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Weekly Patch 28: The Ritual


Hey everyone, It's patch time! This week we focused on expanding content for Act 3 while continuing work on prepping the Soundtrack and Controller support.

New Events


Two new events! The Nest can be found in Act 2, and Mind Bloom is in Act 3. No spoilers though.

Controller Support


Mainly bug fixing, there were a bit more bugs than expected but it's getting pretty close to reaching the quality level and usability that we want. For those in helping us test out controller support, please opt into the beta branch and provide feedback at our Discord channel.

Localization


Greek has been added! If interested in helping out with translations, please visit the localization channel at our official Discord :).

Community Fan Art!


We're trying to feature more art from the community! Just ping us in the fanart channel at our Discord or our official twitter (@megacrit)!
Amazing sculpture of The Collector by Kyreelle
The Whale's Blessing, by @AnnieFeatherw8
The Silent, by @evergreenqveen Patch Notes

Hot Fixes


  • Fixed an issue where Blizzard card was causing crashes in French.
  • Made event dialog update code more robust, preventing crashes in some instances.
  • Updates for KOR and UKR languages.

Content


  • New Achievement: My Lucky Day
  • New Achievement: Neon
  • New Act 2 event: The Nest
  • New Act 3 event: Mind Bloom
  • New Relic: Busted Crown
  • New Relic: Mark of the Bloom
  • New Card: Ritual Dagger

UI and Effects


  • Boss relic picks now show up in Run History.
  • Conserve Battery card renamed to Charge Battery.
  • Input Settings' row height increased by 20px to enlarge hitboxes.
  • Input Settings' rows now use a larger font for legibility.
  • Lengthened various hitboxes for Settings screen.
  • Menu panels are highlighted slightly brighter when hovered now.
  • More card coloring consistency in events.
  • Removing non-keyword gold text on Question Card relic description.
  • Updated assets for Energized power icon (green and blue).
  • When hovering over toggle boxes in Settings, they increase in scale by 25% (color blind accessible).

Bug Fixes


  • Fixed an issue where the game would immediately save after loading a combat post-combat.
  • Fixed bug where Terminal mod would cause player to reach 0 Max HP and the game would become unplayable. Now caps at 1 HP.
  • Fixed exploit where reloading into a boss room would give you bonus gold.
  • Fixed issue where boss relic chosen wasn't recorded if you loaded a save.
  • Fixed issue where cards stayed after combat with Echo Form or Double Tap.
  • Fixed issue where Strike (blue), Thunder Strike, and Meteor Strike weren't used by Perfected Strike.
  • Fixed softlock caused by cards that Discard if the combat was over.
  • Fixed typos on Storm Power's description.

Balance


  • Ascension 11 modifier changed. Instead of weakening potions, the player starts with 1 less potion slot.
  • Common Sense achievement now unlocks with a win with a deck without uncommon/rare cards.
  • Conserve Battery card now gives energy next turn rather than conserve it.
  • Masterful Stab card gets a minor damage buff.
  • Runic Pyramid relic no longer has a downside.

Localization


  • Adding credits for Greek localization.
  • Adding shop assets for RUS.
  • Darkness now utilizes UPGRADE_DESCRIPTION for plurality (for non-Eng languages).
  • Greek language is now available.
  • Updates for DEU, FRA, GRE, ITA, JPN, KOR, RUS, SRB, SRP, UKR, ZHS, ZHT.


[ 2018-06-07 23:59:37 CET ] [ Original post ]



Slay the Spire
Mega Crit Games
  • Developer

  • Mega Crit Games
  • Publisher

  • 2019-01-23
  • Release

  • Strategy Singleplayer
  • Tags

  • Game News Posts 100  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (144921 reviews)


  • Review Score

  • https://www.megacrit.com/
  • Website

  • https://store.steampowered.com/app/646570 
  • Steam Store

  • The Game includes VR Support



    Slay the Spire Linux [396.3 M]

  • Public Linux depots

  • Slay the Spire - Soundtrack
  • Available DLCs

  • Ascend an evil, living tower in the roguelike deck-building game Slay the Spire. Select from hundreds of different cards and powerful ancient relics as you craft a unique deck and fight your way to the top!


    • Two core characters that each have their own unique set of cards.
    • 200+ fully implemented cards.
    • 50+ unique combat encounters.
    • 100+ different items to be found.
    • Procedurally generated levels.
    • Tons of unlockables and secrets.

    Dynamic Deck Building

    Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.

    An Everchanging Spire

    Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!

    Powerful Relics to Discover

    Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...
    MINIMAL SETUP
    • OS: Ubuntu 14.04 LTS
    • Processor: 2.0 GhzMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 1 GB available space
    GAMEBILLET

    [ 5951 ]

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