated two tutorial models
- Recreated binary input and output
- Greatly improved live camera movement
- Changed writing so you can place wire corners anywhere
- Remade spider tech main body; it now has a flat front
- Fixed bad UV map between window and door in area 2
- Fixed rendering issue with the house in area 3
- Fixed bug causing game to freeze when using parts that have an input CB
- Fixed bug with last level preventing completion
- Fixed rendering issue with colour navigate level
- Fixed bug with last level preventing completion
- Fixed visual bug with last level black line on conveyor
- Fixed a bug affecting 3x3 and 5x5 circuit board placement area
- Fixed a bug causing challenge objective not resetting between retries
- Fixed a bug causing wires to not cancel when switching modes while drawing a wire
- Fixed various sound bugs
- Fixed various language pack issues
- Fixed a bug causing delay LED to not display correctly
- Fixed ESC menu not working after being in live mode
- Fixed removing input by clicking input jack not resetting connection until a new wire is attached
- Fixed a bug causing wires to not be moved correctly when moving a circuit board
- Fixed a bug preventing motor names to be updated until next edit
- Fixed fail text on level 5-6
- Fixed a bug preventing screw lift to being set to 400
- Fixed a bug preventing the placement of static value gates when hovering over the display
- Fixed a bug preventing the movement of the start location in sandbox mode
LogicBots
Incandescent Games
Incandescent Games
2017-02-08
Simulation Singleplayer
Game News Posts 35
🎹🖱️Keyboard + Mouse
Mostly Positive
(162 reviews)
http://www.incandescentgames.co.uk/
https://store.steampowered.com/app/290020 
The Game includes VR Support
LogicBots Linux x86 [2.76 G]LogicBots Linux x86_x64 [2.76 G]LogicBots Linux Developer [2.72 G]
LogicBots is a puzzle game where robots are used to complete the various levels. Sometimes the LogicBots will be controlled by the player and other times they will work independently to complete the puzzles. In both cases it will be up to the player to design, build and wire their LogicBot to meet the requirements of the level.
Key Features
- 40 challenging levels
- 5 in depth tutorials
- 3 bonus objectives for each level
- Language packs
- Sandbox mode
- Level builder
- Workshop integration
- Endless combinations of parts and circuits
- Physics driven gameplay
- Soundtrack by Brandon Penney aka Neon-Bard
- OS: Ubuntu 12.04+. SteamOS+
- Processor: SSE2 instruction set supportMemory: 2 MB RAM
- Memory: 2 MB RAM
- Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
- Storage: 4 GB available space
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