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Park Bound
Bambastic Games Developer
Bambastic Games Publisher
2017-11-30 Release
Game News Posts: 51
🎹🖱️Keyboard + Mouse
Very Positive (90 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux JRE [111.27 M]
Park Bound 1.3.0 released

Update is required to play recently uploaded parks or with other players on 1.3.0. Players with older versions will be split into their own sectors.

Game


  • Added Community section in park browser for voting and subscribing to parks.
  • Changed overworld and browser park sorting to be based on the park score.
  • Subscribing to a park now shows the total treasures collected in the park browser. Also, the browser will show a plus icon when a new zone is added to a subscribed park. Must to enter the park at least once after 1.3.0 to display new interface.
  • Added text wrapping for 3D text above characters for long chat messages.

Build


  • Added ability to revert a zone to the active version in the park by right clicking on zone button.
  • Updated zone button style and added text wrapping for long level names.

Editor


  • Added new level generation tool for new levels. See the forum post.
  • Added dedicated menu for library selection on the add panel. If the library name starts with a number then number will be hidden on the library page.
  • Separated engine objects (previously named core) to it's own button in the add menu.
  • Library prefab buttons now show names on mouse-over (if a name was given). Names are also imported when adding to level.
  • Added the option to make conveyors four sided.
  • Added a hide UI hotkey (default CTRL+SHIFT+H).
  • Added OpenSimplex terrain algorithm.
  • Added edges/bottom options to terraced terrain.
  • Changed the "Remove Unused" categories to be all be checked by default.
  • Setting rocket fuel less than or equal to 0 will give now give player infinite fuel and hide fuel interface.
  • Added help message when setting zone music if no music was subscribed or uploaded.
  • Fixed environment gradient button not showing in simplified editor mode.
  • Fixed bug causing surface-cloned objects to be positioned incorrectly under rare situations.
  • Fixed painted prefabs not showing new materials until next refresh when "painted full".
  • Fixed block terrain type not clamping correctly.
  • Fixed conveyors not animating until next refresh when assigning new timeline.
  • Fixed prefab panel rebuilding menu each time an object was added or removed in the scene.
  • Fixed environment buttons not showing correct gradient if sky colors were recently re-ordered.
  • Fixed back button sometimes returning to empty menu.


[ 2017-10-01 21:35:11 CET ] [ Original post ]

Park Bound is a massively multiplayer playground featuring player crafted parks. Each park contains a variety of worlds to explore, play, and meet other players. Every world presents goals and challenges to overcome with unique collectible treasures that can unlock special worlds in the park. Players can pick up jetpacks, soar the sky with hang-gliders, and even roll inside balls to complete objectives.

The Parks
The game is a continually growing ecosystem of parks created by both the community and the developer. Each park, managed by a single player, is its own self contained universe that offers consistent level quality as well as a place to return to as more levels are created. Parks can be visited by jumping into portals located throughout the hub world or by using the in-game park browser.

While every park shares common characteristics of 3D platformers, levels can be created with a variety of styles and objectives. Some levels may be an intense obstacle course requiring expert precision, analysis, and execution. Other levels may be open worlds with a variety of smaller challenges to be completed independently. Levels can have special rewards for taking difficult paths, finding secret locations, completing a section under a specified time limit, or gathering collectibles in a dangerous area. Some levels could even exist to showcase visually impressive scenes or simply be a comfortable environment to relax and socialize. Regardless of the type, each park is it's own living space intended to bring value to players who visit.

Level Editor
As a creator, the level editor gives you full control of everything in your park. Once the park is opened it is always online and accessible to anyone with the game. You can watch your park from above, play alongside visitors, and view real-time population metrics to gather valuable feedback about your levels.

The level editor gives the tools to create spaces efficiently without limitations. Using a visual interface creators build entire levels without any programming or scripting languages. The editor provides customizable shape primitives, terrain, voxels, materials, animations, lighting, music, sound effects, particles, prefabs, and more. Prefabs give designers the ability to create complex re-usable objects in discrete packages. Park Bound embraces an open design philosophy where creations can be shared and modified freely between authors. This atmosphere of collaboration allows authors to combine and improve existing ideas to create new worlds.


Trailer features music by Ozzed available under CC BY-SA 3.0

MINIMAL SETUP
  • OS: Ubuntu Linux 10.04+
  • Processor: 64-bit 2 GHz Dual CoreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: OpenGL 2.1 compatible. 512 MB VRAMNetwork: Broadband Internet connection
  • Storage: 250 MB available space

GAMEBILLET

[ 6051 ]

8.19$ (18%)
8.38$ (16%)
41.47$ (17%)
16.96$ (15%)
2.59$ (96%)
33.14$ (17%)
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2.28$ (85%)
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2.93$ (80%)
23.90$ (20%)
3.91$ (80%)
17.54$ (12%)
16.96$ (15%)
41.31$ (17%)
5.95$ (76%)
5.78$ (17%)
13.34$ (11%)
25.46$ (15%)
13.34$ (11%)
16.79$ (16%)
3.93$ (21%)
5.87$ (71%)
3.52$ (88%)
33.57$ (16%)
2.28$ (85%)
5.03$ (16%)
0.94$ (91%)
43.94$ (12%)
3.33$ (78%)
GAMERSGATE

[ 2113 ]

0.43$ (91%)
3.06$ (74%)
0.9$ (91%)
6.38$ (57%)
13.6$ (66%)
9.34$ (53%)
0.42$ (79%)
1.88$ (81%)
1.91$ (87%)
0.68$ (91%)
0.85$ (91%)
3.4$ (91%)
9.37$ (63%)
1.7$ (91%)
2.13$ (79%)
1.91$ (79%)
3.4$ (91%)
0.85$ (91%)
1.02$ (74%)
13.59$ (32%)
1.7$ (91%)
3.4$ (91%)
0.42$ (79%)
2.03$ (86%)
2.69$ (91%)
5.28$ (82%)
9.0$ (64%)
1.28$ (91%)
2.4$ (70%)
0.85$ (91%)
MacGamestore

[ 2043 ]

4.99$ (50%)
1.99$ (85%)
3.99$ (73%)
4.99$ (88%)
2.98$ (80%)
1.42$ (93%)
12.59$ (50%)
17.49$ (12%)
2.99$ (70%)
4.24$ (79%)
4.99$ (83%)
8.99$ (10%)
15.99$ (47%)
39.99$ (20%)
2.48$ (50%)
1.29$ (84%)
3.73$ (75%)
1.19$ (88%)
2.49$ (75%)
6.49$ (84%)
1.49$ (75%)
1.19$ (76%)
21.99$ (27%)
15.99$ (20%)
4.99$ (50%)
1.99$ (89%)
1.19$ (88%)
21.99$ (12%)
8.99$ (55%)
6.99$ (77%)

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