Name | Zombasite | ||
Developer | Soldak Entertainment | ||
Publisher | Soldak Entertainment | ||
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Release | 2016-08-23 | ||
Steam | 4,99€ 3,74£ 4,99$ / 75 % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  0  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  0 .. 20,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 0 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 0 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Zombasite Linux Specific [11.04 M] | ||
DLC | Zombasite - Orc Schism |
To celebrate Zombasite's 3rd anniversary, we have released a huge patch AND Zombasite and Zombasite: Orc Schism are both 75% off for the next week on Steam! |
This huge patch improves graphics a lot by adding shadow mapping, adds Steam cloud support, increases performance quite a bit, fixes several crashes, and fixes a ton of other more minor issues (more than 200 changes).
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This huge patch (well over 200 changes) fixes several crashes, improves performance, adds autosizing inventory, and fixes tons of minor issues.
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This patch fixes a crash, adds a bunch of Patreon/Add to Game stuff, and fixes various minor issues.
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This patch fixes a crash, adds a bunch of Patreon/Add to Game stuff, and fixes various minor issues.
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Have you ever wanted to add a unique item, level, monster, or something else cool to a Soldak game for everyone to see? Now is your chance! Become our Patron on Patreon and get the opportunity to add a unique item, level, monster, NPC, renegade, minor clan, chest, or gravestone to our latest game(s). Right now this would be Zombasite AND our next game. Head over to our Patreon page now! |
Have you ever wanted to add a unique item, level, monster, or something else cool to a Soldak game for everyone to see? Now is your chance! Become our Patron on Patreon and get the opportunity to add a unique item, level, monster, NPC, renegade, minor clan, chest, or gravestone to our latest game(s). Right now this would be Zombasite AND our next game. Head over to our Patreon page now! |
This patch fixes a crash, improves happiness feedback, and fixes a bunch of other minor issues.
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This patch fixes a crash, improves happiness feedback, and fixes a bunch of other minor issues.
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This patch fixes a few slowdown issues, fixes too many ambushes, and fixes a bunch of other minor issues.
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This patch fixes a few slowdown issues, fixes too many ambushes, and fixes a bunch of other minor issues.
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Zombasite: Orc Schism is now available! It's 10% off for the first week. What are you waiting for? Go buy Orc Schism from Steam now! |
Zombasite: Orc Schism is now available! It's 10% off for the first week. What are you waiting for? Go buy Orc Schism from Steam now! |
This patch makes a few quality of life changes and fixes a bunch of minor issues in preparation for the Orc Schism expansion.
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This patch makes a few quality of life changes and fixes a bunch of minor issues in preparation for the Orc Schism expansion.
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This patch fixes too many insanity chain reactions, adds new clan friend bonuses, makes DoTs much better, improves targeting, makes font crisper, and fixes a bunch of other minor issues.
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This patch fixes too many insanity chain reactions, adds new clan friend bonuses, makes DoTs much better, improves targeting, makes font crisper, and fixes a bunch of other minor issues.
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This patch fixes a lot of relatively minor issues.
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This patch fixes a lot of relatively minor issues.
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Zombasite: Orc Schism is the first expansion for the unique action RPG, Zombasite. This zombie apocalypse action RPG is set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.
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This patch makes healing potions weaken infection, improves identification bonus, improves monster respawn system, and fixes a bunch of other minor issues.
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This patch makes the clans more unique, improves the mini/world maps, improves the UI, and fixes a bunch of other minor issues.
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This patch increases player mobility, fixes a few crashes, makes distributing/salvaging items easier, sorts all NPC lists, and fixes a bunch of other minor issues.
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This patch fixes a crash, adds some force move options, adds auto item identifying through some NPC skills, fixes losing Arch-Nemesis sometimes, and fixes a bunch of other minor issues.
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This patch handles non-latin usernames better, balances a few things better, and fixes a few other minor issues.
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This patch makes increases the zombie threat, increases the infection rate, and fixes a bunch of other minor issues.
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This patch makes canceling expeditions less costly, fixes a couple crashes, improves multiplayer, and fixes a bunch of other minor issues.
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This patch fixes another crash, improves the UI, and fixes a bunch of other minor issues.
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This patch adds all levels connected world setup option, makes several things easier for new players, and fixes a bunch of other minor issues.
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This patch fixes a crash, fixes some balance issues, and fixes a bunch of other minor issues.
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After a long Early Access/beta, we finally released Zombasite today! |
After a long Early Access/beta, we finally released Zombasite today! |
After a long Early Access/beta, we finally released Zombasite today! |
We have released a new, updated demo for Zombasite. It is now at version 0.942. There has been over 600 changes since the first version of the demo. :) As usual it is available for Windows, Mac, and Linux. |
This patch fixes zombie mutations, makes clans tougher, adds more NPC dialog, optimizes things more, and fixes a bunch of other minor issues.
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This patch adds zombie clans, makes NPCs more memorable and easier to work with, adds shooting projectiles without a target, adds a minimal UI option, and fixes a bunch of other minor issues.
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This patch rebalances most of the active skills to encourage players to use more skills, adds a bunch of new set items, fixes a few crashes, and fixes a bunch of other minor issues.
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This patch adds code signing on Windows executables, improves NPCs, and fixes a bunch of other minor issues.
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This patch optimizes things better, adds Scavenge expedition, and fixes a bunch of other minor issues.
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This patch improves NPCs, adds a couple more world setup options, and fixes a bunch of other minor issues.
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This patch improves the UI more, improves secret levels, and fixes a bunch of other minor issues.
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This patch improves the UI more, fixes some major balance issues, fixes extra town attacks, and fixes a bunch of other minor issues.
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This patch makes many skills fall back to basic attack if not enough mana, fixes a few rare crashes/corruptions, and fixes a bunch of other minor issues.
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This patch adds passive bonuses to all active skills, improves most character traits, balances a bunch of things better, and fixes a bunch of other minor issues.
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This patch optimizes things much better, adds new renegade types (Inquisitor, Blackguard, Nightblade, etc), adds losing your healthstone as a lose condition (test), and fixes a bunch of other minor issues.
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This patch adds a bunch of group quests (Covens, Marauders, Cults, etc), optimizes things better, allows paying vendors to come to town, adds capture guards expedition, and fixes a bunch of other minor issues.
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This patch makes player movement much smoother, optimizes things better, new clans can be started, improves renegades a lot, improves the help topics, and fixes a bunch of other minor issues.
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This patch adds quest histories, trees now fade out when in way, fixes a major slowdown, gods now take a more active role, and fixes a bunch of other minor issues.
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This patch adds monster battles, defaults to only showing quests from known locations, makes NPC personalities more important, and fixes a bunch of other minor issues.
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This patch adds no zombies, no clans, and low stress world options, makes happiness issues much easier to understand, and fixes a bunch of other minor issues.
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This patch makes zombie mutations stronger, fixes taunt spam, makes maps easier to use, and fixes a bunch of other minor issues.
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This patch makes town attacks more unique, cleans up the UI some, gives more control over NPCs, and fixes a bunch of other minor issues.
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This patch mostly just fixes a lot of medium to small issues.
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This patch adds zombie threat bar, makes level modifiers and quests more distinct, improves nemesis stuff, makes NPC created items better, and fixes a bunch of other minor issues.
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This patch allows some monsters to pickup and use items, fixes a big slowdown in multiplayer, fixes a bunch of quests not showing up, and fixes a bunch of other minor issues.
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This patch fixes a few crashes and fixes a bunch of other minor issues.
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This patch makes monsters more unique, adds more ways to deal with NPCs, optimizes singleplayer and multiplayer better, and fixes a bunch of other minor issues.
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This patch replaces hunting timer with expedition points, adds adventure expedition, upgrades lots of skills, adds several new special rooms, and fixes a bunch of other minor issues.
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This patch makes clans more unique, balances clan relations better, improves many more effects, and fixes a bunch of other minor issues.
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