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Patch notes v1.0.3 - Made some slight adjustments to main menu, like moving button prompts more towards bottom corner and added a version number - Options menu has had some changes, all display and graphic-related options have been moved under a single option window - You can now select window size up to 4x normal size - You can now select the amount of physics blood from off - low - medium - high. High is default. - You can now select a faded colors mode - Necro Dragon's max minion count has been raised from 4 to 5 - Necro Dragon's minions' speed reduced - Necro Dragon's minions now have an unique death animation - Necro Dragon's minions' spawning now has an animation, indicating where the spawning will take place - Necro Dragon's teleport spell has been adjusted and should no longer teleport too close to player - Necro Dragon will no longer take extra hits from same attack during slow-motion - Adjusted enemy spawning in a way that should prevent from player falling into a cluster of enemies when entering a new room from the top - Peeks (teleporting enemies in Underground Forest) should no longer get stuck in walls, ceiling or floor - Peeks should no longer teleport right in player's location - Player should no longer be able to take damage right after starting the room clearing challenge that includes Blades (bouncing enemies) EDIT: - As an added bonus, a screen color filter unlock system was added to the game. Unlocked screen filters and faded color scheme can now be accessed from unlock menu. - You may unlock new screen color filters by advancing further in the game. - A timer has been added to the game. Timer will be visible when a boss has been killed, player is killed or game is completed. - Button prompts have been added to options/unlock menus - Adjusted Peeks' behaviour a little bit, in attempt to make it less annoying. It is still quite annoying. Happy hunting!
Patch notes v1.0.3 - Made some slight adjustments to main menu, like moving button prompts more towards bottom corner and added a version number - Options menu has had some changes, all display and graphic-related options have been moved under a single option window - You can now select window size up to 4x normal size - You can now select the amount of physics blood from off - low - medium - high. High is default. - You can now select a faded colors mode - Necro Dragon's max minion count has been raised from 4 to 5 - Necro Dragon's minions' speed reduced - Necro Dragon's minions now have an unique death animation - Necro Dragon's minions' spawning now has an animation, indicating where the spawning will take place - Necro Dragon's teleport spell has been adjusted and should no longer teleport too close to player - Necro Dragon will no longer take extra hits from same attack during slow-motion - Adjusted enemy spawning in a way that should prevent from player falling into a cluster of enemies when entering a new room from the top - Peeks (teleporting enemies in Underground Forest) should no longer get stuck in walls, ceiling or floor - Peeks should no longer teleport right in player's location - Player should no longer be able to take damage right after starting the room clearing challenge that includes Blades (bouncing enemies) EDIT: - As an added bonus, a screen color filter unlock system was added to the game. Unlocked screen filters and faded color scheme can now be accessed from unlock menu. - You may unlock new screen color filters by advancing further in the game. - A timer has been added to the game. Timer will be visible when a boss has been killed, player is killed or game is completed. - Button prompts have been added to options/unlock menus - Adjusted Peeks' behaviour a little bit, in attempt to make it less annoying. It is still quite annoying. Happy hunting!
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