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LandTraveller
WolfCoder Workshop Developer
WOLFCODER WORKSHOP LLC Publisher
2017-06-09 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (71 reviews)
The Game includes VR Support
Fixes and Performance Upgrade

Chapter 3 might not be here yet, but quite a few fixes and performance upgrades had been developed in the meantime. These are important for improving the experience, especially since bugs have occurred for some players that have rendered the game nearly unplayable. With the help of a few players testing the beta branch, I can release these fixes for everyone. This update isn't without some new content. There are now some props that will display certain items that are placed in them such as books and orbs. There's also a set of new abilities for the higher level characters. There's also a lot of content being developed behind the scenes that won't be ready until Chapter 3 is released, so keep an eye out. - [NEW] Can learn and craft a Planner that tracks the day of week, this is useful because traders often restock on the 4th day (Fenir) - [NEW] Added the Wood Barrel, a container that is easier to build than the Iron Chest but has a lower capacity - [NEW] When you're in a cave low enough underground the cave theme now plays (unless in a special area) - [NEW] Added the rack container, a prop you can display weapons on - [NEW] Added the shelf container, a prop you can display some items on (books, orbs, etc.) - [NEW] Added the Iron Shovel - [NEW] Added five new abilities to learn starting at level 5 for specific weapons, selected as an alternative if you don't want the elemental affinity ones - [NEW] Added six new abilities to learn starting at level 5 for various elemental affinities - [NEW] Niter now generates in new worlds in the desert ruins area - [NEW] Sulfur now generates in new worlds at the volcano and at low depths in the first area - [NEW] Tall grass now generates all around the world in wild, unkept areas - [NEW] Added the Wisp which appears when you wander into the unnatural fog - [NEW] Added the Fae Jelly enemy, a version with a different kind of toxin - [NEW] Added an unnatural fog to the forest area, staying too long in the fog will inflict you with fear - [NEW] F5 will now save the current game manually, you will only need to do this if you often experience crashing issues - [NEW] You will now drown if you stay too long underwater, a higher endurance lets you hold your breath longer - [NEW] It may now sometimes rain - [ART] Edited the dialog at the end of chapter 2 to make it more natural and easier to read - [QOL] Sleeping outside of a safe area even if you claimed it in multiplayer won't heal you, and now the game will let you know this specifically when you try it - [QOL] If an item is equipped on your character in a specific slot, the item information now displays this hint - [FIX] Fixed a bug where conditions that wear off weren't wearing off of players that had Tough while they were low on HP - [FIX] Fixed a softlock that happened if you are defeated but gain HP on the same frame, now you'll get back up if you gain HP somehow after being defeated - [FIX] NPCs that get defeated in story mode before you enter a cutscene that involves them no longer softlocks the game from you being unable to defeat the threats - [FIX] Added a safeguard that prevents pathfinding from overloading the game if an obscure or unknown situation occurs that causes it difficulty - [FIX] The save data directory can now be moved by saving the new directory in a text file named 'savepath.cfg' next to the game executable - [FIX] Fixed a bug that could cause all sorts of strange issues after selecting a character in multiplayer and loading into server world (lv 1 bug, log in naked bug, crashing, etc.) - [FIX] Fixed a bug that could allow harmful liquid (lava) to generate in some areas where it shouldn't, especially areas important to cutscenes - [FIX] Fixed a bug where the game would throw Enemy 0 errors with the magnet orb equipped around an NPC village - [ADJ] Server will now eventually pause the game if nobody is on, saving power - [ADJ] Greatly decreased the engine load item drop objects had, a lot of them can exist in the world at one time now - [ADJ] If the block under a tree is destroyed, the tree is now destroyed too - [ADJ] It is now possible to tell if the Thermophile is going to breathe fire or attack with the obsidian cannonball in advance - [ADJ] Performance of the game increased overall, especially with handling dynamic lights - [ADJ] The desert ruins map will now generate desert consistently, some areas will always be in the desert biome - [ADJ] Greatly increased world creation and zone creation speeds - [ADJ] Added Prins to the desert ruins to make it easier to collect the needles to make antidotes, this will also reduce the difficulty of the area


[ 2018-08-08 06:33:28 CET ] [ Original post ]

Become a kemonomimi and thrive in this action RPG! See a constructive world from a new perspective. Customize, battle, and grow with deep action RPG elements. Play through a story or explore with friends. Search for lost knowledge and rare material to craft powerful equipment. Challenge the powerful enemies waiting for you deep inside the dungeons. Invite NPC citizens to join your cave or village. Discover your inner beast and realize your full potential!

LandTraveller is a hybrid between a traditional action RPG and a modern indie sandbox combining interesting randomized environments with hand crafted world building. With different modes of play and online multiplayer, there's lots to explore.

MINIMAL SETUP
  • OS: SteamOS. Debian 8 Jessie (64-bit)
  • Processor: Dual Core / 64-bit / 2.5Ghz or betterMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 128MB Video MemoryNetwork: Broadband Internet connection
  • Storage: 250 MB available spaceAdditional Notes: A keyboard only or a game controller are recommended
RECOMMENDED SETUP
  • OS: SteamOS. Debian 8 Jessie (64-bit)
  • Processor: Quad Core / 64-bit / 3.2Ghz or betterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 256MB Video MemoryNetwork: Broadband Internet connection
  • Storage: 500 MB available spaceAdditional Notes: A keyboard only or a game controller are recommended

GAMEBILLET

[ 6077 ]

8.39$ (16%)
34.59$ (42%)
8.19$ (18%)
24.59$ (18%)
13.14$ (12%)
17.54$ (12%)
2.93$ (80%)
16.96$ (15%)
8.29$ (17%)
5.03$ (16%)
49.79$ (17%)
28.69$ (18%)
5.19$ (91%)
17.54$ (12%)
2.34$ (91%)
52.19$ (13%)
16.79$ (16%)
8.46$ (15%)
4.19$ (16%)
25.46$ (15%)
24.89$ (17%)
16.79$ (16%)
44.95$ (25%)
3.91$ (61%)
50.37$ (16%)
12.44$ (17%)
1.34$ (91%)
2.74$ (73%)
7.74$ (48%)
8.74$ (13%)
GAMERSGATE

[ 2063 ]

1.69$ (89%)
0.43$ (91%)
3.75$ (92%)
1.45$ (91%)
1.19$ (83%)
2.25$ (89%)
2.55$ (91%)
6.38$ (57%)
3.45$ (73%)
1.88$ (81%)
2.4$ (76%)
3.52$ (82%)
0.58$ (92%)
5.28$ (82%)
1.02$ (74%)
18.75$ (62%)
0.64$ (87%)
4.25$ (91%)
3.06$ (83%)
3.83$ (74%)
5.1$ (66%)
0.43$ (91%)
4.25$ (83%)
8.8$ (78%)
1.02$ (91%)
2.38$ (66%)
8.1$ (73%)
9.0$ (64%)
4.25$ (79%)
8.8$ (78%)
MacGamestore

[ 4245 ]

1.99$ (87%)
2.89$ (86%)
49.99$ (17%)
5.99$ (85%)
3.74$ (75%)
1.99$ (85%)
43.99$ (27%)
1.19$ (88%)
9.99$ (80%)
7.49$ (42%)
1.99$ (80%)
6.24$ (75%)
8.99$ (10%)
7.49$ (50%)
51.49$ (26%)
0.99$ (75%)
1.19$ (88%)
1.89$ (81%)
23.49$ (22%)
8.79$ (60%)
1.69$ (92%)
10.39$ (77%)
5.99$ (80%)
1.99$ (80%)
8.79$ (78%)
1.89$ (81%)
3.59$ (80%)
1.19$ (88%)
8.99$ (10%)
1.99$ (87%)

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