





Winemakers, hello again! Okay, some cool stuff. First thing's first -- a new patch. Biggest thing about this patch is the game now has difficulty options. You are given the chance to choose your difficulty when you start a new game. You get three modes: Easy, Normal and Challenging. Each mode will give you a different starting budget, and the chances that pests, rot and overexposure occur also differ from mode to mode. The modes will, however, affect your final score. Playing on Easy will apply a penalty to your final score, while playing on Challenging gives a boost to your final score (playing on Normal means your final score will be calculated in the regular way). Here's the patch notes:
- Difficulty settings added. Accessible when starting a new game.
- Trees are now synchronized with the wind turbines.
- Right-clicking while a Worker Action is active (you know it's active when an icon follows your cursor) deactivates the action.
- You lose 1 relationship rating with a distributor if you sell that distributor less than 30% of your available stock of one variety. Previously, you only lose 1 point if you sell a distributor less than 10% of your available stock of one variety.
- When you reach a relationship rating of 5 with a distributor, you are immune to deductions in the rating unless you sell them a wine with a rating of less than 4 stars.

More information is available in the thread dedicated to the competition in the discussion boards. We hope you'll take part! Talk to you in the next update, MARK
[ 2017-08-04 18:28:24 CET ] [ Original post ]
- Terroir Linux Depot [466.77 M]
- Terroir Linux 64 Depot [785.45 M]
- Terroir: Official Soundtrack
Features
Some of the game's features and mechanics include:
[/h2]- Choose from a selection of different grape varieties, each with their own demands
- Dynamic weather system patterned after the Bordeaux wine region's climate.
- Each complete playthrough lasts 70 in-game years, but Players can continue playing without contributing to their final score.
- Craft wine through the game's 4 winemaking processes: Crushing, Fermentation, Pressing and Ageing. Each type of grape needs to be crafted a certain way to achieve the best results, so you'll have to learn and master each one.
- Start out with a single planting tile, then expand your Chateau to up to 33 tiles, using 6 different tile types. Some tiles affect the ones around it, so placement is key.
- Coming Soon: CHANCE & CIRCUMSTANCE: Terroir's random event and mission system. Players can open the Mystery Box and choose between CHANCE (a random event that could either have a positive or undesirable outcome) or CIRCUMSTANCE (a mission that a Player completes for rewards, or gets penalized for failing).
- Clean, minimalist design and gorgeous low-poly 3D models.
- Original soundtrack composed and performed by Singapore's CLARQuinet ensemble.
- Mac and Linux versions to be released in the coming weeks after EA release.
Put on your field gloves, grab a pair of pruning shears and build your Chateau literally from the ground up. Good luck, and cheers!
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- Processor: Intel Core2 Duo 2.4 GHz / AMD 3 GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Minimum of 2 GB Video RAM
- Storage: 2 GB available space
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