Weekly Patch 40: Forethought
Several events now have additional ambient sounds which play upon entering. There are also several new sounds for various enemies, cards, and some Powers now have unique sound effects.
Slay the Spire has an active community of translators! There's a LOT of flavor text, technical descriptions, and creative dialog in Slay the Spire. Currently, 11 languages are fully up-to-date! If you don't play the game in English, be sure to thank them at our Discord server!
Boss Emblems of the Ironclad, Silent, and Defect by @RedDyeNo5
"Good dog." by /u/Zixzs
The Silent by @samcaron55 Patch Notes
[ 2018-08-31 02:56:24 CET ] [ Original post ]
It's time for another patch!
While we're still working on our final bit of content for Early Access, some new SFX have been incorporated and there are various fixes and balance changes!
New Sound Effects
Several events now have additional ambient sounds which play upon entering. There are also several new sounds for various enemies, cards, and some Powers now have unique sound effects.
Translations!
Slay the Spire has an active community of translators! There's a LOT of flavor text, technical descriptions, and creative dialog in Slay the Spire. Currently, 11 languages are fully up-to-date! If you don't play the game in English, be sure to thank them at our Discord server!
Community Fanart
Boss Emblems of the Ironclad, Silent, and Defect by @RedDyeNo5
"Good dog." by /u/Zixzs
The Silent by @samcaron55 Patch Notes
Balance
- Accursed Blacksmith event changes: [Forge] 25% -> 0%. [Rummage] 75% -> 100%.
- Ascension 17 Bear's Dex debuff nerfed 5 -> 4.
- Ascension 17 Repulsors no longer put 3 dazes into your draw pile.
- Ascension 18 Book of Stabbing enemy now has modified AI. Now stabs you relentlessly.
- Ascension 19 Awakened One's Curiousity Power nerfed 3 -> 2.
- Ascension 19 Champ Strength buff nerfed 5 -> 4.
- Ascension 19 Hexaghost gets less of a buff (no longer also increased Inferno damage).
- Darkness+ card reworked. Now triggers the passive ability of your Dark Orbs.
- Membership Card relic's discount buffed.
- Reptomancer enemy is now only in the strong enemy pool instead of being in the weak and strong pools for ACT 3.
- Winding Hall Event gets a new option and some text improvements. [Retrace Your Steps] Lose HP.
Bug Fixes
- Augmenter event no longer incorrectly upgrades transformed cards.
- Augmenter event will no longer give out duplicate relics on Endless mode.
- Bonfire event will no longer give out duplicate relics on Endless mode.
- Card copy effects like Dual Wield should now also copy the "free to play once" effect from cards like Setup and Forethought.
- Circlets obtained from bosses in endless mode now have consistent behavior.
- Clicking on embark on DailyScreen no longer crashes the game before connecting to the daily screen.
- Cursed Key was not pulsing and flashing to indicate it was active when treasure was found in ? rooms.
- Darklings defensive move had the incorrect intent on Ascension 17+.
- Dream Catcher relic no longer opens a rewards screen if there will be no cards.
- Face Trader event will no longer give out duplicate relics on Endless mode.
- Fixed bug in Darklings that makes them unable to combine with other monsters. (For modders)
- Fixed bug where renaming save slots wasn't working properly.
- Fixed issue if there was only one card in hand card select screen (Retain), you couldn't pick it using controller.
- Gremlin Match and Keep event now has cards upgraded correctly.
- Lock-On Power no longer incorrectly has the focused targeting effect.
- Removed two outdated tips about potions.
- Reptomancer combat will now start to correctly show up as Reptomancer instead of Flame Bruiser in the run history screen for new runs.
- Shifting Power (Transient) should now interact correctly, even if the owner has Artifact.
- Some minor fixes for Spheric Guardian audio. Removed some code for unused sounds.
- Spawned Daggers from Reptomancer will now correctly work with Philosopher's Stone, and mods like Lethality.
- Typo Fix on Pleading Vagrant event.
Sounds
- Acid Slime (Large) and Slime Boss get additional slime attack SFX.
- Added SFX when the Guardian says Destroy Destroy Destroy.
- Adding event-specific ambiance SFX for 8 events.
- Adding SFX for Piercing Wail card.
- Adding SFX for Sweeping Beam card.
- Adding SFX for Time Warp, Flight, Constricted, and Entangle Powers.
- Bite SFX now plays a different SFX.
- Certain buffs/debuffs now play unique SFX when applied.
- Events: Falling, Secret Portal, Knowing Skull, Golden Idol, and Scrap Ooze receive ambient BGM.
- Flame Barrier card gets a new SFX.
- Jaw Worm now has an SFX when using a buff.
- When accepting to become a vampire, a SFX now plays.
- Whirlwind card gets an additional SFX.
UI and Effects
- You can now play Daily Runs offline. (used to crash)
- Art added for Mutagenic Strength relic.
- Blue Candle and Medical Kit wording changed to better reflect how they work with cards like Slimed.
- Card names in Run History are now Green for upgraded cards
- Defect's Strikes now use the impact VFX and SFX instead of Slicing effects.
- Reboot card wording update.
Localization
- Adding credits for EPO.
- Updating credits for SPA.
- Updates for DEU, EPO, FRA, IND, ITA, JPN, KOR, RUS, SPA, ZHS, ZHT.
Slay the Spire
Mega Crit Games
Mega Crit Games
2019-01-23
Strategy Singleplayer
Game News Posts 100
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(144921 reviews)
https://www.megacrit.com/
https://store.steampowered.com/app/646570 
The Game includes VR Support
Slay the Spire Linux [396.3 M]
Slay the Spire - Soundtrack
Ascend an evil, living tower in the roguelike deck-building game Slay the Spire. Select from hundreds of different cards and powerful ancient relics as you craft a unique deck and fight your way to the top!
- Two core characters that each have their own unique set of cards.
- 200+ fully implemented cards.
- 50+ unique combat encounters.
- 100+ different items to be found.
- Procedurally generated levels.
- Tons of unlockables and secrets.
Dynamic Deck Building
Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.An Everchanging Spire
Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!Powerful Relics to Discover
Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold...MINIMAL SETUP
- OS: Ubuntu 14.04 LTS
- Processor: 2.0 GhzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 1Gb Video Memory. capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 1 GB available space
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