





Dear winemakers,
On September 20, Terroir v2.0 will be released and the game will leave Early Access. In just 4 months, what was a very basic, buggy and frustratingly unbalanced game has turned into one that has improved to the point where we feel we have met our objectives for the base game. Terroir is much tighter, less buggy and is much richer with new content. Yes, there's more that can be improved upon - there always is, no matter how far you've come in developing a game. But in whatever way Terroir can improve now will simply be us building upon a foundation. And of course, we have plans for releasing new updates even after launch (not just bug fixes, but actual new content). Terroir has always been a long-term project for us, and there's so much more ground we want to cover. All the new stuff coming your way in the coming months are all from you, our players. Your suggestions and feedback will always be an integral part of Terroir's continuing development.
So this is us saying thank you. Thank you all for supporting us and sticking by Terroir through the thick and thin. The game will release some time on the morning of the 20th of September in Europe, the Americas and Africa (afternoon in our part of the world). It will retail for $14.99. It will continue to be updated - our priorities are:
[ 2017-09-19 05:32:12 CET ] [ Original post ]
- Terroir Linux Depot [466.77 M]
- Terroir Linux 64 Depot [785.45 M]
- Terroir: Official Soundtrack
Features
Some of the game's features and mechanics include:
[/h2]- Choose from a selection of different grape varieties, each with their own demands
- Dynamic weather system patterned after the Bordeaux wine region's climate.
- Each complete playthrough lasts 70 in-game years, but Players can continue playing without contributing to their final score.
- Craft wine through the game's 4 winemaking processes: Crushing, Fermentation, Pressing and Ageing. Each type of grape needs to be crafted a certain way to achieve the best results, so you'll have to learn and master each one.
- Start out with a single planting tile, then expand your Chateau to up to 33 tiles, using 6 different tile types. Some tiles affect the ones around it, so placement is key.
- Coming Soon: CHANCE & CIRCUMSTANCE: Terroir's random event and mission system. Players can open the Mystery Box and choose between CHANCE (a random event that could either have a positive or undesirable outcome) or CIRCUMSTANCE (a mission that a Player completes for rewards, or gets penalized for failing).
- Clean, minimalist design and gorgeous low-poly 3D models.
- Original soundtrack composed and performed by Singapore's CLARQuinet ensemble.
- Mac and Linux versions to be released in the coming weeks after EA release.
Put on your field gloves, grab a pair of pruning shears and build your Chateau literally from the ground up. Good luck, and cheers!
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- Processor: Intel Core2 Duo 2.4 GHz / AMD 3 GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Minimum of 2 GB Video RAM
- Storage: 2 GB available space
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