





Hi everyone,
Every time we roll out a new update, it's always exciting to see how the players will react. We spend every day working on new features, new tweaks and new content, and we only release the ones we personally love.
In version 1.05, the Tavern building has finally arrived. It's an alternative means of earning money -- you can sell your wine directly to Tavern customers, which are priced higher than selling to the larger distributors, but the maximum quantity one can sell to a single Tavern is much lower. Well, then just build more Taverns! Oh, and they also generate Renown if you sell high quality wine - something I'm sure many of you will be happy about.
We've also introduced a start screen, which has been a long time coming. Aside from that, there are also several significant additions and changes.
Here they are:
- Lowered the cooldown times for some of the Worker Actions.
- Increased the monetary costs of the Workers' Office techs.
- Players can now delete their save files in the Save and Load menus.
- Added a Market button in the Cellar Manager menu.
- Added an animation for vines that are infected with Phylloxera.
- Added a new model for the Heavy Foliage vine, which is now easier to distinguish from the Optimal Foliage vine.
- Discarding barrels in the Cellar Manager now allows Players to decide the quantity to be discarded.
- Discarding bottles will also allow Players to decide the quantity to be discarded.
- Players can now decide how many bottles to produce when bottling barreled wine.
- Added option to turn off Autosave in the settings menu.
[ 2017-06-13 16:37:21 CET ] [ Original post ]
- Terroir Linux Depot [466.77 M]
- Terroir Linux 64 Depot [785.45 M]
- Terroir: Official Soundtrack
Features
Some of the game's features and mechanics include:
[/h2]- Choose from a selection of different grape varieties, each with their own demands
- Dynamic weather system patterned after the Bordeaux wine region's climate.
- Each complete playthrough lasts 70 in-game years, but Players can continue playing without contributing to their final score.
- Craft wine through the game's 4 winemaking processes: Crushing, Fermentation, Pressing and Ageing. Each type of grape needs to be crafted a certain way to achieve the best results, so you'll have to learn and master each one.
- Start out with a single planting tile, then expand your Chateau to up to 33 tiles, using 6 different tile types. Some tiles affect the ones around it, so placement is key.
- Coming Soon: CHANCE & CIRCUMSTANCE: Terroir's random event and mission system. Players can open the Mystery Box and choose between CHANCE (a random event that could either have a positive or undesirable outcome) or CIRCUMSTANCE (a mission that a Player completes for rewards, or gets penalized for failing).
- Clean, minimalist design and gorgeous low-poly 3D models.
- Original soundtrack composed and performed by Singapore's CLARQuinet ensemble.
- Mac and Linux versions to be released in the coming weeks after EA release.
Put on your field gloves, grab a pair of pruning shears and build your Chateau literally from the ground up. Good luck, and cheers!
![]()
- Processor: Intel Core2 Duo 2.4 GHz / AMD 3 GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Minimum of 2 GB Video RAM
- Storage: 2 GB available space
[ 5973 ]
[ 1644 ]
[ 1805 ]