TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]


Zombasite patch 1.011

This patch makes healing potions weaken infection, improves identification bonus, improves monster respawn system, and fixes a bunch of other minor issues. 1.011 change list:

  • now each time a healing potion is used to heal zombasite infection and fails, the infection gets weaker, so the next potion is more likely to work
  • increased chances of getting a rarity bump when identifying an item from 0.01 to 0.05
  • changed sound when getting an item rarity bump to be way more noticable
  • misidentify bonus can now go past very rare items
  • now if the game purges an inactive level, it won't respawn everything if the player comes back to that level
  • halved rumor costs
  • increased monster respawn time from 600.0 to 750.0
  • fixed collision on 2 of the rock types in Freya Meadows
  • fixed a closed block in Freya Meadows that looked like you could walk into it
  • increased chances of NPCs getting infected
  • fixed a rare crash dealing with projectiles - now check in projectile if skill parent is same as passed in skill owner, if not no longer saves skill
  • doubled secret stash spawn chances
  • doubled mana stone regen
  • added text so that you know which quests are started from the Zombie Threat
  • decreased zombie plaguebringer spawn chance from 3.0 to 1.5
  • decreased parasite health mult from 0.5 to 0.4
  • raiders from other clans no longer stick together as much (makes them a bit easier and less pathfinding issues)
  • orc clans now start more orc uprisings and town attacks against enemies
  • fixed clan NPCs not getting promotions some times on level up (Sharjin)
  • increased chance of rebuilding a house when NPC is doing construction focus by 33%
  • bounty hunter quests are now optional
  • made mana potions go about 50% faster (still same amount, just over less time)
  • now ignores damage of item when salvaging (mostly means get more crafting materials and you can salvage broken items)
  • spies much more likely to ambush when engaged
  • can now use guards that are 3 levels higher than your level
  • decreased FreeRecruit dialog chance from 0.2 to 0.05
  • test_checkAreaCollision for towns now just checks the edges to spawn less warnings
  • fixed a bunch of collision issues along edges of towns
  • can now zoom in/out minimap with mouse scroll
  • pageup/down now works on world minimaps
  • now when minimap zoom changes through mouse scroll or buttons it automatically updates the minimap without playing needing to move
  • pet monster types can no longer be guards
  • now secrets and special room prints go to event box (but don't go to log)
  • can now change blip color of objects in their database entry
  • halved lure volume
  • no longer print arch-nemesis text even time loaded
  • now show doors on NPC Locations screen
  • now any quest can have an icon like the nemesis quests
  • npcs no longer talk about clan wars of clans we haven't discovered yet
  • made always works type of skills repeat if the button/key is held down - makes it a bit easier to use these type of skills and is more consistent
  • fixed a small issue with individual loot stuff
  • fixed some guard/pet confusion with Torvas, Hulks, and Death Knights
  • added VerySmall and Tiny fonts
  • an object can now add a world modifier on use
  • world modifiers can now add an enhancement to players
  • now if help text can't fit on the screen it will drop to very small font
  • now if help text still can't fit on the screen it will drop to tiny font
  • secret levels now use normal world random numbers instead of session ones
  • changed save version to 210
  • now save _lastUsedSecretLevel
  • made secret stashes fade out in 1 second instead of 5
  • now chests health per level is a float instead of int
  • spider webs now have half as much health
  • darkness/bright level/world modifiers no longer affect player/entity lights
  • now only monsters that can use tactics can start fires
  • no longer get new personality event text from other clans
  • now wait for scorpion sting to finish before moving on
  • rescue people now have portraits for when they use dialog to call for help
  • now only get NPC left and joined another clan if was originally in your clan
  • higher end chests are no longer allowed to be purged when too many entities
  • added "Only draw entities" option in editor - makes it much easier to see some issues in levels
  • fixed a couple food stolen prints
  • now pedestals find free spots
  • no longer create gates for invalid clans
  • ghost revenge text no longer mentions clan name
  • changed "Infection Mutation" to "Mutation" to fit modifiers area better
  • improved town attack repealed npc text
  • now mark correct parts red if don't have enough money for rumors
  • changed "Easy prey!" to "Easy prey (coordinated attack)!"


[ 2017-04-10 20:50:47 CET ] [ Original post ]



Zombasite
Soldak Entertainment
  • Developer

  • Soldak Entertainment
  • Publisher

  • 2016-08-23
  • Release

  • Action Indie RPG Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 59  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (182 reviews)


  • Review Score

  • http://www.soldak.com/Zombasite/Overview.html
  • Website

  • https://store.steampowered.com/app/408960 
  • Steam Store

  • The Game includes VR Support



    Zombasite Linux Specific [11.04 M]

  • Public Linux depots

  • Zombasite - Orc Schism
  • Available DLCs

  • Zombasite is a zombie apocalypse action RPG set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

    The dark elves have always played god by creating and enhancing underworld slave creatures. As they watched a horde of zombies destroy the huge demon city Kraval, the dark elves were tantalized by the devastating power of uncontrolled zombies, and desired to control and increase it. When they wove their dominating magic into a few captive zombies something went horribly wrong!

    They hadn't known the powerful necromancer, Ciglio, had created these zombies. To control his huge armies of undead, Ciglio permanently bound his zombies and their infected victims to him. This binding was so powerful, their loyalty surpassed his untimely death. In the dark elves' pride and lust, their magic twisted into Ciglio's binding, fusing into a new, uncontrollable creation, the Zombasite.

    Zombasite is a nasty, voracious, all-consuming Zombie Parasite. It doesn't just reanimate the dead into mindless zombies. It is intelligent, insatiable, and unstoppable---infecting and killing the living, spreading faster and in more ways, helping the dead utilize many of their original skills, and mutating the dead with new powers. Dark elf zombies are terrifying!

    So what does this have to do with you? You are the leader of a clan trying to survive the apocalypse. This is easier said than done. When a follower dies, they can't be saved by any means. The Zombasite is highly contagious and zombies are quickly ravaging the world's surface. Food is a critical resource that must be obtained. Vendors are rare and have limited supplies. Some of the stronger monsters have survived and are as dangerous as ever. Clans of humans and monsters are fighting over what few supplies are left. Even within your own clan it isn't safe. Humans living on the edge are even more unstable than usual. So yeah, survival isn't easy.

    Features:
    • Survive the zombie apocalypse in a fantasy world
    • Experience uniquely created worlds for every game, with different areas, monsters, items, and quests
    • Explore a dynamic, evolving, living world
    • Lead a clan of followers who have their own personalities and skills
    • Navigate relationships with rival clans using diplomacy, trade, war, and raids
    • Adventure with your friends with co-op multiplayer
    • Your choices truly impact the game!
    MINIMAL SETUP
    • Processor: 2.0 GHz Core Duo (or other equivalent)Memory: 512 MB RAM
    • Memory: 512 MB RAM
    • Graphics: GeForce 2 or better
    • Storage: 350 MB available space
    GAMEBILLET

    [ 5951 ]

    16.79$ (16%)
    13.02$ (13%)
    4.59$ (8%)
    5.27$ (56%)
    12.74$ (15%)
    1.00$ (90%)
    7.95$ (80%)
    9.80$ (61%)
    8.79$ (78%)
    18.39$ (8%)
    20.99$ (30%)
    8.25$ (17%)
    13.59$ (20%)
    20.74$ (17%)
    21.21$ (15%)
    17.59$ (12%)
    12.59$ (16%)
    45.98$ (34%)
    20.95$ (65%)
    15.09$ (25%)
    8.47$ (15%)
    4.39$ (12%)
    24.84$ (17%)
    43.46$ (13%)
    1.77$ (78%)
    10.00$ (50%)
    8.38$ (16%)
    9.40$ (53%)
    12.59$ (16%)
    31.13$ (56%)
    GAMERSGATE

    [ 3198 ]

    6.75$ (66%)
    3.75$ (85%)
    13.99$ (30%)
    11.24$ (63%)
    0.64$ (87%)
    7.5$ (75%)
    2.36$ (66%)
    12.79$ (36%)
    8.02$ (53%)
    7.5$ (70%)
    5.63$ (81%)
    2.5$ (50%)
    0.68$ (89%)
    8.8$ (60%)
    4.0$ (80%)
    2.5$ (75%)
    12.15$ (73%)
    5.0$ (50%)
    0.75$ (92%)
    15.99$ (20%)
    11.52$ (62%)
    3.0$ (85%)
    1.13$ (89%)
    0.85$ (83%)
    0.53$ (92%)
    10.19$ (32%)
    1.8$ (85%)
    3.0$ (50%)
    13.99$ (30%)
    1.0$ (80%)

    FANATICAL BUNDLES

    Time left:

    0 days, 23 hours, 8 minutes


    Time left:

    23 days, 23 hours, 8 minutes


    Time left:

    5 days, 23 hours, 8 minutes


    Time left:

    36 days, 23 hours, 8 minutes


    Time left:

    42 days, 23 hours, 8 minutes


    HUMBLE BUNDLES

    Time left:

    3 days, 17 hours, 8 minutes


    Time left:

    3 days, 17 hours, 8 minutes


    Time left:

    12 days, 17 hours, 8 minutes


    Time left:

    19 days, 17 hours, 8 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE