Dear friends!
We are glad to present patch, which adds new minimal size of map to Cossacks 3. This option will ideally suit fast and fierce 1x1 and 2x2 battles. This is the final patch until the release of our next DLC - Path to Grandeur (16.05). Next patch will be released simultaneously with DLC, and will provide changes in balance, introduce new units to existing nations along with other improvements.
Patch Notes 05.05.17 (1.5.4.72.5195)
General:
1. Implemented algorithm to search for proper place to construct a building, if current position is unavailable. Now the game would propose to use proper place nearby
2. Campaign units stats were corrected, in correspondence to latest rebalance patch.
3. Transport ship`s movement speed increased on 25%, transport capacity increased from 80 to 120 units
4. Added new hotkey for pause , for keyboards without Pause key: Ctrl+Shift+P
5. Decreased game, save loading and map generation times for some users, especially while running the game on slow hard drives
AI Adviser (function from DLC Guardians of the Highlands):
1. Fixed an error, which caused adviser to place too much guards.
2. Fixed an error, which caused lags in very long games with adviser.
Errors:
1. Fixed errors in wrong display of resources on resource panel.
2. Fixed an error, which allowed to exceed artillery limits.
3. Achievements for destroying 10 and 100 buildings (The destroyer and The scourge of God) are now functioning properly.
4. Improved an AI for Turkey and Algeria. Fixed an error, which caused his inability to progress on island maps, and irrational resource collection peasants distribution.
5. Fixed an error, when after pressing surrender button player's units and buildings kept living for long time. Now base destruction is being processed faster.
Units balance:
17th century musketeer - Poland:
- Production time decreased from 6 to 5 sec
Winged Hussar - Poland:
- Bullet protection increased from 4 to 5
Reiter:
- Bullet protection increased from 5 to 6.
Cuirassier:
- Sword protection increased from 3 to 4
- Bullet protection increased from 9 to 10
Cavalry guard - Saxony:
- Bullet protection increased from 8 to 9
Multibarrel cannon:
- Multibarrel cannons now can form squads (formation type - line, like howitzer).
Changed cannonball protection for armored units. Now resistance to cannonball fragments damage is more closely tied to units visual armor.
Buildings balance:
1. Changed construction cost and next building cost multiplier coefficient for 17th century barracks:
- Next building cost multiplier decreased from 10 times to 5 times.
- Increased gold cost from 300 to 500
In practice, first 4 barracks had next costs:
100 wood, 100 stone, 300 gold
1000 wood, 1000 stone, 3000 gold
10000 wood, 10000 stone, 30000 gold
100000 wood, 100000 stone, 300000 gold
New costs:
100 wood, 100 stone, 500 gold
500 wood, 500 stone, 2500 gold
2500 wood, 2500 stone, 12500 gold
12500 wood, 12500 stone, 62500 gold
This change should increase european nations dynamics and variety of game styles.
2. Changed building cost and next building cost multiplier for Castle (Scotland)
- Next building cost multiplier decreased from 4 times to 3 times
- Changed cost from 300 wood, 400 stone, 5000 gold to 500 wood, 2000 stone, 4000 gold.
Cossacks 3
GSC Game World
GSC Game World
2016-09-20
Singleplayer Multiplayer Coop
Game News Posts 91
🎹🖱️Keyboard + Mouse
Very Positive
(10544 reviews)
http://www.cossacks3.com/
https://store.steampowered.com/app/333420 
The Game includes VR Support
Cossacks 3 Linux [60.98 M]
Deluxe Content - Cossacks 3: Days of Brilliance
Deluxe Content - Cossacks 3: Rise to Glory
Expansion - Cossacks 3: Guardians of the Highlands
Deluxe Content - Cossacks 3: Path to Grandeur
Seasonal Event - Cossacks 3: Christmas Gift
Seasonal Event - Cossacks 3: Summer Fair
Deluxe Content - Cossacks 3: OST
Deluxe Content - Cossacks 3: The Golden Age
Leaning on the history of the 17th and 18th century, the real time strategy game awakens colossal mass battles with up to 32,000 soldiers simultaneously on the battlefield.
This remake of the classic game, that originally launched in 2000, contains all of the elements that distinguish the successful Cossacks games and combines them with contemporary 3D-graphics. Cossacks 3 provides the player with infinite tactical options, including not only the construction of buildings, the production of raw materials, but also the broad selection of various units and the influence of the landscape.
Sixteen nations, 80 different unit types, 100 research opportunities, and over 180 different historical buildings are available to the player. Besides the battles ashore, players can build an armada and attack their enemies at sea. Cossacks 3 offers five historic single player-campaigns and up to eight players can fight each other in multiplayer-mode on one map. The player can forge alliances with or against others as well as challenge the computer. Randomly generated maps provide endless variations and can be adapted to the gamer’s needs.
Game features:
- Grandiose battles of up to 32,000 soldiers on the battlefield
- 16 playable nations
- 100 research opportunities
- 180 different historic buildings
- Battles ashore and at sea
- Five singleplayer historical campaigns
- Infinite variations of battles on randomly generated maps
- OS: SteamOS. Ubuntu. Mint
- Processor: Quad Core ProcessorMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: OpenGL 3.2+. 512 MB GPU RAM (Intel video-cards are not officially supported and game may not work)Network: Broadband Internet connection
- Storage: 6 GB available spaceAdditional Notes: Minimal Screen Resolution - 1280x768
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