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To celebrate Zombasite's 3rd anniversary, we have released a huge patch AND Zombasite and Zombasite: Orc Schism are both 75% off for the next week on Steam!
This huge patch improves graphics a lot by adding shadow mapping, adds Steam cloud support, increases performance quite a bit, fixes several crashes, and fixes a ton of other more minor issues (more than 200 changes). 1.023 change list:
This huge patch (well over 200 changes) fixes several crashes, improves performance, adds autosizing inventory, and fixes tons of minor issues. 1.022 change list:
This patch fixes a crash, adds a bunch of Patreon/Add to Game stuff, and fixes various minor issues. 1.021 change list:
This patch fixes a crash, adds a bunch of Patreon/Add to Game stuff, and fixes various minor issues. 1.021 change list:
Have you ever wanted to add a unique item, level, monster, or something else cool to a Soldak game for everyone to see? Now is your chance! Become our Patron on Patreon and get the opportunity to add a unique item, level, monster, NPC, renegade, minor clan, chest, or gravestone to our latest game(s). Right now this would be Zombasite AND our next game. Head over to our Patreon page now! https://www.patreon.com/soldak
Have you ever wanted to add a unique item, level, monster, or something else cool to a Soldak game for everyone to see? Now is your chance! Become our Patron on Patreon and get the opportunity to add a unique item, level, monster, NPC, renegade, minor clan, chest, or gravestone to our latest game(s). Right now this would be Zombasite AND our next game. Head over to our Patreon page now! https://www.patreon.com/soldak
This patch fixes a crash, improves happiness feedback, and fixes a bunch of other minor issues. 1.020 change list:
This patch fixes a crash, improves happiness feedback, and fixes a bunch of other minor issues. 1.020 change list:
This patch fixes a few slowdown issues, fixes too many ambushes, and fixes a bunch of other minor issues. 1.019 change list:
This patch fixes a few slowdown issues, fixes too many ambushes, and fixes a bunch of other minor issues. 1.019 change list:
Zombasite: Orc Schism is now available! It's 10% off for the first week. What are you waiting for? Go buy Orc Schism from Steam now! Zombasite: Orc Schism is the first expansion for the unique action RPG, Zombasite. Adds the Bard class, new clans, new areas (dungeons, caves, and ruins), better control over your recruits & town, new monsters (Dark Orcs, Mutated, & Zombie Lords), and much more.
Zombasite: Orc Schism is now available! It's 10% off for the first week. What are you waiting for? Go buy Orc Schism from Steam now! Zombasite: Orc Schism is the first expansion for the unique action RPG, Zombasite. Adds the Bard class, new clans, new areas (dungeons, caves, and ruins), better control over your recruits & town, new monsters (Dark Orcs, Mutated, & Zombie Lords), and much more.
This patch makes a few quality of life changes and fixes a bunch of minor issues in preparation for the Orc Schism expansion. 1.016 change list:
This patch makes a few quality of life changes and fixes a bunch of minor issues in preparation for the Orc Schism expansion. 1.016 change list:
This patch fixes too many insanity chain reactions, adds new clan friend bonuses, makes DoTs much better, improves targeting, makes font crisper, and fixes a bunch of other minor issues. 1.014 change list:
This patch fixes too many insanity chain reactions, adds new clan friend bonuses, makes DoTs much better, improves targeting, makes font crisper, and fixes a bunch of other minor issues. 1.014 change list:
This patch fixes a lot of relatively minor issues. 1.012 change list:
This patch fixes a lot of relatively minor issues. 1.012 change list:
Zombasite: Orc Schism is the first expansion for the unique action RPG, Zombasite. This zombie apocalypse action RPG is set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux. Long ago, when a necromancer attempted to raise Elves he thought to be dead, it went very wrong. Instead of raising an army of zombie slaves, a new race was born. The irate Orcs ripped the necromancer to shreds. Dormant necromancer magic has protected Orcs from zombie infection ever since, but the Zombasite, a zombie parasite, is intelligent. It has finally learned to break the defensive magic. The new infection swept through the entire Orc population like wildfire. Again it went very wrong. A war raged within each Orc between the Orc blood, the Zombasite, and the original Elven blood. When the Orc blood won, a Dark Orc arose. With less Elven influence in their physiology, Dark Orcs’s aggressiveness and strength intensified, and they expanded their terrible savagery. When the Elven blood won, the new being became one of the Mutated. The Mutated are a new, unstable Elven/Orc race. The Elven heritage has become the dominate part, but they are still corrupted with Orc blood and necromancer magic. This corruption slowly mutates them over time, sometimes in good ways and sometimes bad. No one quite understands the Mutated and everyone fears them. And finally when the Zombasite won, a Zombie Lord was unleashed. Zombie Lords have full access to the strength of the Orcs and intelligence of the Elves. They are the most powerful and feared Zombies in existence. With three new powerful factions rising up from the ashes of the old Orc race, how will you continue to survive the Zombasite? Zombasite: Orc Schism is scheduled to be released in the summer of 2017, however it will be released when it's done. Features:
This patch makes healing potions weaken infection, improves identification bonus, improves monster respawn system, and fixes a bunch of other minor issues. 1.011 change list:
This patch makes the clans more unique, improves the mini/world maps, improves the UI, and fixes a bunch of other minor issues. 1.009 change list:
This patch increases player mobility, fixes a few crashes, makes distributing/salvaging items easier, sorts all NPC lists, and fixes a bunch of other minor issues. 1.008 change list:
This patch fixes a crash, adds some force move options, adds auto item identifying through some NPC skills, fixes losing Arch-Nemesis sometimes, and fixes a bunch of other minor issues. 1.007 change list:
This patch handles non-latin usernames better, balances a few things better, and fixes a few other minor issues. 1.006 change list:
This patch makes increases the zombie threat, increases the infection rate, and fixes a bunch of other minor issues. 1.005 change list:
This patch makes canceling expeditions less costly, fixes a couple crashes, improves multiplayer, and fixes a bunch of other minor issues. 1.004 change list:
This patch fixes another crash, improves the UI, and fixes a bunch of other minor issues. 1.003 change list:
This patch adds all levels connected world setup option, makes several things easier for new players, and fixes a bunch of other minor issues. 1.002 change list:
This patch fixes a crash, fixes some balance issues, and fixes a bunch of other minor issues. 1.001 change list:
After a long Early Access/beta, we finally released Zombasite today! The game is 25% off for just one more week before it goes up to its normal full price.
After a long Early Access/beta, we finally released Zombasite today! The game is 25% off for just one more week before it goes up to its normal full price.
After a long Early Access/beta, we finally released Zombasite today! The game is 25% off for just one more week before it goes up to its normal full price.
We have released a new, updated demo for Zombasite. It is now at version 0.942. There has been over 600 changes since the first version of the demo. :) As usual it is available for Windows, Mac, and Linux.
This patch fixes zombie mutations, makes clans tougher, adds more NPC dialog, optimizes things more, and fixes a bunch of other minor issues. 0.941 change list:
This patch adds zombie clans, makes NPCs more memorable and easier to work with, adds shooting projectiles without a target, adds a minimal UI option, and fixes a bunch of other minor issues. 0.940 change list:
This patch rebalances most of the active skills to encourage players to use more skills, adds a bunch of new set items, fixes a few crashes, and fixes a bunch of other minor issues. 0.939 change list:
This patch adds code signing on Windows executables, improves NPCs, and fixes a bunch of other minor issues. 0.938 change list:
This patch optimizes things better, adds Scavenge expedition, and fixes a bunch of other minor issues. 0.937 change list:
This patch improves NPCs, adds a couple more world setup options, and fixes a bunch of other minor issues. 0.936 change list:
This patch improves the UI more, improves secret levels, and fixes a bunch of other minor issues. 0.935 change list:
This patch improves the UI more, fixes some major balance issues, fixes extra town attacks, and fixes a bunch of other minor issues. 0.934 change list:
This patch makes many skills fall back to basic attack if not enough mana, fixes a few rare crashes/corruptions, and fixes a bunch of other minor issues. 0.933 change list:
This patch adds passive bonuses to all active skills, improves most character traits, balances a bunch of things better, and fixes a bunch of other minor issues. 0.932 change list:
This patch optimizes things much better, adds new renegade types (Inquisitor, Blackguard, Nightblade, etc), adds losing your healthstone as a lose condition (test), and fixes a bunch of other minor issues. 0.931 change list:
This patch adds a bunch of group quests (Covens, Marauders, Cults, etc), optimizes things better, allows paying vendors to come to town, adds capture guards expedition, and fixes a bunch of other minor issues. 0.930 change list:
This patch makes player movement much smoother, optimizes things better, new clans can be started, improves renegades a lot, improves the help topics, and fixes a bunch of other minor issues. 0.929 change list:
This patch adds quest histories, trees now fade out when in way, fixes a major slowdown, gods now take a more active role, and fixes a bunch of other minor issues. 0.928 change list:
This patch adds monster battles, defaults to only showing quests from known locations, makes NPC personalities more important, and fixes a bunch of other minor issues. 0.927 change list:
This patch adds no zombies, no clans, and low stress world options, makes happiness issues much easier to understand, and fixes a bunch of other minor issues. 0.926 change list:
This patch makes zombie mutations stronger, fixes taunt spam, makes maps easier to use, and fixes a bunch of other minor issues. 0.925 change list:
This patch makes town attacks more unique, cleans up the UI some, gives more control over NPCs, and fixes a bunch of other minor issues. 0.924 change list:
This patch mostly just fixes a lot of medium to small issues. 0.923 change list:
This patch adds zombie threat bar, makes level modifiers and quests more distinct, improves nemesis stuff, makes NPC created items better, and fixes a bunch of other minor issues. 0.922 change list:
This patch allows some monsters to pickup and use items, fixes a big slowdown in multiplayer, fixes a bunch of quests not showing up, and fixes a bunch of other minor issues. 0.920 change list:
This patch fixes a few crashes and fixes a bunch of other minor issues. 0.919 change list:
This patch makes monsters more unique, adds more ways to deal with NPCs, optimizes singleplayer and multiplayer better, and fixes a bunch of other minor issues. 0.918 change list:
This patch replaces hunting timer with expedition points, adds adventure expedition, upgrades lots of skills, adds several new special rooms, and fixes a bunch of other minor issues. 0.917 change list:
This patch makes clans more unique, balances clan relations better, improves many more effects, and fixes a bunch of other minor issues. 0.916 change list:
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