It's been a while, but we're excited to finally announce a new patch. The patch is not yet stable, so if you experience some bugs, please take the time to report them on our official website or in the Steam discussion boards. Players who own the game on Steam can rightclick the game in their Steam library, goto properties and change to the beta branch in their BETA settings to access the new patch. New players can download the full game from our website in the Download Section. Please note that because the game uses Steams leaderboard function, only player who own the game on Steam and are logged into their Steam account will be able to post their highscores to the leaderboards. Patch notes 1.1.2: - Elite Monsters now spawn in Hard & Ultra Hard difficulties. Those monsters offer an extra challenge but can provide valuable rare drops. - Added Wishing Well Landmark: This gives you more agency about the items you'll find in future dungeons. But wishes are never free. - Added Altar of Magic Conversion Landmark: This lets you convert some magical items that you don't need to add permanent resistances to your characters. - Agility breakpoints are added, which will affect your Spell Damage depending on your equip burden. There is more planned for this feature in the future. - Added Filter Options for Gemcrafters the Crafting Menu. - No more software mouse cursors (Should eliminate mouse lag) - Stamina drain overhaul. Most spells and weapons have their stamina drain values adjusted to make stamina management more important. (especially for the early game). - Lots of balance changes and bug fixes.
[ 2019-12-09 18:34:56 CET ] [ Original post ]
- Equilibrium Of Divinity Depot [488.74 M]
- Soundtrack
Six adventurers are sent on a quest to restore the balance of magic, that has been corrupted by an unknown source. Lead your party of brave men and women through mythical lands to solve the mystery.
The ever changing threats in the game force you, to re-evaluate your tactics to ensure the survival of your party, the further you progress into the game. The system gives you the freedom to choose any approach that might work and there is no single solution to one specific problem.
At the heart of the game lies the combat; melee, ranged or magic centric, the choice is yours to make. Be wary though, as the same tactic will not work for all the enemies.
While the base mechanics of the game are easy to pick up, the depth of the magic, crafting and combat systems will challenge even seasoned veterans of the genre. It's clearly a case of "Easy to learn, hard to master".
Equilibrium Of Divinity's core features:
- Tactical combat: The action happens one turn at a time. Decide at the beginning of each turn, what everybody is going to do. Envisoning possible issues during the progression of the turn is the key to victory.
- Character progression: There are no class restrictions. Plan the development of each party member from the beginning. Do you want specialists or generalists? The choice is yours.
- Crafting system: Do you want to rely on random gear dropping or would you rather create specific gear, that will help you in your quest? Choose wisely.
- Manage resources: Your party will eventually become hungry and thirsty. The survival of your adventurers will also depend on your ability to properly ration the supplies you have.
- Modding: The game will launch with limited modding capabilities. We're looking to extend that further on.
- Processor: Intel i3Memory: 4 GB RAMStorage: 500 MB available space
- Memory: 4 GB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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