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Weekly Patch 1: The First of Many!


Hello hello! I hope you all had a fine Thanksgiving (I ate a Turkey sandwich). Most of next week's focus will be on improving the save system and compatibility-related issues. The framerate of the game is now based on your monitor and can also be unlocked by turning off VSync in the Settings. Some VFX will be sped up and look odd. If you spot these, please let us know. Onwards to the patch notes!

Content


  • Adding Relic: Calipers (was locked via char 3)
  • Adding Relic: Philosopher's Stone (was locked via char 3)
  • Adding Relic: Runic Dome (was locked via char 3)

UI and Effects


  • Added a VSync toggle in Settings (default on). There may be issues with FPS unlocked! Please let us know if you see any.
  • Auto-saves are no longer deleted when Continuing. (Temp until new Save System)
  • Can now right click cards and relics at the Merchant to view their detailed information screens.
  • Clarified Perfected Strike's wording for new functionality.
  • FPS is no longer enforced by the game. Should be based on monitor refresh rate.
  • Hand is Full message is now more legible.
  • Juggernaut's description gets simpler.
  • Now properly tracking Fastest Victory times. Shows up on Stats screen, too. (Past games aren't counted, sorry)
  • Perfected Strike gets an updated description.
  • Philosopher's Stone relic wording clarified.
  • Plated Armor wording improvements.
  • Several power descriptions updated for consistency and yellow highlighting.
  • Slaver Boss now referred to as Taskmaster.
  • Snecko uses a Bite VFX when it bites now.
  • Spheric Guardian no longer talks
  • The Awakened One now has a Power that alludes to a second form.
  • The word Attack and Attacks for relic descriptions are now yellow.
  • TimeEater and Champ now show which Powers get removed when they remove them.
  • Torii gets a description that reflects what it does.
  • Updating one of the game tips to be more useful.
  • Wording for select screens for Secret Tech and Secret Attack cards improved.
  • Wording improvements to Scrap Ooze event.
  • You can no longer cancel out of the selection screen for Egg relics.
  • You now see how much points you gain from each line in the Stats screen.

Balance


  • An HP Bonus is now added to your score if you beat the game.
  • Berserk Card buffed.
  • Bottle Flame and Bottled Lightning can no longer be given from Neow at the start of a run.
  • Bottled Flame is now Uncommon (was Rare)
  • Bottled Lightning is now Uncommon (was Rare)
  • Brutality Card buffed.
  • Concentrate card reworked.
  • Dual Wield Card reworked and buffed.
  • Falling Event can now hit Strikes and Defends, making the event potentially not as bad.
  • Frozen Egg is now Common (was Uncommon)
  • Molten Egg is now Common (was Uncommon)
  • Orichalcum gets a very minor buff.
  • Perfected Strike reworked. Now counts ALL cards with the word Strike in its title. Swift Strike, Wild Strike, etc.
  • Reworked Well Laid Plans card.
  • Spheric Guardian nerfed.
  • Taskmaster now always uses Str up on turn 1 and his Whip attack is now a multi-hit with lower starting damage.
  • Tools of the Trade card nerf. No longer innate.
  • Toxic Egg is now Common (was Uncommon)
  • Unceasing Top is now Rare (was Uncommon)

Bug Fixes


  • Animations such as hopping and jumping properly reset positions if interrupted.
  • Armaments' upgrade preview now displays values based on Powers applied to you.
  • Bites now correctly get marked as seen in the card library when obtained.
  • Cards from Shining Light event are now positioned correctly.
  • FireFly VFX in City had reported crashes, fixed.
  • Fixed issue where multi-selecting cards for some events and Neow were not working.
  • Fixed issue where Proceed button will not appear if you view your deck after opening a Boss Chest.
  • Fixed rare crash for IronWave VFX.
  • Fixed rare crash for MindBlastAction.
  • Fixed rare crash with Dagger Throw.
  • Fixed rare crash with Dropkick.
  • Fixed rare Flechette card VFX crash.
  • Fixed typo in Sssserpent event text.
  • Necronomicurse no longer shows up on card removal screens (since it cannot be removed).
  • Nloth's Gift actually works now.
  • Now detecting and flagging cheaters.
  • Powerful Achievement is now actually achievable.
  • Pressing ESC during the Early Access Popup no longer breaks the main menu.
  • Replacing relics now retains the array order, fixing Bloody Idol + Black Blood issue.
  • Secret Tech and Secret Attack when bursted with full hand no longer breaks the Hand.
  • Spot Weakness rare crash fix.
  • Temporarily disabling Discard and Draw Pile Panel hover SFX because of an annoying bug.
  • Thunderclap VFX no longer appears on dead enemies during multi-enemy combats.
  • Touchscreen stuff reverted for now (was causing issues). This fixes right click cancellation behavior.
  • Vampires event text now displays the correct options if you reject them.
  • We now disallow you to Skip/Cancel when choosing cards for Neow.
  • When Bottled Flame and Lightning are unequipped (not sure how), the game no longer crashes.
  • When the Main Menu is fading out (starting a run), your clicks are disabled- can't switch chars during fade out.
  • You can no longer open the Settings screen during a card confirmation screen (Calling Bell exploit).
Discuss the latest patch notes here


[ 2017-11-25 04:39:42 CET ] [ Original post ]



Slay the Spire
Mega Crit Games
  • Developer

  • Mega Crit Games
  • Publisher

  • 2019-01-23
  • Release

  • Strategy Singleplayer
  • Tags

  • Game News Posts 100  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (144921 reviews)


  • Review Score

  • https://www.megacrit.com/
  • Website

  • https://store.steampowered.com/app/646570 
  • Steam Store

  • The Game includes VR Support



    Slay the Spire Linux [396.3 M]

  • Public Linux depots

  • Slay the Spire - Soundtrack
  • Available DLCs

  • Ascend an evil, living tower in the roguelike deck-building game Slay the Spire. Select from hundreds of different cards and powerful ancient relics as you craft a unique deck and fight your way to the top!


    • Two core characters that each have their own unique set of cards.
    • 200+ fully implemented cards.
    • 50+ unique combat encounters.
    • 100+ different items to be found.
    • Procedurally generated levels.
    • Tons of unlockables and secrets.

    Dynamic Deck Building

    Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.

    An Everchanging Spire

    Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!

    Powerful Relics to Discover

    Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
    MINIMAL SETUP
    • OS: Ubuntu 14.04 LTS
    • Processor: 2.0 GhzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 1 GB available space
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