Hello all!
This is the first patch for Randall that fixes isues listed in the patch notes bellow.
We are still working on fixing more bugs and finetunning some features, so expect more patches during next week.
And we allways welcome and listen to suggestions, so bring them on!
Patch notes:
Fixed the action of getting down from controlled enemies, using the “Posession Button”. It was set to always go through the action of throwing the enemies.
The WallJump was modified, now when you press away from the wall where Randall is sliding, you have a window of 10 frames to do the walljump, before Randall falls from the wall.
Small modification in the art of the Laboratory level, some elements were incorrectly placed.
In the Laboratory level there was added a wall Ledge, to fix the instance when if you kill both of the enemies in the lower part of the room, there was no way to advance.
In the Laboratory level, a roof tile was fixed (added), this aperture potentially had the chance to allow Randall to go outside of the world
A powerup in the Laboratory level was fixed, it did not show the description
Pause menu was modified so you can’t pause on dialogs. Pausing during the dialogs potentially led to erratic behavior on Randall.
Hello all!
This is the first patch for Randall that fixes isues listed in the patch notes bellow.
We are still working on fixing more bugs and finetunning some features, so expect more patches during next week.
And we allways welcome and listen to suggestions, so bring them on!
Patch notes:
Fixed the action of getting down from controlled enemies, using the Posession Button. It was set to always go through the action of throwing the enemies.
The WallJump was modified, now when you press away from the wall where Randall is sliding, you have a window of 10 frames to do the walljump, before Randall falls from the wall.
Small modification in the art of the Laboratory level, some elements were incorrectly placed.
In the Laboratory level there was added a wall Ledge, to fix the instance when if you kill both of the enemies in the lower part of the room, there was no way to advance.
In the Laboratory level, a roof tile was fixed (added), this aperture potentially had the chance to allow Randall to go outside of the world
A powerup in the Laboratory level was fixed, it did not show the description
Pause menu was modified so you cant pause on dialogs. Pausing during the dialogs potentially led to erratic behavior on Randall.
The world is now a totalitarian dictatorship ran by a mining corporation that grew too much. It controls the production of the only remaining fuel source and has enslaved the vast majority of the population using unknown mind control techniques. A few have escaped to the wilderness, some others got caught by the military police.
Randall will have to make his way through hordes of strong and powerful enemies if he wants to survive. His ability to manipulate other’s minds opens a new world of possibilities. Explore the vast world in this Metroidvania like adventure and unlock your full potential in order to defeat your strongest enemies.
Randall has sharp skills that allows you to overcome every challenge in your way, even those that look impossible.
Randall can control the mind of his enemies and use their abilities and weapons for his own convenience.
Challenge your skills and mind fighting the enemies and bosses. Not everyone can be defeated by Randall’s fists alone.
Discover Randall’s true identity and his role in this dystopian adventure.