TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Very Big Update: Terroir v2.3

To our amazing Terroir players, We hope that the holiday season finds you well (and if you don't subscribe to the relevant belief system, we hope you're doing just as well). We've got a huge update for you, and one that we kept under wraps this whole time. See, we've announced in the past that the next update after the last was going to have one simple addition: the Blending feature. But Jenny and I really thought this one through - sure, adding the Blending feature would add another activity in the winemaking process, but would it really enrich the game beyond just having new choices and decisions to make? Actually, yeah, maybe. But what we felt would truly add a whole new dimension to Terroir, and bring much more replayability and value to the game was to introduce some form of competition - it would be more fun to run your own wine Estate while competing with others. So, after 2 weeks of nearly non-stop work (except for the occasional lunch break), we present to you Terroir 2.3. Let's begin with the biggest new feature: A.I. competitors. Yes, that's right, you can now choose to play with up to 3 A.I.-controlled winemakers (or none at all). You can choose how many to play against in the difficulty settings menu that pops up before you start a new game.
A.I. competitors will spawn near your own vineyard, and will compete with you for new land. You can buy their tiles at a cost (or buy them off completely by purchasing their estate tile), and they can send you offers to purchase your own tiles. They grow at a steady rate, depending on the weather (too much rain and their Yields will suffer), and once they've accumulated enough money, they will purchase a new tile every year to add to their vineyard. Playing against A.I. competitors will give you a bonus to your final score. Another new feature in 2.3 is Market Saturation. Simply put, it's a measure of how much supply of a particular wine there is in the market. This affects that wine's base price - too much of a certain wine, and its base price drops. Too little, and it increases. A player directly affects Market Saturation by the amount of wine he sells, and random small changes occur every year to the market saturation levels of each wine type. Noble Rot Semillon and Grenache Rose are exempted from the effects of Market Saturation.
You can open the Market Saturation window by clicking on the newest icon in the icon tray, shown below:
In addition to this, we've made a few more tweaks and fixes:

  • Fixed bugs in the financial reporting system.
  • Fixed bugs in the Full Time Vineyard Workers system.
  • Improved load times by introducing custom splash screens.
  • Updates to the text tutorial.
We really hope you enjoy these new features. We also hope that your year's end is filled with happiness, gaming and multiple glasses of wine of various varieties. Happy winemaking! MARK et JENNY


[ 2017-12-22 00:22:26 CET ] [ Original post ]

Very Big Update: Terroir v2.3

To our amazing Terroir players, We hope that the holiday season finds you well (and if you don't subscribe to the relevant belief system, we hope you're doing just as well). We've got a huge update for you, and one that we kept under wraps this whole time. See, we've announced in the past that the next update after the last was going to have one simple addition: the Blending feature. But Jenny and I really thought this one through - sure, adding the Blending feature would add another activity in the winemaking process, but would it really enrich the game beyond just having new choices and decisions to make? Actually, yeah, maybe. But what we felt would truly add a whole new dimension to Terroir, and bring much more replayability and value to the game was to introduce some form of competition - it would be more fun to run your own wine Estate while competing with others. So, after 2 weeks of nearly non-stop work (except for the occasional lunch break), we present to you Terroir 2.3. Let's begin with the biggest new feature: A.I. competitors. Yes, that's right, you can now choose to play with up to 3 A.I.-controlled winemakers (or none at all). You can choose how many to play against in the difficulty settings menu that pops up before you start a new game.
A.I. competitors will spawn near your own vineyard, and will compete with you for new land. You can buy their tiles at a cost (or buy them off completely by purchasing their estate tile), and they can send you offers to purchase your own tiles. They grow at a steady rate, depending on the weather (too much rain and their Yields will suffer), and once they've accumulated enough money, they will purchase a new tile every year to add to their vineyard. Playing against A.I. competitors will give you a bonus to your final score. Another new feature in 2.3 is Market Saturation. Simply put, it's a measure of how much supply of a particular wine there is in the market. This affects that wine's base price - too much of a certain wine, and its base price drops. Too little, and it increases. A player directly affects Market Saturation by the amount of wine he sells, and random small changes occur every year to the market saturation levels of each wine type. Noble Rot Semillon and Grenache Rose are exempted from the effects of Market Saturation.
You can open the Market Saturation window by clicking on the newest icon in the icon tray, shown below:
In addition to this, we've made a few more tweaks and fixes:

  • Fixed bugs in the financial reporting system.
  • Fixed bugs in the Full Time Vineyard Workers system.
  • Improved load times by introducing custom splash screens.
  • Updates to the text tutorial.
We really hope you enjoy these new features. We also hope that your year's end is filled with happiness, gaming and multiple glasses of wine of various varieties. Happy winemaking! MARK et JENNY


[ 2017-12-22 00:22:26 CET ] [ Original post ]

Terroir
General Interactive Co. Developer
General Interactive Co. Publisher
2017-09-20 Release
Game News Posts: 41
🎹🖱️Keyboard + Mouse
Mostly Positive (336 reviews)
The Game includes VR Support
Public Linux Depots:
  • Terroir Linux Depot [466.77 M]
  • Terroir Linux 64 Depot [785.45 M]
Available DLCs:
  • Terroir: Official Soundtrack

Terroir is a 3D tile-based tycoon game where you manage your very own vineyard. In Terroir, you grow a variety of different grape varietals, craft your wine, and expand and manage your Chateau. You'll also have to deal with factors such as weather and random events, which can either make or break your business.

Features


Some of the game's features and mechanics include:

    [/h2]
  • Choose from a selection of different grape varieties, each with their own demands
  • Dynamic weather system patterned after the Bordeaux wine region's climate.
  • Each complete playthrough lasts 70 in-game years, but Players can continue playing without contributing to their final score.
  • Craft wine through the game's 4 winemaking processes: Crushing, Fermentation, Pressing and Ageing. Each type of grape needs to be crafted a certain way to achieve the best results, so you'll have to learn and master each one.
  • Start out with a single planting tile, then expand your Chateau to up to 33 tiles, using 6 different tile types. Some tiles affect the ones around it, so placement is key.
  • Coming Soon: CHANCE & CIRCUMSTANCE: Terroir's random event and mission system. Players can open the Mystery Box and choose between CHANCE (a random event that could either have a positive or undesirable outcome) or CIRCUMSTANCE (a mission that a Player completes for rewards, or gets penalized for failing).
  • Clean, minimalist design and gorgeous low-poly 3D models.
  • Original soundtrack composed and performed by Singapore's CLARQuinet ensemble.
  • Mac and Linux versions to be released in the coming weeks after EA release.

Put on your field gloves, grab a pair of pruning shears and build your Chateau literally from the ground up. Good luck, and cheers!


MINIMAL SETUP
  • Processor: Intel Core2 Duo 2.4 GHz / AMD 3 GHz or betterMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Minimum of 2 GB Video RAM
  • Storage: 2 GB available space
GAMEBILLET

[ 5944 ]

13.34$ (11%)
4.95$ (67%)
11.30$ (13%)
13.34$ (11%)
3.75$ (75%)
13.34$ (11%)
26.34$ (12%)
3.00$ (85%)
4.12$ (17%)
26.09$ (57%)
50.39$ (16%)
2.66$ (11%)
8.39$ (16%)
4.21$ (16%)
8.49$ (15%)
16.54$ (17%)
2.50$ (90%)
21.99$ (12%)
4.12$ (17%)
2.00$ (90%)
8.39$ (16%)
12.59$ (16%)
8.39$ (16%)
11.00$ (15%)
16.79$ (16%)
12.74$ (15%)
17.79$ (11%)
8.39$ (16%)
1.64$ (18%)
49.79$ (17%)
GAMERSGATE

[ 1567 ]

6.8$ (66%)
1.78$ (82%)
0.56$ (81%)
3.75$ (62%)
0.42$ (79%)
1.0$ (90%)
7.2$ (64%)
9.0$ (70%)
6.0$ (70%)
5.0$ (75%)
0.37$ (63%)
18.68$ (38%)
1.0$ (90%)
1.5$ (62%)
7.49$ (63%)
0.75$ (85%)
0.96$ (88%)
3.9$ (70%)
1.2$ (60%)
0.5$ (90%)
6.8$ (66%)
9.37$ (63%)
2.85$ (81%)
0.83$ (92%)
0.78$ (89%)
9.37$ (63%)
16.99$ (15%)
1.31$ (81%)
9.9$ (67%)
2.5$ (75%)
MacGamestore

[ 1755 ]

18.19$ (9%)
11.04$ (15%)
14.99$ (75%)
2.49$ (75%)
13.99$ (7%)
16.99$ (15%)
8.99$ (55%)
1.19$ (92%)
13.99$ (30%)
15.99$ (20%)
32.49$ (19%)
1.19$ (76%)
1.19$ (88%)
1.99$ (90%)
43.99$ (12%)
0.99$ (75%)
1.19$ (76%)
19.99$ (33%)
64.99$ (13%)
21.99$ (12%)
49.99$ (17%)
36.99$ (18%)
24.99$ (29%)
13.49$ (10%)
25.49$ (15%)
73.89$ (8%)
13.99$ (30%)
13.99$ (22%)
1.10$ (84%)
20.49$ (32%)

FANATICAL BUNDLES

Time left:

356381 days, 6 hours, 58 minutes


Time left:

5 days, 13 hours, 58 minutes


Time left:

8 days, 13 hours, 58 minutes


Time left:

12 days, 13 hours, 58 minutes


Time left:

37 days, 13 hours, 58 minutes


Time left:

8 days, 13 hours, 58 minutes


Time left:

47 days, 13 hours, 58 minutes


Time left:

52 days, 13 hours, 58 minutes


HUMBLE BUNDLES

Time left:

3 days, 7 hours, 58 minutes


Time left:

4 days, 7 hours, 58 minutes


Time left:

6 days, 7 hours, 58 minutes


Time left:

11 days, 7 hours, 58 minutes


Time left:

11 days, 7 hours, 58 minutes


Time left:

13 days, 7 hours, 58 minutes


Time left:

13 days, 7 hours, 58 minutes


Time left:

13 days, 7 hours, 58 minutes


Time left:

18 days, 7 hours, 58 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE