You can now drive/fly/walk around in your favorite vehicle in Ravenfield - Vehicle modding is out! Why not give one of the several available jets a whirl and take out some bandits?
To try out a vehicle mod, simply find one on the Ravenfield Workshop and click subscribe. Now start the game, and choose the vehicle mod you want in the Vehicle Switch menu found in under Instant Action! Some custom maps even come with special vehicles regardless of if you have a vehicle mod installed or not.
Also, the AI now carries the Scalpel weapon with lock on missiles. Don't forget to deploy flares (Default key X) when you get a lock on warning, it could save your life!
Full EA7 Change Log:
Game:
- Added custom vehicle support available in two flavors:
- Custom vehicle mods can be downloaded to replace vehicles in all levels
- Custom maps can have special vehicle spawners that spawn specific, special vehicles no matter what vehicle mod is loaded
- Added Vehicle Switch menu, accessible from the Instant Action menu
- Text above the vehicle switch button will show you what mod is currently loaded
- Vehicle switch allows you to load specific vehicle mods, or even combine multiple ones!
- By default, the latest downloaded vehicle mod will be automatically loaded into the vehicle switch menu. This behaviour can be toggled in the options menu
- Some minor changes to the handling of official vehicles
- Added support for new types of vehicles, including ones driven entirely by animation (can be used for walkers, turrets on arms? Drivable snakes?!)
- Added support for an in-vehicle repair tool (not available in any vanilla vehicles)
- Added missile lock indicator and sound (available in all vanilla aircraft)
- Added support for flares and similar countermeasures to remove missile lock (available in all vanilla aircraft)
- Added Vehicle Countermeasure (to pop flares) key bind to the options menu
- Added support for weapons to fire from multiple muzzles at once
- AI can now use lock on weapons such as the Scalpel
- Minor changes to how AI drives vehicles and vehicle pathfinding
- Tank now has rolling tracks texture animation
- Improved sound behaviour, the 3d surround sounds should now always lign up properly with the camera
- Added in-world ammo count display that can be used on custom weapons
- Fixed occlusion culling issues on Dustbowl
Mod Tools:
- A slew of new scripts and prefabs for creating custom vehicles
- Added target locking scripts and Scalpel prefab
- Improved the sanity check system to detect potential problems with maps/mods
- Streamlined the export system, so you can export your map or mod by just pressing ctrl+e
Known issue:
In very high speed vehicles such as jets, the sound will sometimes become choppy. I'm working on figuring out why this is and fixing this issue.
If you are interested in creating your own custom vehicles, you should drop by the official Ravenfield discord chat where you can find links to the mod tools, and ask any questions to help you get started! The Ravenfield discord server is here: http://discord.gg/ravenfield
My focus will now shift from modding support to creating more official maps and content for the game. The Conquest mode will require several more maps before it will be functional, so this is what I will be focusing on now.
Enjoy this update!
/SteelRaven7
Ravenfield
SteelRaven7
SteelRaven7
2017-05-18
Indie Singleplayer EA
Game News Posts 45
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(66813 reviews)
http://ravenfieldgame.com/
https://store.steampowered.com/app/636480 
The Game includes VR Support
Ravenfield Linux Universal [352.55 M]
Ravenfield is a singleplayer game in the vein of older team-vs-team AI shooters. The game is designed to be easy to pick up and play, but also rewarding for all skill levels!
Key Features
- Easy-to-pickup, singleplayer mayhem
- Fight as infantry, or in ground vehicles, aircraft, or watercraft
- Active ragdoll physics combines tactical strategies with a sprinkle of silly fun
- The number of combatants is only limited by what your computer can handle!
- Damaged soldiers drop team-colored blood splats, indicating where battles have taken place
Development Roadmap
Ravenfield is being developed as an early access game, with major content updates scheduled to be released every 4-6 weeks. Additionally, minor updates may be distributed via a beta branch for those who do not fear slightly more buggy releases.While some content, such as new weapons, vehicles and maps will be released on a regular basis, other key features will be added roughly in the following order:
- Custom map support
- Steam Workshop integration
- AI Commanding
- Campaign mode
- Custom vehicle support
- Custom weapon support
- OS: Ubuntu 18.04. SteamOS
- Processor: 64-bit. 2 GHz or FasterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel HD 4000
- Storage: 1 GB available space
- OS: Latest Ubuntu. SteamOS
- Processor: 64-bit. 3 GHz or FasterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GTX 750
- Storage: 1 GB available space
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