New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Slay the Spire | |
Developer | Mega Crit Games | |
Publisher | Mega Crit Games | | |
Tags | Strategy Singleplayer | | |
Release | 2019-01-23 | |
Steam | € £ $ / % |
News | 97 |
Controls | Keyboard Mouse |
Players online |  6737  |
Steam Rating | Overwhelmingly Positive |
Steam store |  https://store.steampowered.com/app/646570  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  1,000,000 .. 2,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 2986 |
Average playtime (last 2 weeks) | 102 |
Median playtime (forever) | 2819 |
Median playtime (last 2 weeks) | 117 |
Public Linux depots | Slay the Spire Linux [396.3 M]
|
DLC | Slay the Spire - Soundtrack
|
LINUX STREAMERS (33)
kyokeihexdslrandomlyerraticdonjuanleon
icfcphatnixsk4zzi0usfratm
tapocolcapthempbeardsirsamsairobloach
citizenphnixegg924ourty2miyairl
sir_diealotalotlinuxgamecastpaintface07fitti
acenomadnusueyolddodgeraiangnu
MorganTicianBrodieRobertsonPlaysvmServicethedeepspacepenguin
muni_cornricardoescobarweetilexternalmega
agemmstone
Weekly Patch 12: Lunar New Year |
Another patch has arrived,
We diverted most of our efforts to the 3rd character this week so this patch is mainly bug fixes, balancing, and a few UI improvements.
Also, we're currently investigating save-related issues. If you are experiencing any save issues and find a solution, please let us know! In the meantime, disabling Steam Save synchronization may prevent the loss of save files.
Patch Notes:
Balance
- Nemesis Rework
- Intangible now alternates on/off every other turn.
- Moveset is no longer in order but randomized between 3 moves.
- Move 1: Triple attack (6 x 3)
- Move 2: Triple Burn, cannot be used twice in a row.
- Move 3: Scythe (40), has a cooldown of 2 turns
- The Blue Slaver enemy can no longer be fought as one of the first 3 monsters in Act 1.
- The Guardian boss gets +20 HP.
- Tiny House relic gets a buff. Now upgrades 1 random card as well.
UI and Effects
- Enemies no longer show hit animations from thorn effects and similar types of damage.
- Fast Mode is faster. Card movement, resting at campfires, events, etc are faster.
- Moved the Game Saved VFX to be more centered so it doesn't overlap the timer.
- Mute while in Background is now available in Settings (on by default).
- Run Timer now gets an icon and tip for the Top Panel and appears in Run History.
- Run Timer now stops, appears in the top panel, and becomes green on victory.
- You can now view Exhausted Cards during combat (only available if cards are exhausted).
Bug Fixes
- Add Twitch streaming support for Singing Bowl.
- Cards Seen and Relics Seen now correctly shows accurate numbers. No more 188/187.
- Copying cards from effects like Dual Wield now correctly displays cost as green if modified.
- Fixed issue where Abandoning at a Rest Site kept the fire ambient sounds playing forever.
- Fixed issue where Ascension level up VFX was not occurring when you unlocked the next Ascension.
- Fixed issue where Max HP +2 button may appear if you had Singing Bowl a previous run.
- Metrics are no longer uploaded if not connected to Steam.
- Purity achievement only triggers if there are enemies alive now.
- Transmutation+ no longer gives you a free card.
- Upgraded cards in card library screen now correctly display tooltips.
- View Upgrade button flickering bug removed in run history screen.
Localization
- Adding credits for French and Korean localization.
- Special Thanks to robojumper for the Twitch stuff! Added to credits.
See you next week!
|
[ 2018-02-16 01:38:32 CET ] [ Original post ] |