🕹️ Partial Controller Support
- Ravenfield Linux Universal [352.55 M]
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This update is mainly about the new map - Coastline!
Coastline is probably the most ambitious Ravenfield map to date, and focuses on close quarters engagement and verticality with the battle raging from sea level all the way up to the mountain ruins.
This update also introduces new features such as the Configure Flags option, allowing you to customize a map's flag layout before starting the game!
Full EA8 Change Log:
- Added Coastline Map
- Added Configure Flags option
- Significant AI changes:
> AI will now acquire new targets much faster, giving them a quicker reaction time and challenge
> AI now has a Close Quarters mode where they automatically take cover when under fire.
> Improved AI's CPU load so it's more spread out, meaning less frame drops/stutters caused by AI.
> Misc AI fixes
- Added ladders (Press use key to enter them)
- Added water volumes, allowing maps to have lakes/etc on other heights than just the ocean water level.
- Added alternate path AI hints, letting map makers hint the AI on how to spread out in a level when attacking capture points.
- Added damage zones
- Added speed limit zones, letting map makers hit the AI on what speed to traverse special zones in a level.
- Added configurable-per-flag AI defense strategies for map makers.
- Added one way level neighbors
- Player only takes balance damage from getting hit by AI (still needs some tweaks, but it's better than just insta dying!)
- Added cloud
- Strictly no ET activities allowed
Hotfix 1:
- Looks like the ET activities have been contained... for now...
I hope you'll enjoy this update!
/SteelRaven7
This update is mainly about the new map - Coastline!
Coastline is probably the most ambitious Ravenfield map to date, and focuses on close quarters engagement and verticality with the battle raging from sea level all the way up to the mountain ruins.
This update also introduces new features such as the Configure Flags option, allowing you to customize a map's flag layout before starting the game!
Full EA8 Change Log:
- Added Coastline Map
- Added Configure Flags option
- Significant AI changes:
> AI will now acquire new targets much faster, giving them a quicker reaction time and challenge
> AI now has a Close Quarters mode where they automatically take cover when under fire.
> Improved AI's CPU load so it's more spread out, meaning less frame drops/stutters caused by AI.
> Misc AI fixes
- Added ladders (Press use key to enter them)
- Added water volumes, allowing maps to have lakes/etc on other heights than just the ocean water level.
- Added alternate path AI hints, letting map makers hint the AI on how to spread out in a level when attacking capture points.
- Added damage zones
- Added speed limit zones, letting map makers hit the AI on what speed to traverse special zones in a level.
- Added configurable-per-flag AI defense strategies for map makers.
- Added one way level neighbors
- Player only takes balance damage from getting hit by AI (still needs some tweaks, but it's better than just insta dying!)
- Added cloud
- Strictly no ET activities allowed
Hotfix 1:
- Looks like the ET activities have been contained... for now...
I hope you'll enjoy this update!
/SteelRaven7
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