Bomber and vehicle improvements - Early Access Build 6It's time to drop bombs in the new update for Ravenfield, adding this new iron bird:

This update has also significantly improved the handling of ground vehicles, allowing you to more smoothly cruise around the map in your jeep or tank! Other vehicles such as planes and helicopters have also had their handling tweaked, but there's still some work to be done to really nail the feel, so let me know what you think about the changes so far!
Full change log:
- Added Bomb Plane
- Added ability to have multiple, switchable weapons in vehicles (switch between them like you switch infantry weapons)
- Added additional ground attack rocket weapon to the Attack Plane.
- Complete overhaul of car based vehicles (Jeeps, Quads, Tanks)
- Added third person camera to vehicles. Toggle it with C by default
- Added Raven Control game mode parameter - this makes the Raven team start owning all neutral points
- Slightly increased helicopter and attack plane speed
- Rebalanced attack plane machine guns, they now deal slightly less damage so dogfights last longer
- Added armor rating system to vehicles and weapon projectiles. This allows modders to specify what projectiles can damage what vehicles in a much better way.
- Attack planes, Quads and RHIBs can now be damaged by small arms fire.
- Added team indicator stripes on Planes and Helicopters
- Scalpel and Hydra now has lock on sounds/animations
- Plane wings come off when the plane is destroyed
- Slight changes to Archipelago island airfield to acommodate the bomber
- Added support for modded levels to use custom hand models
- Nerfed SLAM-R slightly by reducing its projectile speed and damage.
- Added third person weapon model to the player soldier 3d model so shadows look correct
- Improved character animations when looking around while seated.
- Added vehicle testing level to try out vehicles in a simple way
- Added testing game mode that lets you spawn on any capture point.
- Added fallback code to prevent game crashes related to physics.
- Added a "-noworkshopmods" launch option that disables the loading of workshop mods/maps
- Added a "-nocontentmods" launch option that disables the loading of weapon mods
- Pressing F9 in the spectator camera mode will now take a super high res screenshot and save it in ravenfield_Data/screenshot.png
- A bunch of smaller bug fixes
Known bugs:
- The Bomb Plane sometimes causes a physics-related crash. I'm still trying to figure out ways to mitigate this problem.
On top of the changes to official vehicles, this update has also laid the groundwork for vehicle modding which I intend to roll out in the coming weeks. If you want to try custom vehicles out as soon as possible, make sure you keep up with the updates on the Beta branch of the game.
For more information about vehicle modding, you can chat with me and other community members on the official Ravenfield discord server at https://discord.gg/ravenfield
Enjoy this update!
/SteelRaven7
[ 2017-12-15 18:57:36 CET ] [ Original post ]
Ravenfield
SteelRaven7
Developer
SteelRaven7
Publisher
2017-05-18
Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(68390 reviews)
The Game includes VR Support
Public Linux Depots:- Ravenfield Linux Universal [352.55 M]
Fight upon the Ravenfield together with your Blue allies! Take down those pesky Reds using helicopters, tanks, guns, and active ragdoll physics!
Ravenfield is a singleplayer game in the vein of older team-vs-team AI shooters. The game is designed to be easy to pick up and play, but also rewarding for all skill levels!
Key Features
- Easy-to-pickup, singleplayer mayhem
- Fight as infantry, or in ground vehicles, aircraft, or watercraft
- Active ragdoll physics combines tactical strategies with a sprinkle of silly fun
- The number of combatants is only limited by what your computer can handle!
- Damaged soldiers drop team-colored blood splats, indicating where battles have taken place
Development Roadmap
Ravenfield is being developed as an early access game, with major content updates scheduled to be released every 4-6 weeks. Additionally, minor updates may be distributed via a beta branch for those who do not fear slightly more buggy releases.
While some content, such as new weapons, vehicles and maps will be released on a regular basis, other key features will be added roughly in the following order:
- Custom map support
- Steam Workshop integration
- AI Commanding
- Campaign mode
- Custom vehicle support
- Custom weapon support
MINIMAL SETUP- OS: Ubuntu 18.04. SteamOS
- Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
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RECOMMENDED SETUP- OS: Latest Ubuntu. SteamOS
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- Memory: 8 GB RAM
- Graphics: Geforce GTX 750
- Storage: 1 GB available space
3.11$ (92%)
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